Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: ICW 2.1 Manual: Ideas and Requests  (Read 4112 times)

0 Members and 3 Guests are viewing this topic.

February 10, 2013, 05:45:00 PM

Offline Slornie

  • Mod Team Member
  • Moff
  • ****
  • Posts: 2,759
  • Approval: +54/-13
  • Every Silver Lining has a Cloud
    • View Profile
ICW 2.1 Manual: Ideas and Requests
« on: February 10, 2013, 05:45:00 PM »
Ok, so I've now started looking at what needs fixing/changing/adding for the 2.1 version of the ICW Manual (Note: This does not mean 2.1 is coming anytime soon).

Obviously, there have been some things mentioned in this thread that I need to correct (or Corey needs to correct in the mod), but beyond that I would like to know what else you, the fans, would like to see added into the manual.  I know someone asked for unit armour/shield values, and that is certainly something I will look into (I'm not guaranteeing that it will make it in, mind you) along with a couple of ideas of my own.

If you can't remember what the manual looks like or contains (or never read it the first time around) you can find it in your installed copy of ICW, or view/download it from the links in this thread.  I look forward to hearing your ideas and suggestions!
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

February 10, 2013, 05:45:47 PMReply #1

Offline Enceladus

  • Assistant Canadian
  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 433
  • Approval: +33/-11
  • Did I mention GROUNDBREAKING?
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #1 on: February 10, 2013, 05:45:47 PM »
It needs more dinosaurs.


~Thrawn's Revenge Staff~

February 10, 2013, 06:08:11 PMReply #2

Offline yutpaeksi

  • Vice Admiral
  • ******
  • Posts: 436
  • Approval: +13/-3
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #2 on: February 10, 2013, 06:08:11 PM »
There's been some talk about damage modifiers for things like conc missiles and laser cannon shots vs turbolasers, and how those affect damage to shields and armor? Also I know there's different armor types in the game, it'd be nice to see how those come into play.

Also how about targeting numbers? Maneuverability and speed might also be cool to have. I'm tired of digging through the XML files every time I get curious about these things...

Thanks Slornie.
"That's not what the Empire would have done, Commander. What the Empire would have done was build a super-colossal Yuuzhan Vong-killing battle machine. They would have called it the Nova Colossus or the Galaxy Destructor or the Nostril of Palpatine or something equally grandiose. They would have spent billions of credits, employed thousands of contractors and subcontractors, and equipped it with the latest in death-dealing technology. And you know what would have happened? It wouldn't have worked. They'd forget to bolt down a metal plate over an access hatch leading to the main reactors, or some other mistake, and a hotshot enemy pilot would drop a bomb down there and blow the whole thing up. Now that's what the Empire would have done."
―Han Solo, to Vana Dorja

February 11, 2013, 03:35:12 PMReply #3

Offline pmenadue

  • Recruit
  • *
  • Posts: 2
  • Approval: +0/-2
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #3 on: February 11, 2013, 03:35:12 PM »
1. Please, for the love of God, get rid of the freeze issue around day 188. I'm addicted to this game but about lose my mind when it freezes on me. I know I played another mod that almost doubled the time period, even that would be a huge improvement.
2. Let the rebellion some better mon calamari ships.
3. Stronger pirate ships
4. More cowbell

February 11, 2013, 04:02:56 PMReply #4

Offline Enceladus

  • Assistant Canadian
  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 433
  • Approval: +33/-11
  • Did I mention GROUNDBREAKING?
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #4 on: February 11, 2013, 04:02:56 PM »
1.) Responded to in the 2.1 thread.
2.) The New Republic already has access to all the canon Mon cal ships that are relevant (and not redundant). Included in this is the biggest one of all; the Viscount.
3.) No. Pirates aren't in the mod and aren't going to be.
4.) See the 2.1 thread.

Also this is a suggestion thread for the manual; not the mod.


~Thrawn's Revenge Staff~

February 12, 2013, 03:15:52 PMReply #5

Offline Mat8876

  • Vice Admiral
  • ******
  • Posts: 412
  • Approval: +14/-12
  • Disney stop closing the website down, I mean it.
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #5 on: February 12, 2013, 03:15:52 PM »
Weapon damage chart for land units similar to the one for space units
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\\\"Challenge and diversity make us strong. Too much protection can prevent us from learning, from reaching our potential. We can learn from others, but we must also learn from our own experiences. . . and our own mistakes.\\\" Luke Skywalker

\\\"An elegant weapon for a more civilized time, eh? Well, guess what? Times have changed!\\\" RC-01/138


February 16, 2013, 06:08:36 PMReply #6

Offline Revanchist

  • Mod Team Member
  • Grand Admiral
  • ****
  • Posts: 1,473
  • Approval: +42/-5
  • I am Revan reborn. And before me you are nothing.
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #6 on: February 16, 2013, 06:08:36 PM »
Weapon damage chart for land units similar to the one for space units

Yeah, I really like this idea, it would be nice to see what the different weapons do damage-wise.

Also, just a minor thing that I personally think would be cool (merely as extraneous fluff) would be to put the canon crew size of each ship in their description on the manual?
« Last Edit: February 16, 2013, 06:13:32 PM by revanchist »
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

Member of the Imperial Alignment


March 05, 2013, 10:02:07 AMReply #7

Offline Mat8876

  • Vice Admiral
  • ******
  • Posts: 412
  • Approval: +14/-12
  • Disney stop closing the website down, I mean it.
    • View Profile
Re: ICW 2.1 Manual: Ideas and Requests
« Reply #7 on: March 05, 2013, 10:02:07 AM »
The amount of health for all units and the amount of damage the Eclipse/Sovereign's superlaser does.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\\\"Challenge and diversity make us strong. Too much protection can prevent us from learning, from reaching our potential. We can learn from others, but we must also learn from our own experiences. . . and our own mistakes.\\\" Luke Skywalker

\\\"An elegant weapon for a more civilized time, eh? Well, guess what? Times have changed!\\\" RC-01/138


 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!