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why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
Looks like a giant spider that would take waaaaaaaaay too much effort to make as well as waaaaaaaaaaaaaay to much effort to edit all the land maps to actually make sure it could be used. (In summary, I don't plan on editing ~70 maps for one unit).The number of turbolasers on a map is based on the number of markers on the map. The number of turbolasers vary from map to map, some have barely any, some have quite a few. They can only be built once but the resulting number varies with the number of the markers on the map.
....Would look cool though...Any way to stop the rebels love with turbolasers. Why do they build several on one map? It makes no difference over just one?Oh and perhaps when buying the crimson VSDs you should get maybe three of them after the one purchase. Or allow the player to build more than the one,like a unit limit of 3.
What I'd like to see is TIE-Predator and Pellaeon & Imperious-classes Star Destroyers/Star Battlecruisers (from Legacy era). Pellaeon SD (with TIE-Predators) were made in Absolute Corruption mod; in the same mod were also "Pellaeon-II" BCs, but these wer not similar to Imperious , as being only re-sized Pellaeons (the "real" Imperious was not only bigger but also had re-arranged rear end, as could be visible on Galactic Alliance Admiral Gar Stazi's flagship "Alliance" - stolen at Mon Calamari shipyard).
Also how about the Tector-class Star Destroyer?
1) Having a World Devastator would be interesting, perhaps using Rom Mohc's unit ability from the base game. Build a WD and place it in whichever system you want for cheaper over-all production of units and give you the ability to produce things like TIE droid fighters.
2) To reiterate what someone mentioned earlier: have regular Imperial army units, with stormtroopers being a stronger elite unit.
3) Allegiance-class Star Destroyer added to whatever era that Palpatine Clone comes back.
4) A new GC map where you play as one of the warlords. A map consisting of solely the Pentastar Alignment, Zsinj Empire, and Zero Command as the main factions, with the NR and other lesser warlords functioning as non-aligned or NPCs. This way you have a map that can truly be called "Imperial Civil War" because its fought predominantly between the rival Imperial factions. This would also allow for those players that want to play Zsinj or Kaine, can in fact play them. Although considering the amount of material and units required, it might simply be left for a mini-mod to cover this.
How about some of the stuff from the ... Kevin J Anderson books
Well, the Allegiance-class ISDs come from that page AFAIk:http://starwars-exodus.wikia.com/wiki/Category:Exodus_ShipsYet I don't know what is the "canonicability" of these ships there; I only know that some of these (like Allegiance, ISD Mk III, Executor Mk II and Legacy SSD) were used by Nomada_Firefox in his "Alliance" Mod...