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We'll put those in when we put in the Ewok Fighter Squadrons.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
Quote from: Lucinator on September 01, 2010, 07:34:15 PMQuote from: Corey on September 01, 2010, 04:08:52 AMQuote from: Lucinator on August 29, 2010, 05:40:59 AMexample:MAS-2xB self-propelled turbolaserThat's twice the length of an AT-AT and it flies. It'd block out the camera.or you could just rescale it, the rebels need some heavier hitting vehiclesOr we could try and stick to canon like the rest of the mod and not. Besides, if you require extremely heavy hitting vehicles for the NR then you should revise your strategies. They're not meant to play the same as the IR and the EOTH. Also tbh, the blimp-like design isn't exactly that stunning.
Quote from: Corey on September 01, 2010, 04:08:52 AMQuote from: Lucinator on August 29, 2010, 05:40:59 AMexample:MAS-2xB self-propelled turbolaserThat's twice the length of an AT-AT and it flies. It'd block out the camera.or you could just rescale it, the rebels need some heavier hitting vehicles
Quote from: Lucinator on August 29, 2010, 05:40:59 AMexample:MAS-2xB self-propelled turbolaserThat's twice the length of an AT-AT and it flies. It'd block out the camera.
example:MAS-2xB self-propelled turbolaser
Also, the blimp is pretty stupid.
I was gonna add something about the lack of air units, but having read everything that's been said already, i'm not even sure i want to.That being said, I think it would be interesting to see more units from the New Republic's "New Class Modernization Program". Obviously there are already some in there, but I'd like to see more of them, including the earlier Corona-class frigate. It'd be cool to see the Rebels/New Republic with more streamlined ships
There is a Corona model, it's rigged and coded, but it's one of the few units that got cut earlier because it was never skinned. We might get around to finishing it later.As for the Viscount, We had an awesome model for it that disappeared, but I don't know how worth it it would be. It would just be at the fifth era, by which time the Empire is almost completely outclassed. Pellaeon has enough problems, I think.As for the Nebula/RSD, pretty much everything in the mod has its weapons represented proportionally, so if it is more powerful and shouldn't be, then we'd have to adjust firing rates, hardpoint health, etc, and when you get to that point but don't really have the two ships fightinf each other, the difference between flukes and being an actual better ship can get lost in the noise.