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Author Topic: Useless and Overpowered Units  (Read 25887 times)

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August 25, 2013, 03:48:12 PM

Offline Blackout

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Useless and Overpowered Units
« on: August 25, 2013, 03:48:12 PM »
Looking through the forums I see a lot of people think at least one unit in ICW is pretty useless just taking up a build bar slot when another more useful unit can do the job just as well if not better at around the same cost or something like that.

In addition, I'm looking for units you guys also think are overpowered and need a nerf or two, whether it be the price or firepower.

Who knows, maybe your post might change the game forever ;).

August 25, 2013, 05:58:28 PMReply #1

Offline tlmiller

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Re: Useless and Overpowered Units
« Reply #1 on: August 25, 2013, 05:58:28 PM »
Useless:
Any non-hero jedi, regardless of light or dark.

Overpowered:
Phalanx cruiser.  The only nerf IMO it needs is destructible engines.  Just too powerful with not being able to keep them from running from battle.
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August 25, 2013, 06:45:39 PMReply #2

Offline Revanchist

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Re: Useless and Overpowered Units
« Reply #2 on: August 25, 2013, 06:45:39 PM »
USELESS: Any non-hero force user (although Dark Jedi make nice field medics for Jerec). Storm Commandos are a bit underwhelming too.

May or may not be useless (I've just never used them): TIE Mauler, Swamp Speeder.

OP: I don't really think that there is any unit that is OP right now. The closest I can come is the Chaf. The Phalanx is huge and has no engine hardpoints, but they aren't that hard to take down as an Imperial with at least one Interdictor. Chafs just get really annoying, because I don't think they have a shield generator either (could be wrong about this).
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August 25, 2013, 08:02:28 PMReply #3

Offline Thuellai

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Re: Useless and Overpowered Units
« Reply #3 on: August 25, 2013, 08:02:28 PM »
Useless: Imperial-I Star Destroyers.  ISD-IIs are available at the same time, only marginally more expensive, and more efficient in basically every way.  Not to mention they float like a wounded duck.  This is especially disappointing with many Imperial heroes preferring the ISD-I.  Also the non-hero Jedi/Dark Jedi who have a pathetically tiny block/reflect angle (only 90 degrees to any hero's 180) and chance (10% to a hero's 30% or Luke's massive 50%).

OP: I can't think of its name...  Endurance?  The New Republic late era carrier has nearly frigate-level firepower and carries an Escort Carrier or Quasar Fire's complement of fighters, including the nearly TIE Defender-quality K-Wings.  Usually a lot of them.  Easily the most overpowered Republic unit.  Also, Turbolasers have an absurd autoresolve value. I've seen armies inflict no casualties against an inferior force that happened to have turbolasers and since the AI builds them relentlessly it makes ground conquests slow, plodding affairs...  until you orbital bombard the turbolasers and suddenly autoresolve completely flips in your favor.

August 26, 2013, 12:08:57 AMReply #4

Offline Lord Xizer

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Re: Useless and Overpowered Units
« Reply #4 on: August 26, 2013, 12:08:57 AM »
As for useless, well I'd have to go with non hero jedi light and dark

for OPed? hm, one of the EotHs ground tanks are nightmares but not really too oped
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August 26, 2013, 06:50:21 PMReply #5

Offline jordanthejq12

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Re: Useless and Overpowered Units
« Reply #5 on: August 26, 2013, 06:50:21 PM »
I have a useless one: Maurader Cruisers.

OP? Can't think of one at the moment.
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August 26, 2013, 10:27:12 PMReply #6

Offline JC123

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Re: Useless and Overpowered Units
« Reply #6 on: August 26, 2013, 10:27:12 PM »
USELESS:  I never use the ISD I because the ISD II is right next to it.  The path finding is bad enough to waste all that space on a large ship that could have been an ISD II.  Whenever I play as EOTH, I never really use any units aside from the top two destroyers... so either the top units are OP or the bottom units are useless or my EOTH playing method is horribly spammy (probably option 3).

OP:  Turbo Towers and everything that's bad about auto resolve.  I just played through Essence of War as EOTH and I couldn't auto-resolve a SINGLE ground battle without 100 to 1 losses.  Man I hate ground battles sometimes.
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August 27, 2013, 02:02:55 PMReply #7

Offline turtle225

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Re: Useless and Overpowered Units
« Reply #7 on: August 27, 2013, 02:02:55 PM »
Hey all,

For "useless", I would agree with Marauder cruiser and star destroyer 1's as mentioned above. Haven't used Jedi so idk about those.

DP20 gunships are vastly inferior to CR90s and they cost slightly more.

The Corona is a mixed bag, it launches 3 fighters and is an excellent tank, but it has horrific firepower. So, not useless really, but not useful for dealing damage. Haven't found a use for the Sacheen and iirc it costs an outrageous 2 population though I may be getting that mixed up with something else.

I don't see a purpose for vindicators either. Why build one instead of a victory?

eoth has the dominators I think they are called which are inferior to karieks. Though the kariek is supposed to get nerfed in 2.1 so then they will be more useful.

AT-AT's aren't very good imo. They aren't beefy or powerful enough to compensate for how encumbered they are.


As for overpowered, I'd say the BAC, giving it a shield penalty to its power to weapons would be fair. Also, eoth glitzeans destroy everything on the ground and are quick and come in 3. Spam them and you pretty much win. I also found ground battle aircraft to be too strong. Some battles I have to sit at my LZ and just spam anti air units until they are all gone and even then my AA units get wrecked by them.

That's all I can think of. Hope this helps. Feel free to refute me also.

August 27, 2013, 02:34:44 PMReply #8

Offline Singularity

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Re: Useless and Overpowered Units
« Reply #8 on: August 27, 2013, 02:34:44 PM »
Useless:
-Marauders: They do no damage, aren't very strong, and are generally a waste of space. Why does the AI keep building them?
-Dark/Light Jedi: Agreed, too weak
-2-Ms, don't do very much damage and go down pretty quickly
-Pirate skiffs, useless when compared to other units

Overpowered
-Turbo towers, specifically on auto-resolve.
-Gilzeans, do tons of damage and can move quite quickly

I don't see a purpose for vindicators either. Why build one instead of a victory?

You only need a level 1 space station to build them (while the Victory needs a 2), and is 1000 credits cheaper.
« Last Edit: August 27, 2013, 02:46:19 PM by Singularity »

August 27, 2013, 03:20:23 PMReply #9

Offline Blackout

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Re: Useless and Overpowered Units
« Reply #9 on: August 27, 2013, 03:20:23 PM »
Useless:
-Marauders: They do no damage, aren't very strong, and are generally a waste of space. Why does the AI keep building them?
-Dark/Light Jedi: Agreed, too weak
-2-Ms, don't do very much damage and go down pretty quickly
-Pirate skiffs, useless when compared to other units

Overpowered
-Turbo towers, specifically on auto-resolve.
-Gilzeans, do tons of damage and can move quite quickly

You only need a level 1 space station to build them (while the Victory needs a 2), and is 1000 credits cheaper.
This is what I had in mind too :)

Any heroes that you guys think are useless(NR has bulk of em imo)

August 27, 2013, 04:09:20 PMReply #10

Offline Lord Xizer

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Re: Useless and Overpowered Units
« Reply #10 on: August 27, 2013, 04:09:20 PM »
Not really too useless, but a bit redundant on a strategic level is Mon Mothma and Gavrisom
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August 27, 2013, 04:54:33 PMReply #11

Offline turtle225

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Re: Useless and Overpowered Units
« Reply #11 on: August 27, 2013, 04:54:33 PM »
Good points on the vindicator Singularity, I haven't played in awhile and didn't remember those things.

August 27, 2013, 05:51:04 PMReply #12

Offline Revanchist

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Re: Useless and Overpowered Units
« Reply #12 on: August 27, 2013, 05:51:04 PM »
Vindicators are tough little ships. They are great for planetary defense too. A fleet of 3 of them and 3 Enforcers was enough to take down 2 Golan 1s and a Heavy Frigate Shipyard.
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August 27, 2013, 07:03:50 PMReply #13

Offline Waffle Wagon

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Re: Useless and Overpowered Units
« Reply #13 on: August 27, 2013, 07:03:50 PM »
Useless: The XR-85 is essentially a paper tiger. It dies ridiculously quickly to just about anything, its main weapon takes eons to recharge, and its secondary weapons fire rarely, if ever. Oh, and its also as slow as a hutt and can only fire forwards.

Overpowered: Definitely the Gilzean. As the Hand, its really the only vehicle you need to produce. It is a true anti-everything vehicle, and also darn cheap considering the amount of firepower you get. I can still remember my first encounter with these vile little buggers playing as the PA... It was traumatizing. Runner up would be the Corona, mostly because torpedoes still fly in circles around it.

August 27, 2013, 08:30:56 PMReply #14

Offline Revanchist

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Re: Useless and Overpowered Units
« Reply #14 on: August 27, 2013, 08:30:56 PM »
Useless: The XR-85 is essentially a paper tiger. It dies ridiculously quickly to just about anything, its main weapon takes eons to recharge, and its secondary weapons fire rarely, if ever. Oh, and its also as slow as a hutt and can only fire forwards.

Overpowered: Definitely the Gilzean. As the Hand, its really the only vehicle you need to produce. It is a true anti-everything vehicle, and also darn cheap considering the amount of firepower you get. I can still remember my first encounter with these vile little buggers playing as the PA... It was traumatizing. Runner up would be the Corona, mostly because torpedoes still fly in circles around it.

The XR-85 now borders on being OP with its Turbolaser working properly.
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August 27, 2013, 08:50:54 PMReply #15

Offline Waffle Wagon

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Re: Useless and Overpowered Units
« Reply #15 on: August 27, 2013, 08:50:54 PM »
Hmm. That's an interesting development, maybe now it can help to stem the Gilzean tide...

August 28, 2013, 10:32:58 PMReply #16

Offline Lord Xizer

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Re: Useless and Overpowered Units
« Reply #16 on: August 28, 2013, 10:32:58 PM »
The Gilzeans annihilated my main PA army the first time I encountered them. I've found good counters for them since but they still are thorns in my side
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August 29, 2013, 12:08:08 AMReply #17

Offline Revanchist

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Re: Useless and Overpowered Units
« Reply #17 on: August 29, 2013, 12:08:08 AM »
The Gilzeans annihilated my main PA army the first time I encountered them. I've found good counters for them since but they still are thorns in my side

What are some good counters?? Hailfires I would guess, anything else?
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August 29, 2013, 01:11:21 AMReply #18

Offline tlmiller

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Re: Useless and Overpowered Units
« Reply #18 on: August 29, 2013, 01:11:21 AM »
Hailfires teamed with an A9 floating fortress (longer sight range than the Hailfire) are one of the best counters I've found.
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August 29, 2013, 10:34:35 AMReply #19

Offline Revanchist

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Re: Useless and Overpowered Units
« Reply #19 on: August 29, 2013, 10:34:35 AM »
Hailfires teamed with an A9 floating fortress (longer sight range than the Hailfire) are one of the best counters I've found.

And sensors ping I'm sure.
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