0 Members and 6 Guests are viewing this topic.
Ok so I had a republic Star Defender (the super) the super laser look out half the shields then fired again for the other half. Then fired 5 more time and took out the hull.
Well the mod is amazing but for this last patch there are a few things that need to be fixed. One, all Heavy shipyards should (I think they were intended too) be able to have Golen 2's.
Two, the super laser on the eclipse dreadnought is overpowered as hell and while it is that strong in canon it is way more expensive in canon too. So if possible make it so it can't destroy other star dreadnoughts, limit the number that can be fielded (think the limit is 4 right now) down to 1 or 2, or limit its ability to hit anything that isn't actually in front of it.
And lastly, and most importantly, a map that you start with one planet but actually has eras.
Why? They were not intended to and we have no intention to change it to that. Ship production levels are not necessarily tied to defense levels. That's why you get some planets that have the inverse as well; they can't build heavy frigate or capital shipyards, but do get Golan II/IIIs, like Coruscant.
Where's the challenge or fun in building up your starting position as the IR or PA when you start with Lusankya, Vengeance and Reaper? It puts the other factions at a huge disadvantage as well.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
Actually the NR shouldn't have the Orbital Bombardment as they thought it was unethical. It wasn't done until the battle of Borleias in the Vong War.
I agree that it's true that they never used this tactic against anyone except the Vong (and by then the NR basically didn't exist). However, for gameplay purposes, you can't remove it, that would be major disadvantage. Having said that, I wouldn't object if the OB was restored to the way it was in vanilla though, being just an ion bombardment that does no damage but has a greater area effect.
I would agree with this as well as it fits the NRs weak sentimentality of killing as few as possible while still leaving them with a tactical bombardment that can be effective.
I know. It's just so hard to win wars without, say, killing things?