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Author Topic: The bothan spy net and NR spying  (Read 7441 times)

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April 10, 2016, 05:05:52 AM

Offline kucsidave

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The bothan spy net and NR spying
« on: April 10, 2016, 05:05:52 AM »
I think the Bothan spy net needs some reworking to 2.2.
As it is now in the game, it is basicly... let's say pretty limited.
It only 16 planets in it's circle of influence, but as the NR you controll most of them, and as IR you have to conquer at least half of them to gain access to the planets providing the bonus.
As an addition, as IR probe droids are much more effective than anything the rebels could have, since their main source of info is from heroes, which have limited use.
I think it would be best to give the NR recon units functioning largely as the probe droids. Could be Longprobe Y-Wing Recon Teams like in Star Wars Rebellion. And limited access to bothan spies like 3 at the time, but they would act more like the stealth heroes do and they could only be trained in Bothan worlds for accuracy.
What do you think?
« Last Edit: April 10, 2016, 08:52:50 AM by kucsidave »
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April 11, 2016, 09:48:33 AMReply #1

Offline PhoenixC279

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Re: The bothan spy net and NR spying
« Reply #1 on: April 11, 2016, 09:48:33 AM »
I got to say, I like the idea of a type of intelligence gathering option for the NR. The Remnant and the Pentastar have their respective armies of probe droids, the Hand's got Nirauan providing a limited, galaxy-wide spying. And the NR has Bothawui's limited AoE intel reaching to Gyndine, The Maw, Duro, and Druckenwell(Imperial planets in the AoE range)
Would be nice to have some other scouting options aside from sending in units.

And yes I am fully aware that Duro is NR controlled.
« Last Edit: April 11, 2016, 09:50:14 AM by PhoenixC279 »

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April 11, 2016, 10:47:19 AMReply #2

Offline kucsidave

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Re: The bothan spy net and NR spying
« Reply #2 on: April 11, 2016, 10:47:19 AM »
that's what I'm talking about.
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

April 12, 2016, 08:18:22 AMReply #3

Offline PhoenixC279

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Re: The bothan spy net and NR spying
« Reply #3 on: April 12, 2016, 08:18:22 AM »
Exactly. Jusy felt like I had to clarify. Force of habit :)
But about the Long probe Y-Wing, You could make it be like a Stealth hero that gives full intel while present, but take one supply as well as heroes being able to detect it. This way it isn't just a reskinned probe droid and is multi use.

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April 12, 2016, 09:59:26 AMReply #4

Offline kucsidave

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Re: The bothan spy net and NR spying
« Reply #4 on: April 12, 2016, 09:59:26 AM »
the problem is that way you would need to give everyone a "bounty hunter" unit, since you should have some way to defend against it and neutralize it. otherwise it would be OP and everyone would just spam them...
"He who fights with monsters should be careful lest he thereby become a monster.
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April 12, 2016, 11:41:34 AMReply #5

Offline Delta

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Re: The bothan spy net and NR spying
« Reply #5 on: April 12, 2016, 11:41:34 AM »
Add Winter as a stealth/intel hero?

April 12, 2016, 01:03:37 PMReply #6

Offline PhoenixC279

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Re: The bothan spy net and NR spying
« Reply #6 on: April 12, 2016, 01:03:37 PM »
Well Dave, that is why you make it 3 supply and 3000 credits on Heavy Frigate Shipyards. Unspammable ;D
But in any case,

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April 12, 2016, 02:29:28 PMReply #7

Offline kucsidave

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Re: The bothan spy net and NR spying
« Reply #7 on: April 12, 2016, 02:29:28 PM »
Add Winter as a stealth/intel hero?
In fact, this is what I am trying to avoid. From one side, heroes are limited by they can be only at one place at a time, they can be lost, and also... NR already has the largest hero rooster. I think there isn't much point in adding even more, and...(to be continued under the quote)
Well Dave, that is why you make it 3 supply and 3000 credits on Heavy Frigate Shipyards. Unspammable ;D
But in any case,
They need something equally usefull from early to late game.
Phoenix, it is nice to pay this from middle to late game, but it does not help you the slightest in Era 1, when you need it the most, since you want some intel on Issard's location. Though since NR already have some stealth heroes and Bothan Spynet no matter how useless it currently is currently, but it wouldn't be fair if a Y-wing would cost the same as a probe droid, so it should cost more, but not 3k...
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

April 12, 2016, 03:16:38 PMReply #8

Offline Vulcanus

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Re: The bothan spy net and NR spying
« Reply #8 on: April 12, 2016, 03:16:38 PM »
Add Winter as a stealth/intel hero?

Yes please. Winter and/or Wraiths instead of Cracken for variety in some GCs.

April 12, 2016, 04:51:01 PMReply #9

Offline PhoenixC279

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Re: The bothan spy net and NR spying
« Reply #9 on: April 12, 2016, 04:51:01 PM »
Yeah i know Dave. Hmm. What if.....
You could make it a 500 in era 1, 1000 in era 2, 1500 era 3, 2500 era 4, and 3500 in era 5?

GrimDark Indeed

April 12, 2016, 07:46:50 PMReply #10

Offline Mat8876

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Re: The bothan spy net and NR spying
« Reply #10 on: April 12, 2016, 07:46:50 PM »
Yeah i know Dave. Hmm. What if.....
You could make it a 500 in era 1, 1000 in era 2, 1500 era 3, 2500 era 4, and 3500 in era 5?
Not everyone plays art of war
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April 13, 2016, 12:16:26 AMReply #11

Offline PhoenixC279

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Re: The bothan spy net and NR spying
« Reply #11 on: April 13, 2016, 12:16:26 AM »
Not everyone plays art of war
Oh I know. But this should work in single era GCs too.
« Last Edit: April 13, 2016, 12:20:00 AM by PhoenixC279 »

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April 13, 2016, 06:08:43 AMReply #12

Offline kucsidave

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Re: The bothan spy net and NR spying
« Reply #12 on: April 13, 2016, 06:08:43 AM »
Yeah i know Dave. Hmm. What if.....
You could make it a 500 in era 1, 1000 in era 2, 1500 era 3, 2500 era 4, and 3500 in era 5?
Oh I know. But this should work in single era GCs too.
yeah, because you will spend at 2.5k credits on a scout when you are facing Daala with the Knight Hammer in reunification (A.K.A the second smallest GC in the whole game)
Lifelike...
And you can't make units' build value change with the eras. You would need 5 units almost the same, but different cost and a script to lock the previous one after every era change.
Even that 500 is too much in era 1, especially that you don't have a sound economy to begin the game.
I like your enthusiasm, but consider player choices. I would never spend 3500 on a scout unit in Final Imperial Push. I'd rather dig in and "outlast" the IR while building up resources... or just stomp them before they could know what hit them.(mostly the later...)
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

April 14, 2016, 04:01:13 PMReply #13

Offline Lord Xizer

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Re: The bothan spy net and NR spying
« Reply #13 on: April 14, 2016, 04:01:13 PM »
I have to say I think this idea has promise.
Especially the idea of the Wraiths or Winter in a stealth Intel aspect.
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April 26, 2016, 12:27:21 AMReply #14

Offline Helix345

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Re: The bothan spy net and NR spying
« Reply #14 on: April 26, 2016, 12:27:21 AM »
why not just have a "bothan spy" who essentially acts as a probe droid but is slightly more expensive (say 100 credits), and he disappears after a week?

April 26, 2016, 06:30:35 PMReply #15

Offline Lord Xizer

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Re: The bothan spy net and NR spying
« Reply #15 on: April 26, 2016, 06:30:35 PM »
why not just have a "bothan spy" who essentially acts as a probe droid but is slightly more expensive (say 100 credits), and he disappears after a week?

That could work, but to keep it from being a more expensive probe Droid copy the spy should last longer.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

April 27, 2016, 05:28:59 PMReply #16

Offline Helix345

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Re: The bothan spy net and NR spying
« Reply #16 on: April 27, 2016, 05:28:59 PM »
How long do probe droids last? I remember that they're 30 credits but I never payed attention to how long they stuck around.

 

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