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Author Topic: Balance & Flavor submod for Imperial Civil War 2.1  (Read 175884 times)

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October 05, 2014, 11:57:12 PMReply #120

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #120 on: October 05, 2014, 11:57:12 PM »
Any chance Zsinj might get commandos and tge ersatz 181st he created
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

October 06, 2014, 12:13:41 AMReply #121

Offline tlmiller

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #121 on: October 06, 2014, 12:13:41 AM »
Latest patch I can recruit strang, but according to his description, he should unlock a special unit at his planet, this he does not do (ICW GC if it matters).
People should not be afraid of their government...governments should be afraid of their people.

October 06, 2014, 01:17:00 AMReply #122

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #122 on: October 06, 2014, 01:17:00 AM »
Latest patch I can recruit strang, but according to his description, he should unlock a special unit at his planet, this he does not do (ICW GC if it matters).

Storm Commando Saboteurs are working as they should. You need to recruit Strang first. After you've recruited him, you can build Storm Commando Saboteurs from ANY planet, as long as Strang is present. A similar dynamic is used for Zsinj and his pirate mercenary units (Z-95 MLs, Corellian Corvette variants, Interceptor frigates).

Lord Xizer: I quite like the idea of adding an impostor Fel 181st for Zsinj. I toyed with the idea of adding a clone sleeper cell Soontir Fel TIE Interceptor squadron to Pakrik Minor for EotH, but figured they would be close to unkillable with 12 Fels flying for the same squadron.

October 06, 2014, 02:31:57 AMReply #123

Offline rumiks1

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #123 on: October 06, 2014, 02:31:57 AM »
i can not play new republic in the "hunt for zinji"  since i added it any ideas?
"This is the way of our Order. An individual may die, but the Sith are eternal."
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October 06, 2014, 02:51:34 AMReply #124

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #124 on: October 06, 2014, 02:51:34 AM »
That would be caused by the Greater Maldrood Hunt for Zsinj being named as the NR campaign,  sorry about that.

This file should fix the issue:
https://mega.co.nz/#!hhMECK5L!EvM_O_dNO2hEZmDexh98AcAoHbgv4ghifVsrzN8asms

Paste in XML\Conquests\Zsinj.

This shouldn't affect anything else, so if you are not going to play Hunt for Zsinj as the NR, this file isn't necessary.

October 06, 2014, 11:05:15 AMReply #125

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #125 on: October 06, 2014, 11:05:15 AM »
Storm Commando Saboteurs are working as they should. You need to recruit Strang first. After you've recruited him, you can build Storm Commando Saboteurs from ANY planet, as long as Strang is present. A similar dynamic is used for Zsinj and his pirate mercenary units (Z-95 MLs, Corellian Corvette variants, Interceptor frigates).

Lord Xizer: I quite like the idea of adding an impostor Fel 181st for Zsinj. I toyed with the idea of adding a clone sleeper cell Soontir Fel TIE Interceptor squadron to Pakrik Minor for EotH, but figured they would be close to unkillable with 12 Fels flying for the same squadron.

Awesome, also been playing Zsinj a lot lately. Much more interesting with the pirate forces added
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

October 07, 2014, 12:10:07 AMReply #126

Offline rumiks1

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #126 on: October 07, 2014, 12:10:07 AM »
thanks mate :)
"This is the way of our Order. An individual may die, but the Sith are eternal."
    ―Darth Zannah, Dark Lord of the Sith
http://www.moddb.com/members/na368360/images/and-they-just-rebuilt-that

October 08, 2014, 10:33:31 AMReply #127

Offline mynameisyou

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #127 on: October 08, 2014, 10:33:31 AM »
the v-19 for the the pentastar alignment shows up as just a featureless icon with no fighter actually there.


October 08, 2014, 11:11:51 AMReply #128

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #128 on: October 08, 2014, 11:11:51 AM »
the v-19 for the the pentastar alignment shows up as just a featureless icon with no fighter actually there.

They show up just fine to me and I haven't heard about unit icon issues from anyone else yet. It could be that your MT_Commandbar files (in Art\Textures) are not the correct ones. Both should be dated 20.8.2014. Alternatively, if you've done some personal modding, could be caused by that.

October 08, 2014, 03:24:09 PMReply #129

Offline tlmiller

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #129 on: October 08, 2014, 03:24:09 PM »
They show up just fine to me and I haven't heard about unit icon issues from anyone else yet. It could be that your MT_Commandbar files (in Art\Textures) are not the correct ones. Both should be dated 20.8.2014. Alternatively, if you've done some personal modding, could be caused by that.

Agreed, mine are showing just fine.
People should not be afraid of their government...governments should be afraid of their people.

October 08, 2014, 06:07:29 PMReply #130

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #130 on: October 08, 2014, 06:07:29 PM »
Mine too
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

October 08, 2014, 08:56:38 PMReply #131

Offline mynameisyou

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #131 on: October 08, 2014, 08:56:38 PM »
Ok i will uninstall and re install it and see if its fixed should've done that first in hindsight. sorry to bug ya.


October 09, 2014, 06:37:38 AMReply #132

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #132 on: October 09, 2014, 06:37:38 AM »
Hate to mention it... but Jerec's still got a pop value of 15 in the new Pentastar_heroes.xml. :-\

October 09, 2014, 08:48:21 AMReply #133

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #133 on: October 09, 2014, 08:48:21 AM »
Hate to mention it... but Jerec's still got a pop value of 15 in the new Pentastar_heroes.xml. :-\

Super Star Destroyers can be really elusive when they want to ;).

October 09, 2014, 04:39:21 PMReply #134

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #134 on: October 09, 2014, 04:39:21 PM »
Super Star Destroyers can be really elusive when they want to ;).

Sneaky for giant bastards they are.  ;D

October 09, 2014, 04:53:44 PMReply #135

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #135 on: October 09, 2014, 04:53:44 PM »
Sneaky for giant bastards they are.  ;D

Especially Jerec's Vengeance. It was sent to Byss but there are no further records of it specifically, though 3 Vengeance class SSDs are mentioned in Shadow Hand Fleet
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

October 10, 2014, 02:49:36 AMReply #136

Offline Pali

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #136 on: October 10, 2014, 02:49:36 AM »
Especially Jerec's Vengeance. It was sent to Byss but there are no further records of it specifically, though 3 Vengeance class SSDs are mentioned in Shadow Hand Fleet

I associate Jerec with this mod too much... my first thought on reading your post was "But Jerec died, why would his ship still be around?"  My second thought was "*smack self*".

P.S. By the way, Vulcanus, I want to again give props for the expanded PA recruitment and hero work - it really gives the PA a sense of being rewarded for progression that I felt it was somewhat lacking compared to the other factions, which undergo significant fleet and hero changes from era to era while the PA remains stagnant.  Kudos. :)
« Last Edit: October 10, 2014, 02:53:47 AM by Pali »

October 10, 2014, 10:52:17 AMReply #137

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #137 on: October 10, 2014, 10:52:17 AM »
Gotta say Infinities GC is really good. One issue though, Thrawn and Krennal despised one another, wouldn't it make more sense for him to be on the other side of the fence? On the other hand he did double cross Isard and was awaiting punishment by Palps. He did also lend some forces to Thrawn in his offensive so maybe he is on the right side lol
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

October 10, 2014, 12:38:26 PMReply #138

Offline Vulcanus

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #138 on: October 10, 2014, 12:38:26 PM »
Gotta say Infinities GC is really good. One issue though, Thrawn and Krennal despised one another, wouldn't it make more sense for him to be on the other side of the fence? On the other hand he did double cross Isard and was awaiting punishment by Palps. He did also lend some forces to Thrawn in his offensive so maybe he is on the right side lol

You may be right. He had a reason to dislike both Thrawn and Fel, plus Pestage was likely still alive. I just figured that Krennel was always more of a follower than the rest of the warlords, and he wouldn't have yet established his Ciutric Hegemony by the time Isard is deposed in the infinities timeline soon after Brentaal.

Regarding Pestage and Fel Empire GC timeline: I just realized that both Palpatine and Fel would have Pestage (or his clone) as his advisor  ;).

Still I would never switch Krennel over to Palpatine's side since I quite like the big brute (as a character, not as a human-being) and that GC is not designed to be played as the IR due to the way EaW AI works.


October 10, 2014, 05:53:37 PMReply #139

Offline Lord Xizer

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Re: Balance & Flavor submod for Imperial Civil War 2.1
« Reply #139 on: October 10, 2014, 05:53:37 PM »
True...but then what about Zsinj? Wouldn't he still have to pick a side? He hadn't" officially"  broken from the Empire yet and with Palps back he'd probably stay loyal for self preservation as he hadn't secured his position yet.


Krennal is an interestingcharacter yes
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

 

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