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Discussion, Suggestions & Feedback / Unit size scaling
« on: December 29, 2016, 06:38:19 AM »
I don't know if things are changed with 2.2 but in 2.1 I've noticed the unit scaling seems to be a little off. Fighters are slightly too large, ground infantry would be like 3 meters tall if they were real people The big one though is super capital ships are massive which causes pathing issues.
My suggestion would be maybe sometime in the far future of the mod's development to at least resize the space units and adjust the scales and maybe put some ships on different Z planes? As for ground, all that would need to be done there is to make the infantry a little shorter so Tie Maulers don't look like the size of a small sedan when they're standing next to them.
My suggestion would be maybe sometime in the far future of the mod's development to at least resize the space units and adjust the scales and maybe put some ships on different Z planes? As for ground, all that would need to be done there is to make the infantry a little shorter so Tie Maulers don't look like the size of a small sedan when they're standing next to them.