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Author Topic: Imperial Remnant Unit List  (Read 51711 times)

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April 27, 2013, 01:08:31 PMReply #60

Offline Rovert10

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Re: Imperial Remnant Unit List
« Reply #60 on: April 27, 2013, 01:08:31 PM »
It isn't another SSD class ship, that I am pretty positive on.
I doubt it's a World Devestator either.
Turbulent class Star Destroyer as another capital or heavy cruiser?

Can't tell on what kind of superweapon they would put there if there are actually putting one.

April 27, 2013, 02:38:10 PMReply #61

Offline tlmiller

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Re: Imperial Remnant Unit List
« Reply #61 on: April 27, 2013, 02:38:10 PM »
Turbulent would be WAY past the timeframe that the team is going for, I'd think.
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April 27, 2013, 02:51:35 PMReply #62

Offline Corey

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Re: Imperial Remnant Unit List
« Reply #62 on: April 27, 2013, 02:51:35 PM »
Put in Vindicator, updated some colourings.
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May 10, 2013, 06:31:23 PMReply #63

Offline Corey

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Re: Imperial Remnant Unit List
« Reply #63 on: May 10, 2013, 06:31:23 PM »
More updates. Out goal for the month is to have this all done.
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May 16, 2013, 08:30:45 PMReply #64

Offline CorinthX

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Re: Imperial Remnant Unit List
« Reply #64 on: May 16, 2013, 08:30:45 PM »
I LOVE how star destroyers look in sins. I don't know how hard it is to get the lighting right and so it some parts go into darkness when the ships turn, but it's sweet. And in some other mods the immobilizer was soooo powerful. Also world devestators and super weapons would be sweet, but I don't know how you'd make them work. The Galaxy Gun would work fine though. So I don't know if anyone's asked; what about using Death Stars as starbases? Maybe only able to have 3 or 4 total? Maybe this is a bad idea..
« Last Edit: May 16, 2013, 08:33:01 PM by CorinthX »

May 16, 2013, 08:40:38 PMReply #65

Offline Rovert10

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Re: Imperial Remnant Unit List
« Reply #65 on: May 16, 2013, 08:40:38 PM »
I LOVE how star destroyers look in sins. I don't know how hard it is to get the lighting right and so it some parts go into darkness when the ships turn, but it's sweet. And in some other mods the immobilizer was soooo powerful. Also world devestators and super weapons would be sweet, but I don't know how you'd make them work. The Galaxy Gun would work fine though. So I don't know if anyone's asked; what about using Death Stars as starbases? Maybe only able to have 3 or 4 total? Maybe this is a bad idea..
The timeframe for Ascendency is much past the era of Death Stars.
Galaxy Gun is workable definately just won't be planet destroying.
World Devestators if they somehow even get in the mod would probably be really powerful siege weapons. That's about it.

This mod isn't about superweapons though. They're shying away from SSDs and pretty anything with "super" if it really isn't needed.

May 16, 2013, 09:49:16 PMReply #66

Offline Lord Xizer

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Re: Imperial Remnant Unit List
« Reply #66 on: May 16, 2013, 09:49:16 PM »
Agreed, never been a fan of the superweapon concept myself. Also if you add a bunch of em then they become pointless
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May 17, 2013, 01:01:04 PMReply #67

Offline Senza

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Re: Imperial Remnant Unit List
« Reply #67 on: May 17, 2013, 01:01:04 PM »
Agreed, Xizer. Adding lots of superweapons a good mod does not make. A prime example is Phoenix Rising mod....

May 17, 2013, 04:12:09 PMReply #68

Offline Lord Xizer

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Re: Imperial Remnant Unit List
« Reply #68 on: May 17, 2013, 04:12:09 PM »
Yes it's like when you look at most RP forums, for some reason they all want hundreds of superships.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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May 18, 2013, 03:12:13 AMReply #69

Offline Settra

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Re: Imperial Remnant Unit List
« Reply #69 on: May 18, 2013, 03:12:13 AM »
How does everyone feel about the Vibre-class assault cruiser (http://starwars.wikia.com/wiki/Vibre-class_assault_cruiser)

The idea of the IR having something that can "cloak" (the sensor jamming) is pretty nifty. It may also be cool to have a small and quick ship with tractor beams. I'm not sure how the mod team feels about adding a ship that could (potentially) capture opposing vessels (though could and should be restricted to frigates).
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May 18, 2013, 05:02:43 AMReply #70

Offline Slornie

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Re: Imperial Remnant Unit List
« Reply #70 on: May 18, 2013, 05:02:43 AM »
How does everyone feel about the Vibre-class assault cruiser (http://starwars.wikia.com/wiki/Vibre-class_assault_cruiser)

The idea of the IR having something that can "cloak" (the sensor jamming) is pretty nifty. It may also be cool to have a small and quick ship with tractor beams. I'm not sure how the mod team feels about adding a ship that could (potentially) capture opposing vessels (though could and should be restricted to frigates).
Wow, a SW ship I've not seen before! :o

It's certainly an interesting design/concept; presumably created by the Empire after reflecting on some of Thrawn's tactics - specifically the raids on places like Nkllon, Sluis Van and New Cov.
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May 18, 2013, 11:16:12 AMReply #71

Offline mynameisyou

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Re: Imperial Remnant Unit List
« Reply #71 on: May 18, 2013, 11:16:12 AM »
I Love it.


May 18, 2013, 11:37:41 AMReply #72

Offline Settra

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Re: Imperial Remnant Unit List
« Reply #72 on: May 18, 2013, 11:37:41 AM »
Wow, a SW ship I've not seen before! :o

Perfect, that is precisely what I was hoping for, didn't want to post an already asked for ship. Yeah, though the concept strays from the traditional IR tactics I don't believe it hampers their identity all that much (being so small) it just gives a little boost to those who wish to try and play a faster paced IR.
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May 29, 2013, 09:12:54 AMReply #73

Offline Waffle Wagon

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Re: Imperial Remnant Unit List
« Reply #73 on: May 29, 2013, 09:12:54 AM »
Neat looking ship. Would definitely make an interesting addition to the IR lineup.

By the way, I haven't seen diplomatic ships on either of the faction unit lists. Will they not be present in Ascendancy?

May 29, 2013, 04:43:57 PMReply #74

Offline Lavo

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Re: Imperial Remnant Unit List
« Reply #74 on: May 29, 2013, 04:43:57 PM »
By the way, I haven't seen diplomatic ships on either of the faction unit lists. Will they not be present in Ascendancy?
Well, the CR90 was used by diplomats, so that could feasibly play the role, with the DP20 being an anti-starfighter platform...

May 29, 2013, 10:12:23 PMReply #75

Offline Lord Xizer

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Re: Imperial Remnant Unit List
« Reply #75 on: May 29, 2013, 10:12:23 PM »
But you have seen the IR diplomacy hips, those lovely ISDs are just full to bursting with Imperial diplomacy
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May 30, 2013, 10:55:02 AMReply #76

Offline Waffle Wagon

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Re: Imperial Remnant Unit List
« Reply #76 on: May 30, 2013, 10:55:02 AM »
Well, the CR90 was used by diplomats, so that could feasibly play the role, with the DP20 being an anti-starfighter platform...

For the Empire I would think the Lambda shuttle could fulfill the diplomatic role quite nicely.

But you have seen the IR diplomacy hips, those lovely ISDs are just full to bursting with Imperial diplomacy

Indeed. Fear will keep the local systems in line.

June 08, 2013, 05:01:00 AMReply #77

Offline Corey

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Re: Imperial Remnant Unit List
« Reply #77 on: June 08, 2013, 05:01:00 AM »
Updated the ???.
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June 08, 2013, 09:16:19 AMReply #78

Offline Waffle Wagon

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Re: Imperial Remnant Unit List
« Reply #78 on: June 08, 2013, 09:16:19 AM »
Good heavens, I never expected to see that on the list! Razing planets while harvesting their resources... This is gonna be fun.

June 08, 2013, 10:17:59 AMReply #79

Offline Rovert10

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Re: Imperial Remnant Unit List
« Reply #79 on: June 08, 2013, 10:17:59 AM »
World Devestator. Tons of resources.

 

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