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News

Support Your Local Corey Today

Sunday July 24, 2016

Hey everyone, this isn’t quite mod news (there'll be a post for each of the three projects coming really soon, though, so hold tight). I just wanted to take a moment to explain a side project I've been working on, off-and-on for the last year, but which I intend to put a lot more effort towards going into August and beyond.Corey Loses is a youtube channel and stream I hope to use for a few different purposes. Primarily, I want to use the last 10 years of experience I've had modding to try to bring a hopefully-entertaining or at least moderately educational perspective on modding and game design processes, primarily while playing different mods and video games but hopefully also with tutorials and other behind-the-scene type things. Hopefully it'd be a way to introduce some people to new mods or games they may have missed, but it's also a way for me to play some games I was never able to, and also preview different builds of Thrawn's Revenge mods. It's also a way to organize multiplayer games for those mods with community streams (which I've been doing mostly-weekly for Ascendancy)I've got a fair bit of content already posted (mostly Ascendancy previews, at the moment) if you want to check it out, and hope to really step it up starting in August. If you want to give it a look and follow or subscribe, I'd really appreciate it. If there's anything you want to see me do, such as previews or taking a look at a specific mod or game, let me know here or leave a comment or message there. As with my work on TR, I try to be as involved with the community for this as I can. As we go, I’ll hopefully learn better video editing and also address some of my system performance issues which can cause some frame stuttering in more resource intensive games.If you would like to content I make in other ways, you can also consider turning off adblock if you watch the videos, or if you want to support it directly, the Hitbox page has a monthly subscription option. I also have a Patreon page set up, if you feel so inclined. If you can’t or don’t want to do any of those things, I totally understand and hope you enjoy the content. I’m doing this because I love making these kinds of content, not for the money (as the 10 years of modding will attest), but school and living are expensive, so the more this is able to sustain itself, the more time I’ll be able to devote to making all kinds of content and hopefully, the better the quality will be.Youtube: www.youtube.com/c/CoreyLosesHitbox: www.hitbox.com/CoreyLosesPatron: www.patreon.com/CoreyLoses ...

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Regime Change

Monday July 18, 2016

A new way to time-travel. ...

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A Base to Call Home

Sunday June 26, 2016

Alongside the Warlords themselves, 2.2 will have a bunch of other changes. One of these changes is something I'm working on (which will also be used by Bullet in AotR) is adding static defense turrets to base buildings. Here's the Imperial barracks with a standard AI turret built in.These will be present as targetable hardpoints on the buildings, similar to the Underworld palace. 2.2 in general will have a lot more hardpoint representation on ground. ...

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Redirect: New Republic Trailer & 10 Years of Thrawn's Revenge

Tuesday June 07, 2016

The full text of this update can be found in News and Updates.http://thrawnsrevenge.com/forums/index.php?topic=5884.0 ...

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Thrawn's Revenge & Corey Loses Discord Server

Saturday May 28, 2016

I've made an essentially-open Discord Server for the TR community and for my video stuff at Corey Loses.  Discord is a text/voice program typically used for gaming which can offer a new way for the team and fans to interact with each other. It has a desktop app, but is also available in browsers.To join the server, click here:https://discord.gg/0r6o1Twrk4BpOq2E ...

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Active Duty

Tuesday May 24, 2016

The month isn't over yet, but so far May 2016 has seen the most forum activity ( http://thrawnsrevenge.com/forums/ ) in a single month since July of 2014, so here's a screenshot of the Intego, one of the New Empire of the Hand capital ships, in ICW to celebrate. We want to thank everyone for their continuing support and enthusiasm as we approach our 10th anniversary in a few weeks, but more on that when it hits.For more information on the Intego and the other upcoming Hand changes, you cans see the dev diary about it here. It's specifically about Ascendancy, however the changes apply to ICW as well.Other than that, if you have any feedback, suggestions, ideas or just want to discuss strategies or counter the massively pro-Imperial bias of most of our current posters, you to join the discussion. Making an account only takes a moment, but if you don't want to do that, guests are able to post as well. The forums tend to be where we post the most "behind the scenes" development news and previews of content before it gets released or is ready for public consumption. ...

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Behemoth

Monday May 23, 2016

We've been asked a few times if we're doing anything for ground in 2.2, and this is a small part of the answer to that question.The All Terrain Tactical Enforcer is in many ways the precursor to the Imperial AT-AT. It served as a main battle tank for the Grand Army of the Republic during the Clone Wars, but ever since the declaration of the New Order it has been relegated to more and more remote areas of service. In Imperial Civil War 2.2, it servers as a primary vehicle for some more remote Imperial groups with restricted access to the AT-ATCompared to the AT-AT, it's actually not a direct downgrade. Although it doesn't have quite the same anti-vehicle power, its main turret still packs quite the punch. It also has 6 small anti-infantry turrets (all with independent targeting and movement) which cover areas the AT-AT is vulnerable in.There's still a little bit of work we need to do to finish the model, including fixing up some animations and adding a Stormtrooper to the turret's seat, but other than that it's ready to re-enter the fray, after 8 years sitting in my unused models folder. ...

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AT-TE Animation Preview

Friday April 22, 2016

Slevered has been working on animating the AT-TE model, which will be used alongside (or in place of, in some cases) the AT-AT for some Imperial factions in 2.2. ...

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We Want You!

Thursday April 14, 2016

We're coming up on the tenth anniversary of the start of Thrawn's Revenge. In 10 years, we've managed to raise our standards and consistently improve the quality of work we put out, however with such a small team and a long period of time, this leads to some inconsistency between older and newer materials. One of the biggest goals we have in Ascendancy 1.1 and Imperial Civil War 2.2 is to try to rework some of the older, worse materials in the mod, as you can see with this new Ton Falk Carrier model (formerly known as just the Escort Carrier).In order to more quickly/fully accomplish this goal, we are looking for people to help fill a few more positions within the team, including concept artists, modellers and texture artists. If you have some experience and are interested in any of these positions, you can find more details here:Recruitment BoardFor anyone not interested, just look at the picture. ...

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The New Republic

New Republic Emblem

The New Republic was the direct successor to the Rebel Alliance, officially the Alliance to Restore the Republic, a loosely aligned group of rebel factions united by a common desire to remove Emperor Palpatine and his Empire from power and restore liberty to the galaxy.

Originally founded by three former Senators of the Old Republic, Garm Bel Iblis of Corellia, Mon Mothma of Chandrila, and Bail Organa of Alderaan, the Rebel Alliance quickly grew to encompass thousands of highly motivated resistance cells across the galaxy willing and able to take the fight to the Empire.

Led by Mon Mothma and Admiral Ackbar, the Alliance used its limited military resources to undertake a strategy of space denial against the Empire, performing hit and run raids against Imperial shipping to disrupt the enemy and gather resources for more substantial engagements.

Faced with the dire threat posed by Moff Tarkin’s Doctrine of Fear, embodied by the massive Death Star and its role in the destruction of Alderaan, the Alliance stepped up its activity against the Empire, culminating in a desperate and daring attack on the still unfinished second Death Star.

With the Emperor dead at Endor and the Imperial Fleet in disarray the Rebel Alliance, in accordance with its founding treaty, convened a Constitutional Convention to determine the form of a restored Galactic Republic.

The convention eventually established a New Republic Provisional Council charged with writing a new constitution and founding a new Senate based on the same premise as the Old Republic, to have a representative parliamentary body govern the galaxy in a fair and equal manner.

Playable In

- Skirmish

- The following Galactic Conquest scenarios:

  • Fractured Empire
  • Thrawn Campaign (M)
  • Shadow Hand
  • Reunification
  • Final imperial Push
  • The Hunt for Zsinj (conglomerate faction)
  • The Stars Align
  • The Art of War
  • Essence of War
  • Black Fleet Crisis
  • From the Ground Up
  • Into the Cluster (conglomerate faction)
*Campaigns with (M) are also available in multiplayer.
  • Viscount-class Star Defender
    Viscount-class Star Defender
    Class: Super
    Price: 40000
    Length: 17000m
    Population: 20
    Eras: 5
    Armament: 540/54 Turbolaser, 540/54 Heavy Turbolaser, 200/20 Ion Cannon, 100/10 Concussion Missile
    Complement: Fighter Squadrons, Bomber Squadrons (18 Max)
    Other Information: Current build limit of one and a lifetime build limit of three.
  • Endurance-class Fleet Carrier
    Endurance-class Fleet Carrier
    Class: Capital
    Price: 7500
    Length: 1040m
    Population: 7
    Eras: 4 5
    Armament: 12/6 Turbolaser, 8/2 Ion Cannon, 20/2 Laser Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (11 Max)
    Available in Skirmish: Y
  • Majestic-class Heavy Cruiser
    Majestic-class Heavy Cruiser
    Class: Capital
    Price: 6000
    Length: 700m
    Population: 4
    Eras: 3 4 5
    Armament: 30/3 Heavy Turbolaser, 20/2 Ion Cannon, 20/2 Laser Cannon, 8/1 Concussion Missile
    Available in Skirmish: Y
  • MC80 Home One-type Star Cruiser
    MC80 Home One-type Star Cruiser
    Class: Capital
    Length: +1300m
    Population: 4
    Armament: 36/4 Turbolaser, 36/4 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (10 Max)
    Other Information: Admiral Ackbar commands this ship.
  • MC80 Liberty-type Star Cruiser
    MC80 Liberty-type Star Cruiser
    Class: Capital
    Price: 4000
    Length: 1200m
    Population: 4
    Eras: 1 2
    Armament: 48/4 Turbolaser, 20/2 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (3 Max)
    Available in Skirmish: Y
  • MC80B Star Cruiser
    MC80B Star Cruiser
    Class: Capital
    Price: 4500
    Length: 1200m
    Population: 4
    Eras: 1 2 3 4 5
    Armament: 48/6 Heavy Turbolaser, 20/2 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (4 Max)
    Available in Skirmish: Y
  • MC90 Star Cruiser
    MC90 Star Cruiser
    Class: Capital
    Price: 6800
    Length: 1255m
    Population: 4
    Eras: 3 4 5
    Armament: 80/8 Heavy Turbolaser,30/3 Ion Cannon, 6/2 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
    Available in Skirmish: Y
  • Nebula-class Star Destroyer
    Nebula-class Star Destroyer
    Class: Capital
    Price: 7000
    Length: 1040m
    Population: 5
    Eras: 4 5
    Armament: 40/4 Turbolaser, 40/4 Dual Heavy Turbolaser, 20/2 Ion Cannon, 8/2 Concussion Missile
    Complement: Fighter Squadrons, Bomber Squadrons (5 Max)
    Available in Skirmish: Y
  • Assault Frigate
    Assault Frigate
    Class: Heavy
    Price: 2000
    Length: 700m
    Population: 2
    Eras: 1 2 3 4 5
    Armament: 16/2 Turbolaser, 16/2 Laser Cannon, 20/2 Quad Laser Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
    Available in Skirmish: Y
  • Bothan Assault Cruiser
    Bothan Assault Cruiser
    Class: Heavy
    Price: 3300
    Length: 850m
    Population: 3
    Eras: 5
    Armament: 20/2 Turbolaser, 24/2 Dual Heavy Turbolaser, 10/2 Ion Cannon, 20/2 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (4 Max)
    Available in Skirmish: Y
  • Dreadnaught-class Heavy Cruiser
    Dreadnaught-class Heavy Cruiser
    Class: Heavy
    Price: 2200
    Length: 600m
    Population: 2
    Eras: 1 2 3 4 5
    Armament: 30/6 Turbolaser, 20/2 Dual Turbolaser
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Available in Skirmish: Y
  • Dreadnaught-class Heavy Cruiser, Katana-type
    Dreadnaught-class Heavy Cruiser, Katana-type
    Class: Heavy
    Length: 600m
    Population: 2
    Eras: 2
    Armament: 30/6 Turbolaser, 20/2 Dual Turbolaser, 20/4 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Other Information: Can only be obtained at a location speciifed by Talon Karrde.
  • MC40a Light Cruiser
    MC40a Light Cruiser
    Class: Heavy
    Price: 2200
    Length: 600m
    Population: 3
    Eras: 1 2 3 4 5
    Armament: 14/2 Turbolaser, 18/2 Ion Cannon, 2/2 Concussion Missile
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Available in Skirmish: Y
  • Corona-class Frigate
    Corona-class Frigate
    Class: Light
    Price: 2200
    Length: 275m
    Population: 2
    Eras: 4 5
    Armament: 10/2 Turbolaser, 4/1 Ion Cannon, 10/2 Laser Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (3 Max)
    Available in Skirmish: Y
  • CR90 Corellian Corvette
    CR90 Corellian Corvette
    Class: Light
    Price: 1250
    Length: 150m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 30/6 Dual Laser Cannon
    Available in Skirmish: Y
  • DP20 Corellian Gunboat
    DP20 Corellian Gunboat
    Class: Light
    Price: 1350
    Length: 120m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 8/1 Dual Turbolaser, 6/1 Quad Laser Cannon, 4/1 Concussion Missile
    Available in Skirmish: Y
  • EF76 Nebulon B Escort Frigate
    EF76 Nebulon B Escort Frigate
    Class: Light
    Price: 2200
    Length: 300m
    Population: 2
    Eras: 1 2
    Armament: 12/2 Turbolaser, 12/2 Laser Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Marauder-class Corvette
    Marauder-class Corvette
    Class: Light
    Price: 1800
    Length: 195m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 24/1 Turbolaser
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Available in Skirmish: Y
  • Nebulon B-2 Frigate
    Nebulon B-2 Frigate
    Class: Light
    Price: 2500
    Length: 253m
    Population: 2
    Eras: 1 2
    Armament: 12/2 Turbolaser, 3/1 Dual Heavy Turbolaser, 12/2 Laser Cannon, 1/1 Concussion Missile
  • Quasar Fire-class Bulk Cruiser
    Quasar Fire-class Bulk Cruiser
    Class: Light
    Price: 2100
    Length: 340m
    Population: 3
    Eras: 1 2 3 4 5
    Armament: 4/2 Quad Laser Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (4 Max)
    Available in Skirmish: Y
  • Sacheen-class Light Escort
    Sacheen-class Light Escort
    Class: Light
    Price: 1250
    Length: 375m
    Population: 2
    Eras: 4 5
    Armament: 10/1 Heavy Turbolaser, 8/1 Ion Cannon, 8/1 Laser Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Available in Skirmish: Y
  • BTL-S3 Y-Wing Starfighter
    BTL-S3 Y-Wing Starfighter
    Class: Starfighter
    Price: 210
    Length: 16m
    Population: 1
    Eras: 1 2
    Armament: 2 Medium Ion Cannon, 2 Laser Cannon, 2 Proton Torpedo
    Complement: 12 per squadron
    Available in Skirmish: Y
  • BTL-S8 K-Wing Assault Starfighter
    BTL-S8 K-Wing Assault Starfighter
    Class: Starfighter
    Length: 16m
    Population: 1
    Eras: 3 4 5
    Armament: 1 Dual Laser Cannon, 1 Quad Laser Cannon, 6 Proton Torpedo
    Complement: 12 per squadron
    Available in Skirmish: Y
  • B-Wing Starfighter
    B-Wing Starfighter
    Class: Starfighter
    Price: 320
    Length: 16.9m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Medium Ion Cannon, 2 Laser Cannon, 1 Heavy Laser Cannon, 2 Proton Torpedo
    Complement: 12 per squadron
    Available in Skirmish: Y
  • Defender-class In-System Starfighter
    Defender-class In-System Starfighter
    Class: Starfighter
    Length: 5.3m
    Population: 1
    Eras: 4 5
    Armament: 3 Laser Cannon
    Complement: 12 per squadron
  • E-Wing Escort Starfighter
    E-Wing Escort Starfighter
    Class: Starfighter
    Price: 500
    Length: 11.2m
    Population: 1
    Eras: 2 3 4 5
    Armament: 3 Laser Cannon, 1 Proton Torpedo
    Complement: 12 per squadron
    Available in Skirmish: Y
  • RZ-1 A-Wing Interceptor
    RZ-1 A-Wing Interceptor
    Class: Starfighter
    Price: 300
    Length: 9.6m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon, 2 Concussion Missile
    Complement: 12 per squadron
    Available in Skirmish: Y
  • T-65 X-Wing Starfighter
    T-65 X-Wing Starfighter
    Class: Starfighter
    Price: 250
    Length: 12.5m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 4 Laser Cannon, 2 Proton Torpedo
    Complement: 12 per squadron
    Available in Skirmish: Y
  • Golan I Space Defense SpaceGun
    Golan I Space Defense SpaceGun
    Class: Structure
    Price: 2000
    Length: 1231m
    Eras: 1 2 3 4 5
    Armament: 80/8 Turbolaser, 10/2 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Golan II Space Defense SpaceGun
    Golan II Space Defense SpaceGun
    Class: Structure
    Price: 3500
    Length: 2158m
    Eras: 1 2 3 4 5
    Armament: 120/12 Turbolaser, 20/4 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Golan III Space Defense NovaGun
    Golan III Space Defense NovaGun
    Class: Structure
    Price: 5000
    Length: 2600m
    Eras: 1 2 3 4 5
    Armament: 160/16 Turbolaser, 40/8 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Lady Luck | Jade's Fire
    Lady Luck | Jade's Fire
    Class: Transport
    Length: 50m
    Population: 1
    Armament: 4 Laser Cannon
    Other Information: Lando Calrissian (Lady Luck) and Mara Jade (Jade's Fire) command these.
  • Millennium Falcon
    Millennium Falcon
    Class: Transport
    Length: 35m
    Population: 1
    Armament: 4 Quad Laser Cannon
    Other Information: Han Solo commands this ship.
  • Moldy Crow
    Moldy Crow
    Class: Transport
    Length: 29m
    Population: 1
    Armament: 1 Laser Cannon
    Other Information: Kyle Katarn commands this ship.
  • Wild Karrde
    Wild Karrde
    Class: Transport
    Length: 125m
    Population: 1
    Armament: 3 Heavy Turbolaser
    Other Information: Talon Karrde commands this ship.
  • Heavy Tracker
    Heavy Tracker
    Class: Heavy
    Price: 600
    Length: 30m
    Population: 1
    Eras: 4 5
    Armament: Laser Cannon
    Complement: 1 per company
    Available in Skirmish: Y
  • HTT-26 Heavy Troop Transport
    HTT-26 Heavy Troop Transport
    Class: Heavy
    Price: 700
    Length: 30m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster Cannon
    Complement: 1 per company
    Available in Skirmish: Y
  • Mobile Proton Torpedo Launcher 2a
    Mobile Proton Torpedo Launcher 2a
    Class: Heavy
    Price: 700
    Length: 27m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Proton Torpedo Launcher
    Complement: 1 per company
    Available in Skirmish: Y
  • T3-B Heavy Attack Tank
    T3-B Heavy Attack Tank
    Class: Heavy
    Price: 500
    Length: 10m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon, Missile Launcher
    Complement: 3 per company
    Available in Skirmish: Y
  • T4-B Heavy Tank
    T4-B Heavy Tank
    Class: Heavy
    Price: 600
    Length: 10m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon, Missile Launcher
    Complement: 3 per company
    Available in Skirmish: Y
  • V-Wing Airspeeder
    V-Wing Airspeeder
    Class: Heavy
    Price: 250
    Length: 9.6m
    Population: 1
    Eras: 3 4 5
    Armament: 2 Laser Cannon
    Complement: 3 per company
    Available in Skirmish: Y
  • Jedi
    Jedi
    Class: Infantry
    Price: 700
    Population: 1
    Eras: 4 5
    Armament: Lightsaber
    Complement: 3 per company
    Available in Skirmish: Y
    Other Information: Can only be built on Yavin IV.
  • New Republic Infiltrator
    New Republic Infiltrator
    Class: Infantry
    Price: 100
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Sniper Rifle
    Complement: 2 per company
    Available in Skirmish: Y
  • New Republic Specialist
    New Republic Specialist
    Class: Infantry
    Price: 125
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster Rifle
    Complement: 3 per company
    Available in Skirmish: Y
  • New Republic Trooper
    New Republic Trooper
    Class: Infantry
    Price: 52
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster Rifle
    Complement: 5 squads of six per company
    Available in Skirmish: Y
  • New Republic Vanguard
    New Republic Vanguard
    Class: Infantry
    Price: 75
    Population: 1
    Eras: 1 2 3 4 5
    Armament: PLEX Missile Launcher
    Complement: 4 squads of four per company
    Available in Skirmish: Y
  • AAC-1 Hover Tank
    AAC-1 Hover Tank
    Class: Light
    Price: 200
    Length: 5.6m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon, Missile Launcher
    Complement: 4 per company
    Available in Skirmish: Y
  • Armoured Freerunner
    Armoured Freerunner
    Class: Light
    Price: 350
    Length: 14.6m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon, 1 Laser Cannon
    Complement: 3 per company
    Available in Skirmish: Y
  • T1-B Hovertank
    T1-B Hovertank
    Class: Light
    Price: 350
    Length: 8.6m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon, Flak Pod
    Complement: 5 per company
    Available in Skirmish: Y
  • T2-B Repulsor Tank
    T2-B Repulsor Tank
    Class: Light
    Price: 500
    Length: 9m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon
    Complement: 5 per company
    Available in Skirmish: Y
  • T-47 Airspeeder
    T-47 Airspeeder
    Class: Light
    Price: 250
    Length: 4.5m
    Population: 1
    Eras: 1 2
    Armament: 2 Laser Cannon
    Complement: 3 per company
    Available in Skirmish: Y
  • Airen Cracken
    Airen Cracken
    Class: Hero
  • Booster Terrik
    Booster Terrik
    Class: Hero
    Other Information: Commands the Errant Venture, a modified Imperial-class Star Destroyer.
  • Cilghal
    Cilghal
    Class: Hero
    Other Information: Jedi.
  • Corran Horn
    Corran Horn
    Class: Hero
    Other Information: Jedi. Flies an X-Wing.
  • Etahn A'baht
    Etahn A'baht
    Class: Hero
    Other Information: Commands the Intrepid, an Endurance-class Fleet Carrier.
  • Garm Bel Iblis
    Garm Bel Iblis
    Class: Hero
    Other Information: Commands the Peregrine, a Katana-type Dreadnaught-class Heavy Cruiser.
  • Gial Ackbar
    Gial Ackbar
    Class: Hero
    Other Information: Commands the Home One (Era 1, 2), an MC80 Star Cruiser, or the Galactic Voyager (Era 3, 4, 5), an MC90 Star Cruiser.
  • Han Solo | Chewbacca
    Han Solo | Chewbacca
    Class: Hero
    Other Information: Commands the Millennium Falcon; or (in some GCs) the Mon Remonda, an MC80B Star Cruiser
  • Kyle Katarn
    Kyle Katarn
    Class: Hero
    Other Information: Commands the Moldy Crow.
  • Lando Calrissian
    Lando Calrissian
    Class: Hero
    Other Information: Commands the Lady Luck.
  • Leia Organa Solo
    Leia Organa Solo
    Class: Hero
    Other Information: Chief of State of the New Republic.
  • Luke Skywalker
    Luke Skywalker
    Class: Hero
    Other Information: Jedi. Flies an X-Wing.
  • Mara Jade
    Mara Jade
    Class: Hero
    Other Information: Commands the Jade's Fire.
  • Mon Mothma
    Mon Mothma
    Class: Hero
    Other Information: Chief of State of the New Republic.
  • Ponc Gavrisom
    Ponc Gavrisom
    Class: Hero
    Other Information: Chief of State of the New Republic.
  • Talon Karrde
    Talon Karrde
    Class: Hero
    Other Information: Commands the Wild Karrde.
  • Tycho Celchu
    Tycho Celchu
    Class: Hero
    Other Information: Commands Rogue Squadron, an X-Wing unit.
  • Uwlla Iillor
    Uwlla Iillor
    Class: Hero
    Other Information: Commands the Corusca Rainbow, an Immobilizer 418 Cruiser.
  • Wedge Antilles
    Wedge Antilles
    Class: Hero
    Other Information: Commands the Lusankya, an Executor-class Star Dreadnought.