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It's all going to be Lancers.
The only way to tell the difference between levels is the color of the Lancer, like any cheap survival game. Boss fight is a single Lancer with eclipse superlaser. you need to chase it down or die.
We've had an accidental release cadence of about one release per 6 months in the past that looks a bit like this:1.0 Sept 2nd 20101.1 Jan 4th 2011 (Scheduled release; beta was put out in December but never did the full release because I had some IRL issues)1.2 June 17th 2011 (Benefitted from being a 1.1 rework)1.3 Jan 29th 20122.0 August 24th 2012Obviously what this means, considering the previous odd-numbered releases were all in January is that we're releasing in the next week.
Talking of the mod. What's the difference between the medium turbolasers ( found in the MTC I think) and the common turbolasers?
Well the mod is amazing but for this last patch there are a few things that need to be fixed. One, all Heavy shipyards should (I think they were intended too) be able to have Golen 2's. Two, the super laser on the eclipse dreadnought is overpowered as hell and while it is that strong in canon it is way more expensive in canon too. So if possible make it so it can't destroy other star dreadnoughts, limit the number that can be fielded (think the limit is 4 right now) down to 1 or 2, or limit its ability to hit anything that isn't actually in front of it. And lastly, and most importantly, a map that you start with one planet but actually has eras. Thank you for all your hard work
Same here The eclipse superlaser just left him with 33% of health. Don't know about sovereign one but I doubt it would be stronger.