Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: Ultimate Empire at War  (Read 20907 times)

0 Members and 1 Guest are viewing this topic.

September 07, 2008, 02:52:58 PM

Offline Delta 07

  • Rear Admiral
  • *****
  • Posts: 154
  • Approval: +6/-20
    • View Profile
Ultimate Empire at War
« on: September 07, 2008, 02:52:58 PM »
I have heard about ueaw and was wondering i someone could give me a review of the game

September 07, 2008, 02:56:10 PMReply #1

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Ultimate Empire at War
« Reply #1 on: September 07, 2008, 02:56:10 PM »
In my opinion, it's a quite overrated mod. they have 1 or 2 nice ideas, although on the whole, there isn't much uniqueness in UEAW, and plus, it's virtually dead in progress right now. they recently added a patch which did little more than a bug fix. however, i don't know if they're just not showing news off deliberately. however, i'm not incredibly interested or excited by it, ither way.

September 07, 2008, 03:26:25 PMReply #2

Offline siegfried1

  • Rear Admiral
  • *****
  • Posts: 148
  • Approval: +2/-8
    • View Profile
Re: Ultimate Empire at War
« Reply #2 on: September 07, 2008, 03:26:25 PM »
I've downloaded it, but never gotten it to work......
But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
Don't fight a battle if you don't gain anything by winning.
In a man-to-man fight, the winner is he who has one more round in his magazine.
Sweat saves blood.
(Erwin Rommel, the most awesome person to ever live)

September 07, 2008, 05:30:27 PMReply #3

Offline PimpBacca

  • Rear Admiral
  • *****
  • Posts: 160
  • Approval: +4/-1
    • View Profile
Re: Ultimate Empire at War
« Reply #3 on: September 07, 2008, 05:30:27 PM »
iv bin on the ueaw forum for about a yr now there is progress but not much from what i can tell. there not letting much out about what there doing

September 07, 2008, 06:02:46 PMReply #4

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Ultimate Empire at War
« Reply #4 on: September 07, 2008, 06:02:46 PM »
there is virtually no difference between 4.063 except a map, and that's a year's work.

September 07, 2008, 08:14:15 PMReply #5

Offline Delta 07

  • Rear Admiral
  • *****
  • Posts: 154
  • Approval: +6/-20
    • View Profile
Re: Ultimate Empire at War
« Reply #5 on: September 07, 2008, 08:14:15 PM »
ya, but is it really go from jedi-sith war to yuhazan vong?

September 08, 2008, 05:50:17 AMReply #6

Offline PimpBacca

  • Rear Admiral
  • *****
  • Posts: 160
  • Approval: +4/-1
    • View Profile
Re: Ultimate Empire at War
« Reply #6 on: September 08, 2008, 05:50:17 AM »
ya, but is it really go from jedi-sith war to yuhazan vong?
v1 will go from The Old Republic all the way to New Republic Era just befor the vong

September 08, 2008, 04:07:41 PMReply #7

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Ultimate Empire at War
« Reply #7 on: September 08, 2008, 04:07:41 PM »
ya, but is it really go from jedi-sith war to yuhazan vong?
v1 will go from The Old Republic all the way to New Republic Era just befor the vong
if that's in 1 GC, that's kinda crap...

September 08, 2008, 07:07:59 PMReply #8

Offline PimpBacca

  • Rear Admiral
  • *****
  • Posts: 160
  • Approval: +4/-1
    • View Profile
Re: Ultimate Empire at War
« Reply #8 on: September 08, 2008, 07:07:59 PM »
i dont know if its one GC

September 09, 2008, 05:37:09 PMReply #9

Offline siegfried1

  • Rear Admiral
  • *****
  • Posts: 148
  • Approval: +2/-8
    • View Profile
Re: Ultimate Empire at War
« Reply #9 on: September 09, 2008, 05:37:09 PM »
wow, i just played this mod, and i really didn't like it.  What's so great about it?
But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
Don't fight a battle if you don't gain anything by winning.
In a man-to-man fight, the winner is he who has one more round in his magazine.
Sweat saves blood.
(Erwin Rommel, the most awesome person to ever live)

September 10, 2008, 12:09:59 PMReply #10

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Ultimate Empire at War
« Reply #10 on: September 10, 2008, 12:09:59 PM »
wow, i just played this mod, and i really didn't like it.  What's so great about it?
it's the community's most overrated mod and is unofficially dead. it's moving slower than an asthmatic snail.

September 10, 2008, 03:06:59 PMReply #11

Offline Admiral Jamoking

  • Brevet Admiral
  • ****
  • Posts: 33
  • Approval: +0/-0
    • View Profile
Re: Ultimate Empire at War
« Reply #11 on: September 10, 2008, 03:06:59 PM »
I'm not sure if it is dead yet, however, they haven't updated their galleries in who knows how long. The current version is a bit overrated, however some of the things that they plan to do that I've seen on their forums(actually have seen some screenshots of new features), do look promising.

September 10, 2008, 03:12:43 PMReply #12

Offline siegfried1

  • Rear Admiral
  • *****
  • Posts: 148
  • Approval: +2/-8
    • View Profile
Re: Ultimate Empire at War
« Reply #12 on: September 10, 2008, 03:12:43 PM »
It can't possibly get any worse.......... can it?
But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
Don't fight a battle if you don't gain anything by winning.
In a man-to-man fight, the winner is he who has one more round in his magazine.
Sweat saves blood.
(Erwin Rommel, the most awesome person to ever live)

September 10, 2008, 03:28:34 PMReply #13

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Ultimate Empire at War
« Reply #13 on: September 10, 2008, 03:28:34 PM »
well its site is filled with endemic fanboys who think it's the best game ever.
it's currently a mod with a few heavily saturated (dread, eclipse) models in any other mod, 4 or 5 planets, and 1 or 2 mildly interesting concepts. it was the 1st mod i tried and i thought it was great, but i later realised it was inferior to other mods. the ONE unique feature is the nebula SD.

September 11, 2008, 10:01:53 PMReply #14

Offline siegfried1

  • Rear Admiral
  • *****
  • Posts: 148
  • Approval: +2/-8
    • View Profile
Re: Ultimate Empire at War
« Reply #14 on: September 11, 2008, 10:01:53 PM »
I played around with it for a couple hours, then went back to playing z3rox's mod, which is the best (so far)
But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
Don't fight a battle if you don't gain anything by winning.
In a man-to-man fight, the winner is he who has one more round in his magazine.
Sweat saves blood.
(Erwin Rommel, the most awesome person to ever live)

September 30, 2008, 05:01:52 PMReply #15

Offline Corusca Fire

  • Rear Admiral
  • *****
  • Posts: 150
  • Approval: +11/-9
    • View Profile
Re: Ultimate Empire at War
« Reply #15 on: September 30, 2008, 05:01:52 PM »
the current UEAW that is out is more of a teaser like your fall of the republic mini-mod
there will be a multi era sequel with: KOTOR, Clone Wars, and Imp rement vs new reps
it will be released in V1:space and V2:land
it will play more like regular FOC, in that each faction only has 3 frigates, 2 cap ships, 2 corvettes, and a jumbleof fighters and bombers rather than dozens of ships per faction

October 01, 2008, 12:35:56 PMReply #16

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Ultimate Empire at War
« Reply #16 on: October 01, 2008, 12:35:56 PM »
when, though? they're moving slower than a sloth.

October 01, 2008, 09:16:57 PMReply #17

Offline Delta 07

  • Rear Admiral
  • *****
  • Posts: 154
  • Approval: +6/-20
    • View Profile
Re: Ultimate Empire at War
« Reply #17 on: October 01, 2008, 09:16:57 PM »
why have only have each faction a small selection of ships? cant FoC take more ships than that?

October 02, 2008, 08:06:55 AMReply #18

Offline Slornie

  • Mod Team Member
  • Moff
  • ****
  • Posts: 2,759
  • Approval: +54/-13
  • Every Silver Lining has a Cloud
    • View Profile
Re: Ultimate Empire at War
« Reply #18 on: October 02, 2008, 08:06:55 AM »
why have only have each faction a small selection of ships? cant FoC take more ships than that?
There's only so much space on the Space build tab ;)  Plus, more ships = more work.
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 02, 2008, 09:23:29 AMReply #19

Offline Admiral Jamoking

  • Brevet Admiral
  • ****
  • Posts: 33
  • Approval: +0/-0
    • View Profile
Re: Ultimate Empire at War
« Reply #19 on: October 02, 2008, 09:23:29 AM »
There's only so much space on the Space build tab ;)  Plus, more ships = more work.

Well aparently when looking at their forums they've found a way to be able to put more units on the build tab by separating the ships into classes and then clicking the class button will show all available ships. For instance, you click on capital ships and then the build bar will show all of the capital ships once you've selected the ships you press another button on the build bar which takes you back to the other classes, so now you can go and select corvettes.

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!