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News

AT-TE Animation Preview

Friday April 22, 2016

Slevered has been working on animating the AT-TE model, which will be used alongside (or in place of, in some cases) the AT-AT for some Imperial factions in 2.2. ...

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We Want You!

Thursday April 14, 2016

We're coming up on the tenth anniversary of the start of Thrawn's Revenge. In 10 years, we've managed to raise our standards and consistently improve the quality of work we put out, however with such a small team and a long period of time, this leads to some inconsistency between older and newer materials. One of the biggest goals we have in Ascendancy 1.1 and Imperial Civil War 2.2 is to try to rework some of the older, worse materials in the mod, as you can see with this new Ton Falk Carrier model (formerly known as just the Escort Carrier).In order to more quickly/fully accomplish this goal, we are looking for people to help fill a few more positions within the team, including concept artists, modellers and texture artists. If you have some experience and are interested in any of these positions, you can find more details here:Recruitment BoardFor anyone not interested, just look at the picture. ...

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Enter Entralla

Wednesday April 13, 2016

For the past few versions, we've been using Bastion as the de facto capital of the Pentastar Alignment. This is not entirely accurate, so in 2.2, we've added the actual capital of the Alignment, Entralla. ...

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2.2 Faction Profile: Warlord Zsinj

Sunday February 07, 2016

With Ascendancy 1.0 in beta and soon to be fully released pending the official Sins 1.83 update, the old behemoth that is Imperial Civil War has been de-mothballed and pulled back into active service alongside her little sister. In the 2.2 announcement update, we announced that we would be doing a GC based on the Galactic Civil War era, however ultimately the team has decided this will no longer be the case. Rather than using those resources to expand the timeline of the mod, we'll be continuing to fine-tune and polish the area between the Battle of Endor and the beginning of the Vong War. This will involve a lot of things, some under the hood and some more obvious, but the first thing we'll be talking about, and the biggest change, is the disintegration of the Warlords.Rather than being a single brown mass on the galactic map, the Warlords are being split into three fully-playable and distinct factions, representing (in our opinion) the biggest and most important of the Warlord groups; Warlord Zsinj's Empire, Treutan Teradoc's Greater Maldrood and Sander Delvardus' Eriadu Authority. As the faction which should be most familiar to our players and which requires the least 'new' units, Warlord Zsinj's Empire will be the first to be addressed.Zsinj's EmpireCapital: Serenno, DathomirOne of the first and ultimately most powerful groups to denounce the authority of the Imperial Ruling Council, Warlord Zsinj's Empire formed around Serenno and his flagship, the Executor-class Iron Fist, in 4ABY. Initially he was ignored by the New Republic and managed to coexist with all except the neighbouring Greater Maldrood. During this time, he subsumed the Corporate Sector Authority and parts of the Hydian Way, ultimately moving his capital to Rancor Base at Dathomir, whose Nightsister populace he began to exploit. The New Republic takeover of Coruscant bolstered his forces even more, as former Imperial loyalists flocked to his Empire. Ultimately a coalition of New Republic, Hapan and Imperial forces led by Han Solo, Prince Isolder and Teren Rogriss defeated Zsinj.Key among his forces are the Raptor Troopers, an elite corp of Stormtrooper-esque soldiers, as well as the TIE Raptor, a unique fighter type available only to Zsinj. Zsinj will also be taking some of the Pentastar roster based on the Corporate Sector Authority, including a few new units in 2.2, while the Alignment gets replacements from their units in Ascendancy.Space Unit RosterExecutorLucrehulk, ISDI, ISDII, Invincible, AllegianceNebulon-B, Nebulon-BII, Quasar, CR90, Carrack, Dreadnaught, Strike Cruiser, Gladiator, Neutron Star, Immobilizer-418, ProvidenceTIE Raptor, TIE Interceptor, TIE Bomber, Authority IRD, Warpod PinnaceGround Unit RosterAT-AT, JuggernautAT-ST, Chariot LAV, AT-AA, IDT, SPMAT, TIE Mauler, TIE Crawler, 1H RepulsortankUnique Infantry: Raptor Troopers, NightsistersHeroesWarlord Zsinj - Iron FistTetran Cowall - False 181stTerrinald Screed - DemolisherApwar Trigit - Implacable GethzerionGeneral MelvarAs ever, if you have suggestions for this faction, feel free to post them in the comments on our forums or on ModDB.  ...

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Year in Preview

Friday January 01, 2016

Happy new year everyone! 2015 was not a bad year for Thrawn's Revenge. It saw the first release of an Ascendancy alpha, our Sins project, with very encouraging reception. We also had a very strong showing in the Mod of the Year competition including an Honourable Mention for Ascendancy in the Upcoming category and a 7th place finish for Imperial Civil War, our Empire at War mod, in the Released category. Both of these were in the Player's Choice portion, so we want to give everyone who's supported us all year a huge thank you. We would not be where we are today without all of your support. With 2015 in the rear-view mirror and 2016 starting, I wanted to take a moment to talk about what you can expect in the coming year from us. Keep in mind, life always finds a way to get in the way so this information may not all be 100% correct by this time next year, but it's  the plan for now and we'll do our best to meet or beat it all. First, we plan to have not one but three major releases this year. Two of these releases will be for Ascendancy, and one will be the long-awaited Imperial Civil War 2.2. The first of these releases, Ascendancy 1.0, is currently slated to come out between January 29th-February 12th, 2016. Don't ask about the other two, I have no idea.That date range for Ascendancy 1.0 is, again:January 29th-February 12th, 2016One of our failings in 2015 was that we were unable to keep people informed of what was going on as much as we would have liked, meaning a dearth of news posts and general media for most of the year. This year, I hope to correct that with fairly regular progress posts and full articles. Last year we also tried releasing the Dauntless for Ascendancy on its own to our forums for people to play with and test before the release of the mod, and this is something I would like to try to do more of in the dry spell between versions. I'm also going to be more active on my youtube channel, where I primarily post videos of me getting destroyed in early versions of Ascendancy and Imperial Civil War, along with some other games. One other thing to look forward to is the New Republic trailer Jin is working on for the release of Ascendancy 1.0. If you don't remember the Imperial Remnant trailer we made for 0.9, you can watch that too:Hopefully that gives you a good general idea of what 2016 will have in store. As ever, if you have ideas or feedback about what you would like to see in future versions, please let us know in the comments on Youtube, Mod Database, or join the community on our forums. You can also find an active player base there for discussions about If you would like to help us achieve our goals for 2016, we're always looking for new people to join the team. We currently have openings for voice actors, 3D modelers and texture artists. If you're interested in helping out in one of these capacities, contact me at ThrawnsRevenge@gmail.com.Follow Thrawn's RevengeForums - Facebook - Steam Group - Mod DB - Twitter ...

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Faction Signatures

Saturday December 05, 2015

We've all been using our faction avatars for a few months, and tonight I made some assets for the Ascendancy update that also serve as forum signatures for the four main playable factions. To use them, copy the image url, then go to edit profile and paste them in image tags in your signature. (image tags are [ img ][/ img] without the spaces) ...

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Greater Maldrood (And Federated Teradoc Union)

Monday November 30, 2015

We've posted Eriadu, so here's Maldood. Also, it's apparently MOTY now, so if you want to vote for us, you can click the big vote button on the main page. We appreciate any support!Vote here: http://www.moddb.com/mods/thrawns-revengeClick to embiggen. ...

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Eriadu Authority Astrography

Sunday November 29, 2015

Just to show we've been working (although focus is on Ascendancy right now), here's an early shot of the Eriadu Authority's starting position in the new Endor Aftermath GC. Forces and heroes are obviously in progress, but you can see some new planets for the scenario here.Faction colour is subject to change (there's not too many left to choose from, and we want to avoid colour blindness problems) ...

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Corey Loses Imperial Civil War

Saturday August 01, 2015

I've started posting my series of 2.2 testing playthroughs on my youtube channel, starting with the Empire of the Hand. I'll be doing playthroughs with most of the new content as we approach release, so if you want to see everything in action and hear me go on about random modding stuff, I'll be posting screenshots with links to the episodes every Wednesday and Saturday in the image gallery. Go subscribe and like and share and stuff. ...

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The Imperial Remnant

Imperial Remnant

Originally founded by Supreme Chancellor Palpatine of the then Galactic Republic, the First Galactic Empire was formed during a reorganisation of that corrupt and war weary galactic government after the end of the Clone Wars, a conflict orchestrated by the Sith Lord through his dual identities as Chancellor and Darth Sidious.

Built upon the principles of a New Order, of a strong and ordered society maintained by a strong political and military establishment, the Empire was enthusiastically embraced by the majority of the populace after years of war and conflict, even as the institutions of the Republic were dismantled, the military expanded and Palpatine launched purges against his opponents.

After the true nature of the Empire became apparent, an authoritarian regime with distinctive humanocentric tendencies, the rising dissent and threat of rebellion allowed Palpatine to declare a state of emergency and endorse Moff Tarkin’s Doctrine of Fear, culminating in the construction and deployment of the Death Stars.

When Palpatine was killed at the Battle of Endor, and his second Death Star destroyed by the Rebel Alliance, it started a chain of events that led to the fragmentation of his Empire as numerous Imperials fought to take his place on the throne, or fled with their forces to carve out their own mini empires.

The largest fragment of the Empire, which came to be known as the Imperial Remnant, was first led by Grand Vizier Sate Pestage and eventually fell under the control of a series of leaders who struggled to fend off the aggressive warlords and defend against the newly founded New Republic.

Playable In

- Skirmish

- The following Galactic Conquest scenarios:

  • Fractured Empire
  • Thrawn Campaign (M)
  • Shadow Hand
  • Reunification
  • Final imperial Push
  • The Stars Align
  • The Art of War
  • Essence of War
  • Empires at War
  • From the Ground Up
*Campaigns with (M) are also available in multiplayer.
  • Eclipse-class Dreadnought
    Eclipse-class Dreadnought
    Class: Super
    Length: 17500m
    Population: 20
    Eras: 3
    Armament: 540/54 Turbolaser, 340/34 Heavy Turbolaser, 100/10 Ion Cannon, Gravity Well Generator, Axial Superlaser
    Complement: Fighter Squadrons, Bomber Squadrons (58 Max)
    Other Information: The Reborn Emperor commands this ship.
  • Executor-class Star Dreadnought
    Executor-class Star Dreadnought
    Class: Super
    Price: 40000
    Length: 19000m
    Population: 15
    Eras: 1 4 5
    Armament: 540/54 Turbolaser, 540/54 Heavy Turbolaser, 200/20 Ion Cannon, 100/10 Concussion Missile
    Complement: Fighter Squadrons, Bomber Squadrons (30 Max)
    Other Information: Current build limit of three with a lifetime limit of ten.
  • Praetor Mark II-class Battlecruiser
    Praetor Mark II-class Battlecruiser
    Class: Super
    Price: 15000
    Length: 4800m
    Population: 9
    Eras: 3
    Armament: 84/14 Turbolaser, 30/6 Quad Turbolaser, 84/14 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (12 Max)
  • Sovereign-class Dreadnought
    Sovereign-class Dreadnought
    Class: Super
    Price: 35000
    Length: 15000m
    Population: 15
    Eras: 3
    Armament: 340/34 Turbolaser, 340/34 Heavy Turbolaser, 100/10 Ion Cannon, Gravity Well Generator, Axial Superlaser
    Complement: Fighter Squadrons, Bomber Squadrons (36 Max)
    Other Information: Current build limit of four with a lifetime limit of four.
  • Imperial II-class Star Destroyer
    Imperial II-class Star Destroyer
    Class: Capital
    Price: 6200
    Length: 1600m
    Population: 4
    Eras: 1 2 3 4 5
    Armament: 64/8 Turbolaser, 8/4 Octuple Turbolaser, 6/2 Heavy Turbolaser, 20/2 Heavy Ion Cannon, Tractor Beam
    Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
    Available in Skirmish: Y
  • Imperial-class Star Destroyer
    Imperial-class Star Destroyer
    Class: Capital
    Price: 5900
    Length: 1600m
    Population: 4
    Eras: 1 2 3 4 5
    Armament: 60/6 Turbolaser, 6/2 Dual Heavy Turbolaser, 2/2 Quad Heavy Turbolaser, 60/6 Ion Cannon, Tractor Beam
    Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
    Available in Skirmish: Y
  • Interdictor-class Star Destroyer
    Interdictor-class Star Destroyer
    Class: Capital
    Price: 12000
    Length: 1600m
    Population: 4
    Eras: 1 2 3 4 5
    Armament: 32/4 Turbolaser, 5/1 Dual Heavy Turbolaser, 28/2 Ion Cannon, Gravity Well Generator
    Complement: Fighter Squadrons, Bomber Squadrons (4 Max)
  • Tector-class Star Destroyer
    Tector-class Star Destroyer
    Class: Capital
    Price: 8000
    Length: 1600m
    Population: 4
    Eras: 4
    Armament: 36/6 Heavy Turbolaser, 48/8 Dual Heavy Turbolaser, 24/6 Dual Heavy Ion Cannon
    Available in Skirmish: Y
  • Dreadnaught-class Heavy Cruiser
    Dreadnaught-class Heavy Cruiser
    Class: Heavy
    Price: 2200
    Length: 600m
    Population: 2
    Eras: 1 2 3 4 5
    Armament: 30/6 Turbolaser, 20/2 Dual Turbolaser
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Available in Skirmish: Y
  • Dreadnaught-class Heavy Cruiser, Katana-type
    Dreadnaught-class Heavy Cruiser, Katana-type
    Class: Heavy
    Length: 600m
    Population: 2
    Eras: 2
    Armament: 30/6 Turbolaser, 20/2 Dual Turbolaser, 20/4 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
    Other Information: Can only be obtained at a location speciifed by Grand Admiral Thrawn.
  • Modular Taskforce Cruiser
    Modular Taskforce Cruiser
    Class: Heavy
    Price: 1500
    Length: 1150m
    Population: 1
    Eras: 3
    Armament: 16/4 Medium Turbolaser
    Complement: Fighter Squadrons, Bomber Squadrons (9 Max)
    Available in Skirmish: Y
  • Strike-class Medium Cruiser
    Strike-class Medium Cruiser
    Class: Heavy
    Price: 1800
    Length: 450m
    Population: 2
    Eras: 1 2 3 4 5
    Armament: 40/4 Turbolaser, 10/2 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
    Available in Skirmish: Y
  • Venator-class Star Destroyer
    Venator-class Star Destroyer
    Class: Heavy
    Price: 3800
    Length: 1137m
    Population: 3
    Eras: 4 5
    Armament: 20/4 Turbolaser, 2/2 Dual Turbolaser, 8/4 Dual Heavy Turbolaser, 4/2 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (12 Max)
    Available in Skirmish: Y
  • Victory II-class Star Destroyer
    Victory II-class Star Destroyer
    Class: Heavy
    Price: 3800
    Length: 900m
    Population: 3
    Eras: 1 2 3 4 5
    Armament: 40/4 Turbolaser, 20/4 Dual Heavy Turbolaser, 20/2 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
    Available in Skirmish: Y
  • Victory II-class Star Destroyer, Crimson Command-type
    Victory II-class Star Destroyer, Crimson Command-type
    Class: Heavy
    Price: 4200
    Length: 900m
    Population: 3
    Eras: 4
    Armament: 60/6 Turbolaser, 20/4 Dual Heavy Turbolaser, 40/4 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
    Other Information: Can only be built at Colonel Cronus's location. Lifetime build limit of fifteen.
  • Victory-class Star Destroyer
    Victory-class Star Destroyer
    Class: Heavy
    Price: 3400
    Length: 900m
    Population: 3
    Eras: 1 2 3 4 5
    Armament: 40/4 Dual Turbolaser, 10/2 Quad Turbolaser, 72/12 Concussion Missile
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
    Available in Skirmish: Y
  • Acclamator II-class Assault Ship
    Acclamator II-class Assault Ship
    Class: Light
    Price: 2500
    Length: 752m
    Population: 3
    Eras: 4 5
    Armament: 4/2 Turbolaser, 12/2 Quad Turbolaser, 4/2 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (8 Max)
    Available in Skirmish: Y
  • Carrack-class Cruiser
    Carrack-class Cruiser
    Class: Light
    Price: 1200
    Length: 350m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 10/2 Heavy Turbolaser, 20/4 Ion Cannon
    Available in Skirmish: Y
  • Escort Carrier
    Escort Carrier
    Class: Light
    Price: 2300
    Length: 500m
    Population: 2
    Eras: 1 2 3 4 5
    Armament: 10/2 Laser Cannon, 1/1 Concussion Missile
    Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
    Available in Skirmish: Y
  • Immobilizer 418 Cruiser
    Immobilizer 418 Cruiser
    Class: Light
    Price: 9000
    Length: 600m
    Population: 3
    Eras: 1 2 3 4 5
    Armament: 20/4 Quad Laser Cannon, Gravity Well Generator
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Lancer-class Frigate
    Lancer-class Frigate
    Class: Light
    Price: 1000
    Length: 250m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 20/4 Quad Laser Cannon
    Available in Skirmish: Y
  • Vindicator-class Heavy Cruiser
    Vindicator-class Heavy Cruiser
    Class: Light
    Price: 2500
    Length: 600m
    Population: 3
    Eras: 2 3 4 5
    Armament: 24/2 Medium Turbolaser, 10/1 Quad Turbolaser, 10/2 Ion Cannon
    Complement: Fighter Squadrons, Bomber Squadrons (3 Max)
    Available in Skirmish: Y
  • A9 Vigilance Interceptor
    A9 Vigilance Interceptor
    Class: Starfighter
    Price: 400
    Length: 7.4m
    Population: 1
    Eras: 4 5
    Armament: 2 Heavy Laser Cannon
    Complement: 12 per squadron
    Available in Skirmish: Y
  • I-7 Howlrunner
    I-7 Howlrunner
    Class: Starfighter
    Price: 300
    Length: 11.4m
    Population: 1
    Eras: 4 5
    Armament: 2 Laser Cannon
    Complement: 12 per squadron
    Available in Skirmish: Y
  • Preybird-class Starfighter
    Preybird-class Starfighter
    Class: Starfighter
    Price: 400
    Length: 21m
    Population: 1
    Eras: 5
    Armament: 2 Heavy Laser Cannon, 2 Concussion Missile
    Complement: 12 per squadron
    Available in Skirmish: Y
  • Scimitar Assault Bomber
    Scimitar Assault Bomber
    Class: Starfighter
    Price: 210
    Length: 13.8m
    Population: 1
    Eras: 2
    Armament: 2 Laser Cannon, 4 Concussion Missile
    Complement: 12 per squadron
  • TIE/D Defender
    TIE/D Defender
    Class: Starfighter
    Price: 650
    Length: 9.2m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Medium Ion Cannon, 4 Laser Cannon, 2 Concussion Missile
    Complement: 12 per squadron
    Available in Skirmish: Y
  • TIE/D Droid
    TIE/D Droid
    Class: Starfighter
    Price: 300
    Length: 6.1m
    Population: 1
    Eras: 3
    Armament: 2 Laser Cannon
    Complement: 12 per squadron
  • TIE/IN Interceptor
    TIE/IN Interceptor
    Class: Starfighter
    Length: 9.6m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 4 Laser Cannon
    Complement: 12 per squadron
    Available in Skirmish: Y
  • TIE/LN Starfighter
    TIE/LN Starfighter
    Class: Starfighter
    Length: 6.4m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon
    Complement: 12 per squadron
    Available in Skirmish: Y
  • TIE/SA Bomber
    TIE/SA Bomber
    Class: Starfighter
    Length: 7.8m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon, 2 Proton Torpedo
    Complement: 12 per squadron
    Available in Skirmish: Y
  • Golan I Space Defense SpaceGun
    Golan I Space Defense SpaceGun
    Class: Structure
    Price: 2000
    Length: 1231m
    Eras: 1 2 3 4 5
    Armament: 80/8 Turbolaser, 10/2 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Golan II Space Defense SpaceGun
    Golan II Space Defense SpaceGun
    Class: Structure
    Price: 3500
    Length: 2158m
    Eras: 1 2 3 4 5
    Armament: 120/12 Turbolaser, 20/4 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • Golan III Space Defense NovaGun
    Golan III Space Defense NovaGun
    Class: Structure
    Price: 5000
    Length: 2600m
    Eras: 1 2 3 4 5
    Armament: 160/16 Turbolaser, 40/8 Proton Torpedo
    Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
  • A5 Juggernaut
    A5 Juggernaut
    Class: Advanced
    Price: 650
    Length: 22m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon, 2 Blaster Cannon
    Complement: 1 per company
    Available in Skirmish: Y
  • All Terrain Anti-Aircraft
    All Terrain Anti-Aircraft
    Class: Advanced
    Price: 500
    Length: 18m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Missile Launcher
    Complement: 3 per company
    Available in Skirmish: Y
  • All Terrain Armoured Transport
    All Terrain Armoured Transport
    Class: Advanced
    Price: 1000
    Length: 20m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon
    Complement: 1 per company
    Available in Skirmish: Y
  • 2-M Saber-class Repulsor Tank
    2-M Saber-class Repulsor Tank
    Class: Heavy
    Price: 500
    Length: 10m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Beam Cannon, Laser Cannon
    Complement: 4 per company
    Available in Skirmish: Y
  • Century Tank
    Century Tank
    Class: Heavy
    Price: 180
    Length: 6.7m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Turbolaser
    Complement: 2 per company
    Available in Skirmish: Y
  • Imperial Dropship Transport
    Imperial Dropship Transport
    Class: Heavy
    Price: 600
    Length: 16.8m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Laser Cannon, Missile Launcher
    Complement: 2 per company
    Available in Skirmish: Y
  • Self-Propelled Medium Artillery
    Self-Propelled Medium Artillery
    Class: Heavy
    Price: 1000
    Length: 20m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Heavy Turbolaser Cannon, 4 Blaster Cannon
    Complement: 3 per company
    Available in Skirmish: Y
  • XR-85 Tank Droid
    XR-85 Tank Droid
    Class: Heavy
    Price: 700
    Length: 32m
    Population: 1
    Eras: 3 4 5
    Armament: Beam Cannon, Turbolaser
    Complement: 2 per company
    Available in Skirmish: Y
  • E-Web Heavy Repeating Blaster
    E-Web Heavy Repeating Blaster
    Class: Infantry
    Price: 200
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster Cannon
    Complement: 4 per company
    Available in Skirmish: Y
  • Imperial Specialist
    Imperial Specialist
    Class: Infantry
    Price: 125
    Eras: 1 2 3 4 5
    Complement: 3 per company
  • Noghri Death Commando
    Noghri Death Commando
    Class: Infantry
    Price: 400
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster
    Complement: 3 per company
    Other Information: Can only be built on Honoghr.
  • Novatrooper
    Novatrooper
    Class: Infantry
    Price: 125
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster Rifle
    Complement: 4 squads of nine per company
    Available in Skirmish: Y
    Other Information: Current build limit of 15.
  • Scout Trooper
    Scout Trooper
    Class: Infantry
    Price: 150
    Length: 4m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: Blaster Cannon
    Complement: 2 per company
    Available in Skirmish: Y
  • Shock Trooper
    Shock Trooper
    Class: Infantry
    Price: 125
    Population: 1
    Eras: 1 2 3 4 5
    Armament: PLEX Missile Launcher
    Complement: 2 squads of 3 per company
    Available in Skirmish: Y
  • Stormtrooper
    Stormtrooper
    Class: Infantry
    Price: 60
    Eras: 1 2 3 4 5
  • All Terrain Personal Transport
    All Terrain Personal Transport
    Class: Light
    Price: 200
    Length: 4m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon, Concussion Grenade Launcher
    Complement: 4 per company
    Available in Skirmish: Y
  • All Terrain Scout Transport
    All Terrain Scout Transport
    Class: Light
    Price: 150
    Length: 4m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon
    Complement: 4 per company
    Available in Skirmish: Y
  • Chariot Light Assault Vehicle
    Chariot Light Assault Vehicle
    Class: Light
    Price: 180
    Length: 11.8m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon
    Complement: 3 per company
    Available in Skirmish: Y
  • TIE Mauler
    TIE Mauler
    Class: Light
    Price: 180
    Length: 6.7m
    Population: 1
    Eras: 1 2 3 4 5
    Armament: 2 Blaster Cannon
    Complement: 5 per company
    Available in Skirmish: Y
  • Ait Convarion
    Ait Convarion
    Class: Hero
    Other Information: Commands the Corrupter, a Victory II-class Star Destroyer.
  • Apwar Trigit
    Apwar Trigit
    Class: Hero
    Other Information: Commands the Implacable, an Imperial-class Star Destroyer.
  • Ardus Kaine
    Ardus Kaine
    Class: Hero
    Other Information: Commands the Reaper, an Executor-class Star Dreadnought.
  • Blitzer Harrsk
    Blitzer Harrsk
    Class: Hero
    Other Information: Commands the Shockwave, a Tector-class Star Destroyer.
  • Brakiss
    Brakiss
    Class: Hero
    Other Information: Dark Jedi.
  • Brandei
    Brandei
    Class: Hero
    Other Information: Commands the Judicator, an Imperial-class Star Destroyer.
  • Cronus
    Cronus
    Class: Hero
    Other Information: Commands the 13X, a Crimson Command-type Victory II-class Star Destroyer.
  • Delak Krennel
    Delak Krennel
    Class: Hero
    Other Information: Commands the Reckoning, an Imperial II-class Star Destroyer.
  • Dorja
    Dorja
    Class: Hero
    Other Information: Commands the Relentless, an Imperial-class Star Destroyer.
  • Drend Navett
    Drend Navett
    Class: Hero
    Other Information: Commando.
  • Erisi Dlarit
    Erisi Dlarit
    Class: Hero
    Other Information: Commands Elite Squadron, a TIE Interceptor unit.
  • Freja Covell
    Freja Covell
    Class: Hero
    Other Information: Commands an All Terrain Armoured Transport.
  • Gilad Pellaeon
    Gilad Pellaeon
    Class: Hero
    Other Information: Imperial Leader. Commands the Chimaera, an Imperial II-class Star Destroyer.
  • Grodin Tierce
    Grodin Tierce
    Class: Hero
    Other Information: Commands the Relentless, an Imperial-class Star Destroyer.
  • Joruus C'baoth
    Joruus C'baoth
    Class: Hero
    Other Information: Commands a Carrack-class Light Cruiser.
  • Maarek Stele
    Maarek Stele
    Class: Hero
    Other Information: Commands the 181st Imperial Fighter Wing, a TIE Defender unit.
  • Maximilian Veers
    Maximilian Veers
    Class: Hero
    Other Information: Commands an All Terrain Armoured Transport.
  • Meizh Vermel
    Meizh Vermel
    Class: Hero
    Other Information: Commands the Ascian, a CR90 Corellian Corvette.
  • Natasi Daala
    Natasi Daala
    Class: Hero
    Other Information: Imperial Leader. Commands the Gorgon (Era 4), an Imperial-class Star Destroyer, the Knight Hammer (Era 4), an Executor-class Star Dreadnought, or the Scylla (Era 5), a Venator-class Star Destroyer.
  • Niles Ferrier
    Niles Ferrier
    Class: Hero
    Other Information: Commands a DP20 Corellian Gunboat.
  • Palpatine
    Palpatine
    Class: Hero
    Other Information: Imperial Leader. Commands the Eclipse-class Dreadnought.
  • Sander Delvardus
    Sander Delvardus
    Class: Hero
    Other Information: Commands the Thalassa, a Praetor Mark II-class Battlecruiser.
  • Sedriss QL
    Sedriss QL
    Class: Hero
    Other Information: Dark Jedi.
  • Thrawn
    Thrawn
    Class: Hero
    Other Information: Imperial Leader. Commands the Chimaera, an Imperial II-class Star Destroyer.
  • Treuten Teradoc
    Treuten Teradoc
    Class: Hero
    Other Information: Commands the Crimson Sunrise, a Crimson Command-type Victory II-class Star Destroyer.
  • Turr Phennir
    Turr Phennir
    Class: Hero
    Other Information: Commands the 181st Imperial Fighter Wing, a TIE Interceptor unit.
  • Ysanne Isard
    Ysanne Isard
    Class: Hero
    Other Information: Imperial Leader. Commands the Lusankya, an Executor-class Star Dreadnought.