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If i am understanding you question correctly then the gunboats are indeed in the game for both the PA and IR (era 3-5) they are not buyable, but they are able to spawn with certain frigates.
While I was falling in love with the mod, somtimes I noticed a terrible hole...The Xg1 Assualt Gunboat (and the TIE Avenger) was missing . Is there anyway or any plan to introduce them?The Gunboat and TIE Avenger could be what the purchase fighters are for the Republic, while beeing a bit more expensive.Especially the Gunboat is a very iconic ship for the Empire and I think one of the most loved ones.It could be similiar to the Y-Wing, beeing a bit faster and swaping Torpedos for C.-Missles.
The TIE-Avengers would be the cheaper TIE-Defender and better TIE-Interceptor and would fill the gap between them very well. TIE-Defenders never saw high production numbers, and the TIE-Avenger was more focused on the Interceptor/Superiority Fighter role, that the "Deal with everything" Defender.even our most beloved Sith Lord found the Avenger "Impressive".
The problem is that the ship would bring nothing new to the table what would not be covered by the TIE Bomber and/or the TIE Scimitar, It would just be a small variation somewhere between the two.
And now about both: There is already some discussion in the forums that the purchasable fighters are ineffective unless it is the Defender which is supposed to be overpowered, since it was in canon. Also there is so much space in the buildbars, which are starting to be overfilled either way, so another unit (which also have no real use) would just make the problem even more prominent.And there is also the case of program size by this point. I don't know if you noticed, but 2.1 is already larger than the base game.3.54 GB for EaW + FoC4.85 GB for ICW 2.1The team is actually trying to compress the size as much as possible, so it won't take a million years to load ICW 2.2Maybe if there is a future release we will consider it for that, but for 2.2 they don't really have a place or purpose.
Since when? I think you are mistaking them with the pentastar's V-19 Torrents.I think he is talking about these GunboatsThe problem is that the ship would bring nothing new to the table what would not be covered by the TIE Bomber and/or the TIE Scimitar, It would just be a small variation somewhere between the two.The problem with the Avenger is the same. It brings nothing new to the table other than variation or a placeholder unit between the Defender and Interceptor, therefore nobody would buy them, since Defenders are better and Interceptors come free with the Capitals.Also they only saw very limited deployment due to their high production cost.And yes, Vader found them "impressive", but that was well before EndorAnd now about both: There is already some discussion in the forums that the purchasable fighters are ineffective unless it is the Defender which is supposed to be overpowered, since it was in canon. Also there is so much space in the buildbars, which are starting to be overfilled either way, so another unit (which also have no real use) would just make the problem even more prominent.And there is also the case of program size by this point. I don't know if you noticed, but 2.1 is already larger than the base game.3.54 GB for EaW + FoC4.85 GB for ICW 2.1The team is actually trying to compress the size as much as possible, so it won't take a million years to load ICW 2.2Maybe if there is a future release we will consider it for that, but for 2.2 they don't really have a place or purpose.
It would bring something new:The Gunboat would be the only real fighter bomber of the Imperium. Worse bomber than the TIE-Bomber, but also much better at dogfighting. Further its a ship with a hyperdrive and would bring the Empire a Fighter reaction force. Its also much much cheaper than the TIE Defender, that never saw widespread use.To say the XG1 would bring nothing new (despite beeing one of the most popular craft) is like saying the DP20 brings nothing new beside the CR90, and that while we have a Nebulon B2 beside the Neb-B.
Same for the Avenger. The Defender should be an very expensive elite Fighter, opening a slot for a more affordable Hyperspace fighter TIE. Even more so as the Avenger is a dedicated fighter like the Interceptor while the Defender is a fighter bomber. What you say is that the Imperium is fine with the Interceptor as the last tier Interceptor/Fighter.
And you cant really say: The Neb-B2 and the most ugliest bomber of Star Wars should be in, but the Xg1 not because it would make the mod too large.
and the most ugliest bomber of Star Wars should be in,
How popular a craft is does not factor into game mechanics.
The TIE Droid, A-9 Vigilance, the Preybird and the I-7 Howlrunner are all fine and nice, but they are all not as iconic and wide loved as the Xg1 and most not even more fitting to the time frame than the Gunboat.
There are plenty of cases where a ship being common or lore-heavy is counted as a reason for inclusion- that's one of the bigger differences between ICW and Ascendancy.
The Xg1 gets Y-Wing stats but Missles and is a bit faster/better dogfighter. It should be more expensive than X-Wings and Y-Wings. Only buildable, not included on I cant find the stats right now, but would be pleased to suggest something once I see them.