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Author Topic: Balance & Flavor submod for Imperial Civil War 2.1  (Read 175966 times)

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November 06, 2014, 04:50:34 PMReply #200

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #200 on: November 06, 2014, 04:50:34 PM »
Just a small tip
In Fel Empire GC you should also add Syca(The planet) to the map and/or also give Fel Empire the KDY, so the Fel Empire(FE) would have a corporation of their own, as they don't have any right now.
You should also add them some kind of SSD building capacity, because the IR starts with 2 Executor class(Reaper and Lusankya), and the Eclipse and they can also build the Night Hammer + two additional sovereigns. that's 6 at the same time if we add it up.
I think it is pretty overpowered, and as an addition the FE's territories are quite scattered with the NR everywhere.

I don't see how the Fel Empire would differ from EotH in regards to their stance on SSDs. It is still led by Fel (a fighter pilot) and Thrawn (Mr. anti-SSD) and is full of Imperial naval traditionalist heroes who likely resented SSDs in the first place. Besides, The Fel Empire GC as Fel is my personal favorite precisely because you have no immediate answer to the SSDs (with Crimson Command Vic II's, 'shudder') and get totally steamrolled early on. You still have a large powerbase with more financial and population potential than the other two factions.

The Fel Empire GC is not meant to be played as the IR because the EaW AI only recognizes one primary enemy, which is the NR for both EotH and IR. This means that EotH would rather murder the NR rather than resist Palpatine which ruins the fun for the IR.

Why no Syca to go with Nirauan? Because Fel Empire is THE Empire at campaign start date, not EotH and you are not supposed to spam EotH designs everywhere when you've already got EotH space stations and ground garrisons to represent EotH's support for Fel.

---

There's a new admiral in town. He is a Duros with considerable tactical skills to go with a real-nice custom flagship. Too bad he has some suicidal tendencies that tend to get him killed in critical battles. Also, a couple of new planets (Lantillies and Oplovis) need to be put on the map and then I'm ready to continue GC designing.

November 06, 2014, 05:13:40 PMReply #201

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #201 on: November 06, 2014, 05:13:40 PM »
I can haz Eriadu Authority GC?
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

November 07, 2014, 06:09:46 AMReply #202

Offline Mat8876

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #202 on: November 07, 2014, 06:09:46 AM »
Shadow Hand works just fine for me and all the heroes spawn correctly, so I don't know why this is happening for you.
Have you made any personal modding before or after installing?
Also, are you sure you installed over 2.1 rather than 2.0? IIRC the file location of the Shadow Hand changed after 2.0 so this could be causing problems.
Did you restart ICW and tried starting a new Shadow Hand GC as the NR again? It could be connected to a single play-session rather than be a persistent issue.
It still doesn't work I've got ICW 2.1 with 2.15 patch with sub-mod 3.1 and I have restarted ICW and computer and still doesn't work it is also not doing the opening crawl and the mission log is the same as it was in the original game i.e. destroy death star as one of them. And no one introduces me to the campaign.
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November 07, 2014, 06:58:58 AMReply #203

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #203 on: November 07, 2014, 06:58:58 AM »
It still doesn't work I've got ICW 2.1 with 2.15 patch with sub-mod 3.1 and I have restarted ICW and computer and still doesn't work it is also not doing the opening crawl and the mission log is the same as it was in the original game i.e. destroy death star as one of them. And no one introduces me to the campaign.

It appears that the campaign story script is not working for some reason, but there are likely other things in play here as well with vanilla campaign stuff popping up. If you can PM me your XML folder I could have a look to make sure nothing is out of place there, that would be a good start to finding the issue.
« Last Edit: November 07, 2014, 07:01:41 AM by Vulcanus »

November 16, 2014, 10:53:55 AMReply #204

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #204 on: November 16, 2014, 10:53:55 AM »
I should have a new GC and update ready sometime next week. Just need to switch Pentastar starting heroes to buildable ones and add starting fleets for everyone. This is the Zsinj-Kaine-Teradoc-New Republic 2nd Fleet brawl and first of the two Post-Endor GCs.

November 17, 2014, 04:23:18 AMReply #205

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #205 on: November 17, 2014, 04:23:18 AM »
Great, you have to give us a new version as Dragon Age Inquisition comes out... bastard!  I have enough hard choices to make this week!

November 17, 2014, 07:00:15 AMReply #206

Offline kucsidave

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #206 on: November 17, 2014, 07:00:15 AM »
I discovered 2 small bugs. None of them serious though.
1st: The defender fleet in Roche (Post-Zsinj Campaign) is facing to the wrong direction.
2nd: The pirate interceptors of the hutts in the same GC. Their death animation, and the hardpoint death animations are still in the base game's size, so when one of them dies suddenly a large ship is braking to parts...
:P
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

November 18, 2014, 05:59:54 PMReply #207

Offline kucsidave

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #207 on: November 18, 2014, 05:59:54 PM »
I should have a new GC and update ready sometime next week. Just need to switch Pentastar starting heroes to buildable ones and add starting fleets for everyone. This is the Zsinj-Kaine-Teradoc-New Republic 2nd Fleet brawl and first of the two Post-Endor GCs.
I definitely vote to Zsin. No, Kaine, No Terradoc... Why is that I can't decide between these three?
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

November 18, 2014, 06:06:36 PMReply #208

Offline tlmiller

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #208 on: November 18, 2014, 06:06:36 PM »
I definitely vote to Zsin. No, Kaine, No Terradoc... Why is that I can't decide between these three?

I like Zsinj and Kaine, but can't stand Teradoc.  While I like the Crimson Command, I dislike Teradoc's cowardly command style.
People should not be afraid of their government...governments should be afraid of their people.

November 19, 2014, 01:28:40 AMReply #209

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #209 on: November 19, 2014, 01:28:40 AM »
I like Zsinj and Kaine, but can't stand Teradoc.  While I like the Crimson Command, I dislike Teradoc's cowardly command style.

I like Zsinj and Kaine, Zsinj especially from his personality in the X Wing novels he amuses me greatly. I like the Crimson Command, but I really want to get my hands on Delvardus's Warlord Kingdom.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

November 19, 2014, 01:34:59 AMReply #210

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #210 on: November 19, 2014, 01:34:59 AM »
Will Leonia Tavira and Kosh Teradoc be making their appearance in this new GC?
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

November 19, 2014, 06:25:16 PMReply #211

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #211 on: November 19, 2014, 06:25:16 PM »
I like Zsinj and Kaine, Zsinj especially from his personality in the X Wing novels he amuses me greatly.

Agreed, the cultured evil genius was good fun, and I especially enjoyed the psychological games he played - the dinner for the Hawk-bats was great.

November 20, 2014, 08:03:04 AMReply #212

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #212 on: November 20, 2014, 08:03:04 AM »
Agreed, the cultured evil genius was good fun, and I especially enjoyed the psychological games he played - the dinner for the Hawk-bats was great.

Very much so. I loved his little quirks. When he has the rampage after Dr. Gast defects, or when he forbids General Melvar from ever mentioning New Oldtown again as he shudders at how horrible the name is. He was such a delightful villain.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

November 20, 2014, 08:02:03 PMReply #213

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #213 on: November 20, 2014, 08:02:03 PM »
He was also great at the little personal touches - meeting pirate and merc groups face to face, calling even captains of minor ships by their first names, routinely rewarding his people for good work, etc.  A good villain to be sure.

November 21, 2014, 03:22:19 AMReply #214

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #214 on: November 21, 2014, 03:22:19 AM »
He was also great at the little personal touches - meeting pirate and merc groups face to face, calling even captains of minor ships by their first names, routinely rewarding his people for good work, etc.  A good villain to be sure.

He was very good at that. He rewarded talent and punished incompetence and treason. His tactics were also nearly unbeatable in that he operated as stateless, massively used deception and his policy of not fighting on the enemies chosen battleground may have limited opportunities for decisive victories but also prevented him from experiencing tactically decisive defeat. Had Notsil not sabotaged him at Vahaba and Selagis the Hunt for Zsinj might have gone on for another few years. He was crippled from Galactic domination by the Maldrood, New Republic and Imperial Forces all attacking him at once but he had a solid power base and forces to last a long time. He could have held out for half a decade.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

November 21, 2014, 08:22:38 AMReply #215

Offline kucsidave

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #215 on: November 21, 2014, 08:22:38 AM »
He was also great at the little personal touches - meeting pirate and merc groups face to face, calling even captains of minor ships by their first names, routinely rewarding his people for good work, etc.  A good villain to be sure.
I wouldn't even call him a villain, just someone opposing the NR, or a negative character.
You know, every story can be sound different if told from the other side.
Of course the Empire was evil, but this doesn't mean every imperial was evil. If you ask me, Zsinj was one of the most honorable man in the Empire. Maybe he was on the bad side, but he was loyal, and obedient. If he got an order, no matter what it was he always did his best, even when he had to kill his own mother.
If we look from this side, he was not bad at all.
Yeah, he had his tweaks, but this is can be blamed on the Empire.
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

November 21, 2014, 09:20:33 AMReply #216

Offline tlmiller

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #216 on: November 21, 2014, 09:20:33 AM »
I wouldn't even call him a villain, just someone opposing the NR, or a negative character.
You know, every story can be sound different if told from the other side.
Of course the Empire was evil, but this doesn't mean every imperial was evil. If you ask me, Zsinj was one of the most honorable man in the Empire. Maybe he was on the bad side, but he was loyal, and obedient. If he got an order, no matter what it was he always did his best, even when he had to kill his own mother.
If we look from this side, he was not bad at all.
Yeah, he had his tweaks, but this is can be blamed on the Empire.

Antihero.
People should not be afraid of their government...governments should be afraid of their people.

November 21, 2014, 12:21:27 PMReply #217

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #217 on: November 21, 2014, 12:21:27 PM »
He truly believed the Ends justified the means. He was just with his allies and client worlds, he apparently had a stable working form of government(albeit one that apparently couldn't function without him based on events after his death.) He managed to make the elite Raptors, invented brand new tech and fighters and apparently was more than willing to do what he felt needed to be done to accomplish his ends.

Kaine was similar. Probably why both He and Zsinj commanded the most respect and power after Endor of the Warlords.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

November 21, 2014, 06:09:19 PMReply #218

Offline kucsidave

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #218 on: November 21, 2014, 06:09:19 PM »
Just a small thing...
Could you please change that ugly pink color to brown in skirmish, because i really want to play brown  ;D
or the dark grey, 'cuz if someone plays that color, in the minimap you are unable to tell that it's neutral, or his...
« Last Edit: November 21, 2014, 06:26:33 PM by kucsidave »
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

November 22, 2014, 02:19:29 AMReply #219

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #219 on: November 22, 2014, 02:19:29 AM »
Oh, I definitely consider Zsinj a villain, not an antihero.  He forcibly brainwashed people into committing acts of murder and terrorism, was willing to kill his people over breaches of discipline (such as playing a game while on duty), was happy to destroy non-military targets like bacta convoys... he's solidly in villain camp as far as I'm concerned.  But he's the best kind of villain, one that still has a code of sorts, one whose great successes came from brilliance rather than raw strength, one who is ruthless rather than sadistic, one who makes you wonder "in his shoes, would I truly do all that differently?"

As much as I enjoy the Marvel series of movies, they tend to present pretty crappy cardboard cut-out villains, with the exceptions of Loki and Magneto (Magneto especially).  They could learn a lot from a character like Zsinj.
« Last Edit: November 22, 2014, 02:22:46 AM by Pali »

 

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