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If you ever need to extricate 10 Infantry squads, it can't be beat
They can also transport vehicles around too, don't forget. I could see its use in multiplayer too as a diversionary tactic: " oh look, it's just 2 Juggernauts, my life is easy (Juggernauts unload 10 NovaTrooper squads and 5 TIE Crawlers). Uh-oh..."
I never knew you could load smaller vehicles into it in game! By the Force!
" oh look, it's just 2 Juggernauts, my life is easy (Juggernauts unload 10 NovaTrooper squads and 5 TIE Crawlers). Uh-oh..."
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
The Liberty costs: 4000 - Hull + Shield 5670 HPThe 80b costs: 4500 - Hull + Shield 11.625 HP
First off, the stats I have for the MC80B put it at 10125 for total health, including shields. The MC90 has 10565. KEep in mind that the health values in the unit aren't what matters, it's the hardpoint values.Also, your stats for firepower are based on salvo, not damage per second which is the more important stat. You could do 100,000 damage in one salvo but if it only happens once every ten minutes that still ends up being kind of negligible (salvos can only go through one target so the cap on effectiveness is basically just the remaining health of whatever's being attacked). Based on the stats we have recorded, the MC90 is 208 DPS against about 128 for the MC80B. Neither of which exceed even a Victory Star Destroyer, let alone an ISD.
Ah ok. So that might have been the issue i didnt recognize in my comparison, the hardpoints. So if i would want to compare them do i have to add the HP of each hardpoint to the HP of the hull?
As I recall, if a ship has targetable hardpoints the total HP of the individual hardpoints supercedes the value in the unit entry.
I cant imagine that this is true. I remember the NR ship Sacheen. It always blows up before i destroyed all of its hardpoints... That would not be possible if the hardpoint healthpoints override the healthstats of the ship or?