Some quick additions for the PA that would fill a role could be B1 Battledroids as cheap infantry from former CIS worlds and AT-TE since they were used in outer rim campaigns by the Empire and some probably fell into the hands of the PA.
The problem with the B1 is that the PA's infantry already are the most numerous and worst as it is, the B1's are even farther in the same part of the spectrum. We'd only potentially include them as part of the whole CSA thing, since most of them ended up there.
The AT-TE is something we've said we want to do in multiple places, including several times in this thread, however there's some issues with actually making the art assets for it.
And for the NR, would ULAV or T-16 Skyhopper be pointless additions or serve a role?
The U-LAV is another vehicle we used to have but which got cut. In general it was just underwhelming. Two blasters at the front with the turret at the back, and with its limited firing arc there was just never a reason to build it instead of the T2-B (and I imagine the Freerunner's presence now would make it even worse). We could technically use it for Zsinj as well, but we'd have to overcome that general feeling of uselessness it came with.
The T-16 would just be kind of redundant. We already have the Snowspeeder and the V-Wing for the NR for air vehicles, and it would just be a worse one of those for whatever era it ended up in.
-Dauntless-class heavy cruiser
-Bulwark-class battle cruiser
-Liberator-class cruiser
The main problems with the Liberator, Bulwark and Dauntless tend to be their obscurity. It's kind of limited, and pretty minor, but from what we know they're essentially filling the same roles as multiple other ships the NR already has, and the NR essentially has a full space roster in every era so putting them in means taking something else out, in the case of the Liberator and the Dauntless. We considered doing the Dauntless for 2.0 and may do it for 2.1, but it's a pretty low chance.
With the Bulwark, it's a balance thing as well as a relevence thing. They must have been very rare, but they're also about 2500 meters and as powerful as a Praetor, so it's not the kind of tool we want to give the NR early on.
I'd say some pretty similar things about the Imperial fighters you've suggested as well. The main challenges with the IR/NR at this point is avoiding oversaturating them as opposed to finding more stuff to give them. They're relatively complete as is, with a considerable amount of variance between eras. There's a lot of stuff we *could* add as far as they go, and certainly a bit more room for some different ships for some of the IR eras (I'd say 4-5 are a bit too similar
at this point) but I'm not sure that more fighters really have a place within the faction. Some of the stuff, ie the TIE AVenger could have a place within the PA however.
-RTT
I'm not actually sure what this refers to. Link?
PA:
-Correllian Gunship (DP90)
Not sure why they'd need or have this.
PA:
-Victory-II Class Frigate
There's really no information on what this did, what its size was, etc since all of it came from Battlefront and is therefore completely out of whack with anything that would make sense in the rest of SW. All it really is is a weirdly sized design at this point.
PA:
-V-Wing
Something we're considering, depending on how their fighters feel later on.
PA:
-ARC-170
Effectively does the same stuff as the TIE Hunter, so unless we pushed the Hunter a bit further down the Era line I don't think we'd do it.
PA:
-V-19 Torrent
Something we're in the middle of doing right now.
PA:
-AT-AR
Same animation stuff.
PA:
-SPHA (artillery)
Their scale and function would make them really clunky in EaW, and also the whole hailfire thing brought up by other people. The whole weird beam situation doesn't really help.
Add the Ssi-ruu. then have there droids on the ground and there ships in space.
The Ssi-Ruuvi are a faction we've always liked and wanted to do, but without the actual Ssi-Ruuvi themselves it would be pointless. We can't really have a faction like that without infantry and with nothing but some small astromech-looking droids on ground, especially when their inclusion would necessitate a new GC build entirely around them. It just wouldn't be fun. It'd be like if we did the Yevetha in BFC without any infantry and their only ground unit was a nerfed AT-ST, an you could only play as the NR, so we won't be doing the Ssi-Ruuvi in
Imperial Civil War. On the other hand, the era progression code was done in a way that also takes into account a faction called SsiRuuvi.
.