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Author Topic: Useful and Undervalued Units  (Read 10038 times)

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September 03, 2013, 03:51:06 PMReply #20

Offline tlmiller

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Re: Useful and Undervalued Units
« Reply #20 on: September 03, 2013, 03:51:06 PM »
Man I'm really getting tired of the forums cutting my messages off. Anyway, can anyone tell me if the TIE Maulers are still the infantry glass cannons they were in vanilla? And if anyone has found a use for Chariots?

Yes, maulers are still incredibly fragile.  And definitely have not found any usage for the Chariot.

I'm confused, why is the AT-PT more expensive than AT-STs when its older?

No idea.  Might even be a mistake, someone typed the prices backwards and noone had caught it previously.
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September 03, 2013, 04:40:15 PMReply #21

Offline Lord Xizer

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Re: Useful and Undervalued Units
« Reply #21 on: September 03, 2013, 04:40:15 PM »
Probably a mistake
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September 06, 2013, 05:12:29 PMReply #22

Offline jordanthejq12

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Re: Useful and Undervalued Units
« Reply #22 on: September 06, 2013, 05:12:29 PM »
There is the grenade. Kinda handy, when it remembers to use it.
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September 06, 2013, 07:01:13 PMReply #23

Offline Revanchist

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Re: Useful and Undervalued Units
« Reply #23 on: September 06, 2013, 07:01:13 PM »
Which isn't very often it seems. But technically the AT-ST should have those too.
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September 14, 2013, 07:20:24 PMReply #24

Offline Mat8876

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Re: Useful and Undervalued Units
« Reply #24 on: September 14, 2013, 07:20:24 PM »
Which isn't very often it seems. But technically the AT-ST should have those too.
They both do AT-PT's seem to only use them before the lasers get in range they are quite hard to see.

AT-ST's seem to also have a similar effect unlike AT-PT's when the at-st kills an enemy soldier, the rest of them fall other and die.
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September 20, 2013, 02:40:57 PMReply #25

Offline jordanthejq12

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Re: Useful and Undervalued Units
« Reply #25 on: September 20, 2013, 02:40:57 PM »
The AT-ST has an area effect attack, which it is supposed to have. That's no bug.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
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September 21, 2013, 05:06:38 AMReply #26

Offline Mat8876

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Re: Useful and Undervalued Units
« Reply #26 on: September 21, 2013, 05:06:38 AM »
The AT-ST has an area effect attack, which it is supposed to have. That's no bug.
I never said it had a bug i know that already.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\\\"Challenge and diversity make us strong. Too much protection can prevent us from learning, from reaching our potential. We can learn from others, but we must also learn from our own experiences. . . and our own mistakes.\\\" Luke Skywalker

\\\"An elegant weapon for a more civilized time, eh? Well, guess what? Times have changed!\\\" RC-01/138


September 30, 2013, 04:59:48 PMReply #27

Offline jordanthejq12

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Re: Useful and Undervalued Units
« Reply #27 on: September 30, 2013, 04:59:48 PM »
Well, okay. In either case STs are much more useful than PTs in my opinion, given that the ST has the area affect and Barrage while the PT doesn't seem to use its grenades at all.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

November 21, 2013, 07:38:42 PMReply #28

Offline Thuellai

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Re: Useful and Undervalued Units
« Reply #28 on: November 21, 2013, 07:38:42 PM »
V for Victory (2). Reunification basically requires you to learn to love the lightweight options in the Imperial fleet. V2s are crazy fast and require very little support  except maybe a lancer or two

November 22, 2013, 12:23:51 PMReply #29

Offline Mat8876

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Re: Useful and Undervalued Units
« Reply #29 on: November 22, 2013, 12:23:51 PM »
V for Victory (2). Reunification basically requires you to learn to love the lightweight options in the Imperial fleet. V2s are crazy fast and require very little support  except maybe a lancer or two
Victory 1's could be better since they are cheaper and with there missile tubes come in handy for attacking fighters and there lasers can take out other heavy frigates.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\\\"Challenge and diversity make us strong. Too much protection can prevent us from learning, from reaching our potential. We can learn from others, but we must also learn from our own experiences. . . and our own mistakes.\\\" Luke Skywalker

\\\"An elegant weapon for a more civilized time, eh? Well, guess what? Times have changed!\\\" RC-01/138


November 22, 2013, 01:15:09 PMReply #30

Offline Revanchist

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Re: Useful and Undervalued Units
« Reply #30 on: November 22, 2013, 01:15:09 PM »
Speaking of VSD IIs, I found a way to cheat the build limit for CC VSDs. Wait unit you are one away from the limit, then load your build bar with them. It lets you build four more than the limit.
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November 22, 2013, 02:07:21 PMReply #31

Offline tlmiller

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Re: Useful and Undervalued Units
« Reply #31 on: November 22, 2013, 02:07:21 PM »
Well, that helps with them.  I do love some CC VSD-II's after playing through reunification a few times.
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