0 Members and 1 Guest are viewing this topic.
I LOVE how star destroyers look in sins. I don't know how hard it is to get the lighting right and so it some parts go into darkness when the ships turn, but it's sweet. And in some other mods the immobilizer was soooo powerful. Also world devestators and super weapons would be sweet, but I don't know how you'd make them work. The Galaxy Gun would work fine though. So I don't know if anyone's asked; what about using Death Stars as starbases? Maybe only able to have 3 or 4 total? Maybe this is a bad idea..
How does everyone feel about the Vibre-class assault cruiser (http://starwars.wikia.com/wiki/Vibre-class_assault_cruiser)The idea of the IR having something that can "cloak" (the sensor jamming) is pretty nifty. It may also be cool to have a small and quick ship with tractor beams. I'm not sure how the mod team feels about adding a ship that could (potentially) capture opposing vessels (though could and should be restricted to frigates).
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
Wow, a SW ship I've not seen before!
By the way, I haven't seen diplomatic ships on either of the faction unit lists. Will they not be present in Ascendancy?
Well, the CR90 was used by diplomats, so that could feasibly play the role, with the DP20 being an anti-starfighter platform...
But you have seen the IR diplomacy hips, those lovely ISDs are just full to bursting with Imperial diplomacy