Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: Floating Fortress?  (Read 13938 times)

0 Members and 2 Guests are viewing this topic.

October 19, 2007, 08:13:28 PMReply #20

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Floating Fortress?
« Reply #20 on: October 19, 2007, 08:13:28 PM »
on second thought, its shape was a lot different
was its firepower comparable?

October 20, 2007, 03:36:01 AMReply #21

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #21 on: October 20, 2007, 03:36:01 AM »
I think it's a bit weaker. are there any other transports in the mod? ANd how many troops will they transport?
I reject your canon and substitute my own!


October 20, 2007, 07:04:30 AMReply #22

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Floating Fortress?
« Reply #22 on: October 20, 2007, 07:04:30 AM »
strategically, seeing that it has significant firepower, it should carry less that say, the juggernaut B5, so id say maybe 4 or 5

October 20, 2007, 08:04:26 AMReply #23

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #23 on: October 20, 2007, 08:04:26 AM »
why should the firepower affect the transportation capability?
I reject your canon and substitute my own!


October 20, 2007, 08:39:29 AMReply #24

Offline Slornie

  • Mod Team Member
  • Moff
  • ****
  • Posts: 2,759
  • Approval: +54/-13
  • Every Silver Lining has a Cloud
    • View Profile
Re: Floating Fortress?
« Reply #24 on: October 20, 2007, 08:39:29 AM »
I think he means for in-game balance. I think maybe it should have the deploy ability, but limited to one squad of stormtroopers.
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 20, 2007, 09:03:44 AMReply #25

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #25 on: October 20, 2007, 09:03:44 AM »
I think that is useful for AT-AT but for Floating Fortress the load/unload thing would be better in my mind.
I reject your canon and substitute my own!


October 20, 2007, 09:14:57 AMReply #26

Offline Slornie

  • Mod Team Member
  • Moff
  • ****
  • Posts: 2,759
  • Approval: +54/-13
  • Every Silver Lining has a Cloud
    • View Profile
Re: Floating Fortress?
« Reply #26 on: October 20, 2007, 09:14:57 AM »
It only has a capacity of 10 passengers and/or (im not sure which) 1tonne of cargo..
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 20, 2007, 09:16:24 AMReply #27

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #27 on: October 20, 2007, 09:16:24 AM »
so it could transport 10 passengers.
I reject your canon and substitute my own!


October 20, 2007, 09:18:18 AMReply #28

Offline Slornie

  • Mod Team Member
  • Moff
  • ****
  • Posts: 2,759
  • Approval: +54/-13
  • Every Silver Lining has a Cloud
    • View Profile
Re: Floating Fortress?
« Reply #28 on: October 20, 2007, 09:18:18 AM »
Yeah, which would be a squad of stormtroopers give or take a man :P
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 20, 2007, 09:23:50 AMReply #29

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #29 on: October 20, 2007, 09:23:50 AM »
yep. they are nine men strong if I remember coorrctly. And I think that AT-AT deploy think would be fine but how do you then put the troops back in the transport?
I reject your canon and substitute my own!


October 20, 2007, 09:30:51 AMReply #30

Offline Slornie

  • Mod Team Member
  • Moff
  • ****
  • Posts: 2,759
  • Approval: +54/-13
  • Every Silver Lining has a Cloud
    • View Profile
Re: Floating Fortress?
« Reply #30 on: October 20, 2007, 09:30:51 AM »
Lol, i hadnt thought of it that way.. Maybe you're right, two slots? Cargo hold and troop benches?

Im looking forward to being able to use it as a Mobile Reinforcement Point though :D
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 20, 2007, 09:34:26 AMReply #31

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #31 on: October 20, 2007, 09:34:26 AM »
yep. I just sucks when you have only couple of reinforcement points and you get so little units from one. this will be great add-on. you can call reinforcements everywhere you want, just like in space battles.
I reject your canon and substitute my own!


October 20, 2007, 10:23:18 AMReply #32

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Floating Fortress?
« Reply #32 on: October 20, 2007, 10:23:18 AM »
balance is a factor

October 20, 2007, 04:25:08 PMReply #33

Offline STORM GENERAL

  • Rear Admiral
  • *****
  • Posts: 164
  • Approval: +0/-0
    • View Profile
Re: Floating Fortress?
« Reply #33 on: October 20, 2007, 04:25:08 PM »
Agreed.  It'll still be cool though!

October 20, 2007, 04:30:01 PMReply #34

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Floating Fortress?
« Reply #34 on: October 20, 2007, 04:30:01 PM »
yep. I just sucks when you have only couple of reinforcement points and you get so little units from one. this will be great add-on. you can call reinforcements everywhere you want, just like in space battles.

Most of the planets now have a land population cap of about 20. You start with that, you end with that. The RPs now just serve as places to land.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


October 20, 2007, 04:35:47 PMReply #35

Offline Meyer

  • Grand Moff
  • **********
  • Posts: 4,152
  • Approval: +69/-2
  • Do-ro'ik vong pratte!
    • View Profile
Re: Floating Fortress?
« Reply #35 on: October 20, 2007, 04:35:47 PM »
good. that should make the land battles more interesting.
I reject your canon and substitute my own!


October 20, 2007, 05:54:48 PMReply #36

Offline vadereclipse

  • Grand Admiral
  • ********
  • Posts: 939
  • Approval: +28/-27
    • View Profile
Re: Floating Fortress?
« Reply #36 on: October 20, 2007, 05:54:48 PM »
not to mention tactical
should make flanking muych easier

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!