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Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Thursday January 01, 1970
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Read more »Empire of the Hand
Secretly founded by Thrawn after he was exiled from the Chiss Ascendancy, the Empire of the Hand was established in order to explore and pacify the Unknown Regions and protect the galaxy from the many and varied threats residing there.
With the support of Emperor Palpatine, who provided ships and resources to the Chiss commander, the Empire of the Hand mapped great swathes of territory and established a new military and political force to provide order and security to the region.
Formed by combining Chiss and Imperial ideologies and technologies, Thrawn intended that the Empire of the Hand would mirror the best parts of the Empire, but without the doctrine of fear, institutional xenophobia and grandeur favoured by the Emperor.
Named after Thrawn’s base of operations in a fortress on Nirauan, known as the Hand of Thrawn, his shadow empire functioned more like a confederation than a true empire, forming alliances with native governments instead of conquering them through brute force and encouraging all species within its borders to participate in government service or with the military.
Playable In
- Skirmish
- The following Galactic Conquest scenarios:
- Final imperial Push
- Empires at War
- From the Ground Up
- The Art of War
- Essence of War
-
- Ascendancy-class Star Destroyer
- Class: Capital
- Price: 6000
- Length: 1100m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 20/4 Dual Heavy Megamaser, 20/4 Quad Heavy Megamaser, 10/2 Heavy Ion Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (4 Max)
- Available in Skirmish: Y
-
- Phalanx-class Destroyer
- Class: Capital
- Price: 8700
- Length: 2000m
- Population: 5
- Eras: 3 4 5
- Armament: 36/6 Dual Megamaser, 36/6 Dual Heavy Megamaser, 28/4 Quad Heavy Megamaser, 12/2 Rhazor Missile
- Complement: Fighter Squadrons, Bomber Squadrons (4 Max)
- Available in Skirmish: Y
-
- Syndic-class Destroyer
- Class: Capital
- Price: 6000
- Length: 1500m
- Population: 4
- Eras: 1 2 3 4 5
- Armament: 30/6 Megamaser, 20/4 Dual Megamaser, 15/3 Quad Megamaser, 24/4 Heavy Ion Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
- Available in Skirmish: Y
-
- Chaf-class Destroyer
- Class: Heavy
- Price: 4000
- Length: 1000m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 32/4 Dual Megamaser, 28/4 Dual Ion Cannon, 4/2 Proton Torpedo, 6/2 Rhazor Missile
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
- Available in Skirmish: Y
-
- Nuruodo-class Broadside Frigate
- Class: Heavy
- Price: 2000
- Length: 600m
- Population: 2
- Eras: 3 4 5
- Armament: 21/3 Megamaser, 12/2 Quad Megamaser
- Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
- Available in Skirmish: Y
-
- Warlord-class Gunboat
- Class: Heavy
- Price: 3000
- Length: 400m
- Population: 2
- Eras: 2 3 4 5
- Armament: 16/2 Dual Megamaser, 16/4 Proton Torpedo
- Available in Skirmish: Y
-
- Asdroni-class Frigate
- Class: Light
- Price: 1300
- Length: 200m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 20/2 Maser Cannon, 20/2 Dual Maser Cannon
- Available in Skirmish: Y
-
- Au'riette-class Fleet Carrier
- Class: Light
- Price: 4000
- Length: 650m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 12/2 Megamaser, 6/1 Quad Maser Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (7 Max)
- Available in Skirmish: Y
-
- Decimator-class Cruiser
- Class: Light
- Price: 1300
- Length: 400m
- Population: 1
- Eras: 4 5
- Armament: 10/2 Dual Megamaser, 20/2 Ion Cannon
- Available in Skirmish: Y
-
- Kariek-class Cruiser
- Class: Light
- Price: 1200
- Length: 350m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 12/3 Megamaser, 12/2 Dual Megamaser, 12/2 Dual Maser Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (1 Max)
- Available in Skirmish: Y
-
- Massias Interdictor
- Class: Light
- Price: 9000
- Length: 500m
- Population: 2
- Eras: 1 2 3 4 5
- Armament: 28/4 Dual Megamaser, 6/1 Dual Heavy Megamaser, Gravity Well Generator
- Complement: Fighter Squadrons, Bomber Squadrons (3 Max)
- Available in Skirmish: Y
-
- Vigilance Gunship
- Class: Light
- Price: 1300
- Length: 250m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 12/2 Maser Cannon, 12/4 Concussion Missile
- Available in Skirmish: Y
-
- Furion-class Assault Bomber
- Class: Starfighter
- Price: 600
- Length: 6.25m
- Population: 1
- Eras: 3 4 5
- Armament: 2 Maser Cannon, 2 Concussion Missile
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- Krsiss-class Interceptor
- Class: Starfighter
- Price: 350
- Length: 7m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Maser Cannon
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- Nssis-class Clawcraft
- Class: Starfighter
- Price: 300
- Length: 7.65m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Maser Cannon
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- Scarsiss-class Clawcraft
- Class: Starfighter
- Price: 300
- Length: 7.9m
- Population: 1
- Eras: 4 5
- Armament: 3 Heavy Maser Cannon, 2 Medium Ion Cannon
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- Syca-class Bomber
- Class: Starfighter
- Price: 550
- Length: 5.6m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Maser Cannon, 2 Proton Torpedo
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- Brask-class Tactical Defence Station
- Class: Structure
- Price: 3000
- Length: 800m
- Eras: 1 2 3 4 5
- Armament: 20/4 Megamaser
- Complement: Fighter Squadrons, Bomber Squadrons (24 Max)
-
- Visvia-class Station
- Class: Structure
- Price: TBA
- Length: TBAm
- Armament: TBA
- Complement: TBA
-
- Fel Ascent
- Class: Transport
- Length: 23.4m
- Population: 1
- Armament: 8 Laser Cannon
- Other Information: Ashik commands this ship.
-
- Gilzean Rail Gun Tank
- Class: Heavy
- Price: 700
- Length: 10m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Rail Gun
- Complement: 2 per company
- Available in Skirmish: Y
-
- Megamaser Tank
- Class: Heavy
- Price: 1100
- Length: 18m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Maser Beam Cannon
- Complement: 1 per company
- Available in Skirmish: Y
-
- Mortar Tracked Armoured Tank
- Class: Heavy
- Price: 1200
- Length: 15m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Mortar Cannon
- Complement: 1 per company
- Available in Skirmish: Y
-
- Phalanx Commando
- Class: Infantry
- Price: 100
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Charric Rifle
- Complement: 2 per company
- Available in Skirmish: Y
-
- Phalanx Trooper
- Class: Infantry
- Price: 100
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Charric Rifle
- Complement: 5 squads of six per company
- Available in Skirmish: Y
-
- Rocket Scout
- Class: Infantry
- Price: 300
- Length: 4m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Blaster Cannon, PLEX Missile Launcher
- Complement: 3 per company
- Available in Skirmish: Y
-
- AirStraeker
- Class: Light
- Price: 900
- Length: 8m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Heavy Maser Cannon
- Complement: 3 per company
- Available in Skirmish: Y
-
- Flame Tank
- Class: Light
- Price: 650
- Length: 6m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Flamethrower
- Complement: 3 per company
- Available in Skirmish: Y
-
- Kirov Tank
- Class: Light
- Price: 500
- Length: 12m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Laser Cannon, Flak Pod
- Complement: 3 per company
- Available in Skirmish: Y
-
- Rapid Fire Tank
- Class: Light
- Price: 550
- Length: 6m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Laser Cannon
- Complement: 4 per company
- Available in Skirmish: Y
-
- Ar'alani
- Class: Hero
- Other Information: Commands the Frontier, a Syndic-class Destroyer.
-
- Ashik
- Class: Hero
- Other Information: Commando. Commands the Fel Ascent.
-
- Aurek Seven
- Class: Hero
- Other Information: Stormtrooper squad. Includes Shadow, Cloud, Watchman and Grappler.
-
- Chak Fel
- Class: Hero
- Other Information: Commands a Krsiss-class Interceptor squadron.
-
- Dagon Niriz
- Class: Hero
- Other Information: Commands the Admonitor, an Imperial-class Star Destroyer.
-
- Hand of Judgement
- Class: Hero
- Other Information: Stormtrooper squad. Includes LaRone, Brightwater, Grave, Marcross and Quiller.
-
- Siath
- Class: Hero
- Other Information: Commands the Battlehammer, a Phalanx-class Destroyer.
-
- Soontir Fel
- Class: Hero
- Other Information: Commands an Nssis-class Clawcraft squadron.
-
- Stent
- Class: Hero
- Other Information: Commands the Thrawn's Hand, An Ascendancy-class Star Destroyer.
-
- Thrawn
- Class: Hero
- Other Information: Empire of the Hand Leader. Commands the Grey Wolf, an Imperial-class Star Destroyer.
-
- Thrawn Clone
- Class: Hero
- Other Information: Commands the Eviscerator, a Chaf-class Destroyer.
-
- Voss Parck
- Class: Hero
- Other Information: Empire of the Hand Leader. Commands the Strikefast, a Victory-class Star Destroyer.