Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: What would you likein game?  (Read 24288 times)

0 Members and 2 Guests are viewing this topic.

March 17, 2014, 07:16:11 PMReply #20

Offline kucsidave

  • Mod Team Member
  • Grand Admiral
  • ****
  • Posts: 1,018
  • Approval: +44/-4
  • Don't fear your Demons. Make them fear YOU.
    • View Profile
Re: What would you likein game?
« Reply #20 on: March 17, 2014, 07:16:11 PM »
Eoth SSD???? again?
in fact the only thing the eoth doesn't ever needed is a SSD!
and about that Pa Advancement
We know the can build Lucrehulks in corporate sector...
So i was thinking...
A corporate sector her would be nice...
I mean like if u cap all corp.sec. you get an extra hero what comes from their "fraction"

And also the PA VERY VERY NEED A PLEX SQUAD!!!!!
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

March 18, 2014, 04:29:58 PMReply #21

Offline jordanthejq12

  • Rear Admiral
  • *****
  • Posts: 173
  • Approval: +5/-1
  • RIP, Expanded Universe. You will be missed.
    • View Profile
Re: What would you likein game?
« Reply #21 on: March 18, 2014, 04:29:58 PM »
So does the Remnant.

Also, should this be semi-officially the Patching Suggestions thread (and thus stickied in place of the old 2.0 threads)?

EDIT: Also, minor graphical bug that could be a potential performance issue: the MC40 has a lingering deathclone (that is, it does not go away after a certain period of time, unlike others).
« Last Edit: March 18, 2014, 06:59:31 PM by jordanthejq12 »
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

March 18, 2014, 08:02:06 PMReply #22

Offline kucsidave

  • Mod Team Member
  • Grand Admiral
  • ****
  • Posts: 1,018
  • Approval: +44/-4
  • Don't fear your Demons. Make them fear YOU.
    • View Profile
Re: What would you likein game?
« Reply #22 on: March 18, 2014, 08:02:06 PM »
EDIT: Also, minor graphical bug that could be a potential performance issue: the MC40 has a lingering deathclone (that is, it does not go away after a certain period of time, unlike others).
Yea i also noticed that, but this is not the report bugs thread
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

March 22, 2014, 09:01:20 AMReply #23

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: What would you likein game?
« Reply #23 on: March 22, 2014, 09:01:20 AM »
Self destruct options for the Yevetha Thrustships.

Loss of certain leaders for a faction result in loss of GC. For instance loss of Zsinj in Hunt for Zsinj if you are IR or loss of Pellaeon in Final Imperial push
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

March 22, 2014, 12:59:21 PMReply #24

Offline jordanthejq12

  • Rear Admiral
  • *****
  • Posts: 173
  • Approval: +5/-1
  • RIP, Expanded Universe. You will be missed.
    • View Profile
Re: What would you likein game?
« Reply #24 on: March 22, 2014, 12:59:21 PM »
Curious, both of those ideas. Especially the retro "some hero must survive" loss condition. I think it'd be nice to have an accompanying assassination win condition (ex. lose Pellaeon and you're out, but kill Leia and you win", but I think Petro stopped doing that because it's difficult to do with multiple factions.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

March 22, 2014, 07:24:39 PMReply #25

Ye

  • Guest
Re: What would you likein game?
« Reply #25 on: March 22, 2014, 07:24:39 PM »
I think that sort of win condition turns the game from a strategically sound galactic conquest into a beeline for Coruscant/Dac/Nirauan/Bastion.

The reason the Galactic Civil War lasted for 15 years after the Emperor died was because killing an organization's leader isn't an immediate victory.

March 25, 2014, 04:11:45 PMReply #26

Offline jordanthejq12

  • Rear Admiral
  • *****
  • Posts: 173
  • Approval: +5/-1
  • RIP, Expanded Universe. You will be missed.
    • View Profile
Re: What would you likein game?
« Reply #26 on: March 25, 2014, 04:11:45 PM »
Ah, good point. But it's also an incentive to keep moving your leader around.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

March 25, 2014, 04:36:20 PMReply #27

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: What would you likein game?
« Reply #27 on: March 25, 2014, 04:36:20 PM »
I think that sort of win condition turns the game from a strategically sound galactic conquest into a beeline for Coruscant/Dac/Nirauan/Bastion.

The reason the Galactic Civil War lasted for 15 years after the Emperor died was because killing an organization's leader isn't an immediate victory.

I think it is feasible in some GCs, Zsinj's Empire disintegrated immediately following his death, same with Krennal, Devian and Shadowspawn. Their factions either surrendered or defected to other Warlords instantly upon their deaths.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

March 26, 2014, 04:18:31 PMReply #28

Offline jordanthejq12

  • Rear Admiral
  • *****
  • Posts: 173
  • Approval: +5/-1
  • RIP, Expanded Universe. You will be missed.
    • View Profile
Re: What would you likein game?
« Reply #28 on: March 26, 2014, 04:18:31 PM »
But considering the AI in The Hunt for Zinsj and Into the Cluster likes to attack with Zinsj, those would turn into rather short (if intense) GCs as the NR.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

March 26, 2014, 07:47:50 PMReply #29

Offline Carnivore Jacques

  • Brevet Admiral
  • ****
  • Posts: 82
  • Approval: +4/-1
    • View Profile
Re: What would you likein game?
« Reply #29 on: March 26, 2014, 07:47:50 PM »
No kidding! What you didn't see is that Zsinj stays parked above Dathomir for at least 3 weeks.
That means the NR strategy in the Hunt for Zsinj is this (assuming Zsinj death is instant victory):

Take the fleets located within the Hapes Consortium. Put them all on the mists. Move to Gravan VII. Move to the next planet. Move to Dathomir, kill Zsinj. This takes 3 weeks, tops. Don't even bother with interdictors, he won't retreat unless the shipyard is destroyed.

It's a bit boring because there's no ground battles, and most of the time is spent waiting for the battle dragons to take down the shields.


I'd also like to note that whenever you lose because your leader died, it feels like total bullshit. It happens all the time in Star Wars (Revan's first death, Tarkin's death, Palpatine's first death, Thrawn's first death), but such out-of-the-blue instant losses seem like you've been cheated out of a real game.
« Last Edit: March 26, 2014, 07:52:19 PM by Carnivore Jacques »

March 27, 2014, 12:03:59 AMReply #30

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: What would you likein game?
« Reply #30 on: March 27, 2014, 12:03:59 AM »
No kidding! What you didn't see is that Zsinj stays parked above Dathomir for at least 3 weeks.
That means the NR strategy in the Hunt for Zsinj is this (assuming Zsinj death is instant victory):

Take the fleets located within the Hapes Consortium. Put them all on the mists. Move to Gravan VII. Move to the next planet. Move to Dathomir, kill Zsinj. This takes 3 weeks, tops. Don't even bother with interdictors, he won't retreat unless the shipyard is destroyed.

It's a bit boring because there's no ground battles, and most of the time is spent waiting for the battle dragons to take down the shields.


I'd also like to note that whenever you lose because your leader died, it feels like total bullshit. It happens all the time in Star Wars (Revan's first death, Tarkin's death, Palpatine's first death, Thrawn's first death), but such out-of-the-blue instant losses seem like you've been cheated out of a real game.

Granted it works better when a player is controlling the other side and if HFZ had more open space lanes making t more of a "Hunt"

Also in the Tarkin event, pretty sure they won due to the Entire Death Star blowing up...his death was more or less a side effect rather than cause of the loss. Endor wasn't won due to the Emperor dying(though that certainly contributed heavily, it was a combination of Rebel  innovation, plot bunnies and George Lucas not being able to understand astrophysics. Also Thrawn's faction didn't die with him, it actually did rather well for a time continuing into Shadow Hand with momentum. The instances where leader death caused instant collapse was with Drommel, Krennal and Zsinj.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

April 11, 2014, 03:23:45 PMReply #31

Offline thewookie1

  • Recruit
  • *
  • Posts: 4
  • Approval: +0/-0
    • View Profile
Re: What would you likein game?
« Reply #31 on: April 11, 2014, 03:23:45 PM »
Ideas:

1. All planets should have the same limit on Space stations but not all can build all ships obviously.  Seems off that they couldn't build a stronger space station seeing as space isn't an issue after all.

2. Put shields back to auto set, or  make a location to put it at in the center of the "bases"

3. Put turbolasers back on autoplace/ figure out a way to make locations which you set it down and it creates multiple turrets

4. Give the space stations a couple small guns for anti-fighter usage.

April 11, 2014, 03:43:21 PMReply #32

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: What would you likein game?
« Reply #32 on: April 11, 2014, 03:43:21 PM »
2. Put shields back to auto set, or  make a location to put it at in the center of the "bases"

3. Put turbolasers back on autoplace/ figure out a way to make locations which you set it down and it creates multiple turrets

I'm not sure what you mean by either of these. Shields and turbolasers have always been determined by specific markers on the map.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


April 11, 2014, 05:04:25 PMReply #33

Offline Darman

  • Brevet Admiral
  • ****
  • Posts: 46
  • Approval: +1/-0
  • The Sarlacc found me somewhat indigestible.
    • View Profile
Re: What would you likein game?
« Reply #33 on: April 11, 2014, 05:04:25 PM »
Ideas:


2. Put shields back to auto set, or  make a location to put it at in the center of the "bases"

3. Put turbolasers back on autoplace/ figure out a way to make locations which you set it down and it creates multiple turrets


The only objects which could be moved/placed were production buildings and land units. In the update it varies on which planets this is avaliable on. On others, you can place only a certain amount of units....If that makes any sense....
"I prefer dangerous freedom to peaceful slavery"
-Thomas Jefferson

April 13, 2014, 02:29:38 PMReply #34

Offline tlmiller

  • Tester
  • Moff
  • *
  • Posts: 2,363
  • Approval: +56/-9
  • Don't turn around you moron, ATTACK!!!!!
    • View Profile
Re: What would you likein game?
« Reply #34 on: April 13, 2014, 02:29:38 PM »
I'd like to see IR lose one of their big ships in FTGU.  SOOOOOOOOOOOOOOOOOO rough when they have Executor, Sovereign, and unlimited Praetors.

Speaking of FTGU.  Should replace Yaga Minor with Jaemus so that PA can build SFS and get discounts.
« Last Edit: April 13, 2014, 11:31:45 PM by tlmiller »
People should not be afraid of their government...governments should be afraid of their people.

April 15, 2014, 04:18:07 PMReply #35

Offline jordanthejq12

  • Rear Admiral
  • *****
  • Posts: 173
  • Approval: +5/-1
  • RIP, Expanded Universe. You will be missed.
    • View Profile
Re: What would you likein game?
« Reply #35 on: April 15, 2014, 04:18:07 PM »
Do they get Executors? If I remember correctly the IR is supposed to be in era 3, which means they shouldn't have Executors...that should be fixed, I think.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

April 15, 2014, 05:05:09 PMReply #36

Offline tlmiller

  • Tester
  • Moff
  • *
  • Posts: 2,363
  • Approval: +56/-9
  • Don't turn around you moron, ATTACK!!!!!
    • View Profile
Re: What would you likein game?
« Reply #36 on: April 15, 2014, 05:05:09 PM »
Yup, they have Executors, Sovereigns, and boatloads of Praetors.
People should not be afraid of their government...governments should be afraid of their people.

April 15, 2014, 06:57:11 PMReply #37

Offline Darman

  • Brevet Admiral
  • ****
  • Posts: 46
  • Approval: +1/-0
  • The Sarlacc found me somewhat indigestible.
    • View Profile
Re: What would you likein game?
« Reply #37 on: April 15, 2014, 06:57:11 PM »
Yup, they have Executors, Sovereigns, and boatloads of Praetors.

Era three was palps if I remember correctly. And palps LOVE his super weapons/massive ships. ie: sovereign executer predator II exc
"I prefer dangerous freedom to peaceful slavery"
-Thomas Jefferson

April 16, 2014, 11:05:35 AMReply #38

Offline tlmiller

  • Tester
  • Moff
  • *
  • Posts: 2,363
  • Approval: +56/-9
  • Don't turn around you moron, ATTACK!!!!!
    • View Profile
Re: What would you likein game?
« Reply #38 on: April 16, 2014, 11:05:35 AM »
From what Corey explained to me one time when I was chatting with him, FTGU isn't strictly 1 era.   It's a "best of" era.  So Era-3 IR doesn't actually have Executor, but it's not strictly Era-3, so it gets added in.

The only bright side is that they've changed/will be changing the max on Sovereign that can be built at a time (down to 1, 4 lifetime), so you don't get fleets with multiple Sovereigns in it...which is just brutal (although it is IMO the best looking ship that is exclusive to the IR and my main reason for liking Era 3 best).
People should not be afraid of their government...governments should be afraid of their people.

April 16, 2014, 04:48:10 PMReply #39

Offline jordanthejq12

  • Rear Admiral
  • *****
  • Posts: 173
  • Approval: +5/-1
  • RIP, Expanded Universe. You will be missed.
    • View Profile
Re: What would you likein game?
« Reply #39 on: April 16, 2014, 04:48:10 PM »
Brutal isn't the word. Try unbeatable.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!