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Author Topic: Balance & Flavor submod for Imperial Civil War 2.1  (Read 175767 times)

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September 03, 2016, 05:23:08 AMReply #320

Offline Darth Red

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #320 on: September 03, 2016, 05:23:08 AM »
I am having a blast with this submod.
Thanks and I hope to see it updated when 2.2 comes along  ;D

September 08, 2016, 11:59:04 PMReply #321

Offline Mith

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #321 on: September 08, 2016, 11:59:04 PM »
I just tried playing the Orinda campaign, and I noticed the Imperial costs just as much as in vanilla, putting it as less expensive than a Venator, is this intentional or a mistake/bug?

September 10, 2016, 02:44:15 AMReply #322

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #322 on: September 10, 2016, 02:44:15 AM »
I am having a blast with this submod.
Thanks and I hope to see it updated when 2.2 comes along  ;D

I'm glad you're enjoying it :). And yes, this will probably be updated for 2.2. However, don't expect too many new things as it's been almost two years since I did any modding for ICW. In this regard, the Thrawn's Revenge modding team has done well in picking up the baton focusing on the Warlords, Post-Endor timeline and adding more heroes. All things this submod would have added had I continued further with this submod back in 2014.

I just tried playing the Orinda campaign, and I noticed the Imperial costs just as much as in vanilla, putting it as less expensive than a Venator, is this intentional or a mistake/bug?

Intentional. Unlike the Pentastar Venator that relies on TIE Fighters, TIE Bombers, V-Wings and Torrents, the Imp Venator carries far more deadly A9s, TIE Ints and TIE Bombers. The cost of ships is scaled according to their firepower, pop cost and health plus the cost of fighter complement with the cost of reserve fighter squadrons scaled down. Unlike in vanilla ICW, the Venator has capital grade shields instead of frigate shields and both TIE Ints and A9s rank among the second highest cost tier for fighters.

September 17, 2016, 04:25:57 AMReply #323

Offline Darth Red

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #323 on: September 17, 2016, 04:25:57 AM »
Thanks Vulcanus.

September 17, 2016, 02:12:54 PMReply #324

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #324 on: September 17, 2016, 02:12:54 PM »
there will also be some tweaks Delta and I are working on too.
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September 22, 2016, 01:51:30 AMReply #325

Offline Darth Red

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #325 on: September 22, 2016, 01:51:30 AM »
The more, the merrier :)

September 28, 2016, 12:28:33 AMReply #326

Offline StarBornMichaelh165

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #326 on: September 28, 2016, 12:28:33 AM »
I want to this Submod so bad. And thank you Vulcanus.
« Last Edit: September 28, 2016, 12:59:39 AM by StarBornMichaelh165 »
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October 01, 2016, 10:26:50 AMReply #327

Offline Revan0123

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #327 on: October 01, 2016, 10:26:50 AM »
This sub-mod is brilliant :)

November 19, 2016, 07:58:54 AMReply #328

Offline DarthRevansRevenge

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #328 on: November 19, 2016, 07:58:54 AM »
sorry, there has been so much conversation on here, and I don't have the sub-mod. what all does this submod change from 2.1, and what do you want to have for 2.2. sorry, I'm new around here
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

November 19, 2016, 01:26:38 PMReply #329

Offline Bucman55

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #329 on: November 19, 2016, 01:26:38 PM »
sorry, there has been so much conversation on here, and I don't have the sub-mod. what all does this submod change from 2.1, and what do you want to have for 2.2. sorry, I'm new around here
I can't speak for the 2.2 plans but for 2.15 it mostly overhauls the Pentastar Alignment, but it also adds things to the New Republic like the MC80a wingless and the Republic-Class Star Destroyer. It also adds the Greater Maldrood as a playable faction in certain GCs. Pentastar additions include but are not limited to : new heroes, Carracks and Tartan Cruisers on certain planets, strike cruisers on certain planets, goodies on Kuat, goodies on Coruscant, goodies in Zsinj's territory, and a lifetime build cap of 24 on all Clone Wars era ships (not including the Imperator or the Victory I).

November 19, 2016, 01:55:25 PMReply #330

Offline DarthRevansRevenge

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #330 on: November 19, 2016, 01:55:25 PM »
by the way, corey, how many of your ideas did you get from this minimod?
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

November 20, 2016, 01:49:34 PMReply #331

Offline Corey

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #331 on: November 20, 2016, 01:49:34 PM »
Not really anything.
« Last Edit: November 20, 2016, 10:54:08 PM by Corey »
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December 09, 2016, 10:31:27 AMReply #332

Offline DarthRevansRevenge

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #332 on: December 09, 2016, 10:31:27 AM »
oh, ok. can't wait to see what this mod will do once 2.2 comes out and Vulcanus can start modding again.
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

December 09, 2016, 10:05:54 PMReply #333

Offline Mr.Puerto

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #333 on: December 09, 2016, 10:05:54 PM »
Can someone explain this to me right now, it might be because I'm extremely tired but here's the question. So is the download that is linked on the first page the most up to date version? Because when I try to go and download the files down the forum it says its not available.
“In this world, whenever there is light, there are also shadows. As long as the concept of winners exist, there must also be losers. The selfish desire of wanting to maintain peace causes wars and hatred is born to protect love.“


December 15, 2016, 11:58:38 AMReply #334

Offline Bucman55

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #334 on: December 15, 2016, 11:58:38 AM »
Can someone explain this to me right now, it might be because I'm extremely tired but here's the question. So is the download that is linked on the first page the most up to date version? Because when I try to go and download the files down the forum it says its not available.

Yes, that is the most up to date version.

January 07, 2017, 03:53:38 PMReply #335

Offline DarthRevansRevenge

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #335 on: January 07, 2017, 03:53:38 PM »
so, it is probably already asked and answered, but will you keep working on this after 2.2 comes out? or will this stay at 2.15? because i enjoy your infinties GCs for the game
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

January 08, 2017, 02:10:47 AMReply #336

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #336 on: January 08, 2017, 02:10:47 AM »
so, it is probably already asked and answered, but will you keep working on this after 2.2 comes out? or will this stay at 2.15? because i enjoy your infinties GCs for the game

There are already a host of things the sub mod has planned after 2.2 but I mustn't spoil anything, let's just say heroes, units and some interesting possibilities may or may not be opening up in a sub mod near future..
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

January 08, 2017, 08:28:11 AMReply #337

Offline DarthRevansRevenge

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #337 on: January 08, 2017, 08:28:11 AM »
so, are the two of you modding together? because I mighthave some infinities GCs ideas for you if your interested
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

January 08, 2017, 03:29:48 PMReply #338

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #338 on: January 08, 2017, 03:29:48 PM »
so, are the two of you modding together? because I mighthave some infinities GCs ideas for you if your interested
Delta and I have been working on some ideas yes, you are more than welcome to join in Kucsidave
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

January 08, 2017, 03:36:21 PMReply #339

Offline kucsidave

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #339 on: January 08, 2017, 03:36:21 PM »
Delta and I have been working on some ideas yes, you are more than welcome to join in Kucsidave
thanks. but at the moment between work and the normal modding for the team I'm not sure I would have the time.
But I'm happy to help in consulting/brainstorming if you wish.
I am also working on a new mechanic which the team might refuse in the end, that might go to you then.
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And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

 

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