I am happy to see more going to the DL. I argued strongly and longly for their expansion and inclusion as playable. Glad to see others that likethose maniac xenophobes.Thank you for the ideas. Implementing some of them at the moment. I shall not modify the stats for the ships however. For now, they are good as they are, because currently the game is quite balanced this way. If I would strengthen their ships, I could throw all that starting forces for BFC GC and would give me too much work for now.
A few notes, the DL did have battle platforms(at least according to Force Heretic I and a few offhand references in source books.) So golans(at least golan Is ) make sense to have.
They did have CR 90s but Nil Spaar used the Thrustship Aramadia to travel to Coruscant. He used a CR90 to scout the cluster in the first days after they overthrew the Imperials.
The mines are a good idea as the materials needed for their ships were mined, the Yevetha had a thriving metal works industry.
SPMAT Tanks, Chariots, and IDTs would also fit Tech they would have, thus giving them more variety on the ground.
The DL capital ships should be slightly better than standard ships of same design as the Yevetha were known to improve as well as copy the designs. Finally you could add the EX-F or Sorrannon class dreadnaught as a Sovereign or Belator to represent it in future.
Just some thoughts. Cheers. Looking forward to this when my laptop gets fixed as well as Vulcanus balance and flavor mod after 2.2 releases
Version 0.9 is out.
Planned 1.0 will have no new content, just bugfixes and Balancing, so please if you find a bug or feeling unbalanced(either too strong or too weak), please let me know in a reply or private message, and I will look into the problems(s).
This will be compatible with Balance and Flavor submod I presume?Read what i written out please!
With 0.9, I came to a crossroad. Before this time, my submod was compatible with Vulcanus' submod, but with the Turrets, that's changed... So I had a hard time thinking: "What should be the right thing to do?"
I think Vulcanus' submod is too good to let myself the luxury of being uncompatible with it, but I also couldn't demand players using it, in case they didn't liked the changes. So I found a solution. WHY NOT GO TROUGH BOTH PATHS?
And so I did it. I made two versions of 0.9, and I always will from now on.
The normal mod requires an unmoded ICW, what everyone should have at one point...
But if you use Vulcanus' submod, you should download the second link...
...
V 0.9 can be downloaded from the following link:
https://www.dropbox.com/sh/3achzgey29ayrtb/AABxeRzDa19c0xzvEX3AoaG_a?dl=0
V 0.9 Vulcanus' Balance and Flavor for ICW 2.1 submod compatibility mode:
https://www.dropbox.com/sh/2z9a11vehlydmsl/AACLwJlMEpU5Llih7W6xZzKza?dl=0
PLEASE READ THE README.TXT BEFORE DOING ANYTHING!!!
You have a suggestion to the submod? Feel free to let me know, and maybe you will see your idea become a part of the submod and finding your name in the credit list!
Well I'm genuinely excited to see a playable Duskhan League FTGU campaign. I really need to try this out when I can.Well, if you want to use it, feel free to do so. Just give me credits for my work ;)
For the compatibility with my submod, I'll look forward to integrating this to my next release when I get back to modding ICW, if you are OK with that.
My current personal ICW folder is a mess that isn't compatible with, well, anything.
Well I'm genuinely excited to see a playable Duskhan League FTGU campaign. I really need to try this out when I can.
For the compatibility with my submod, I'll look forward to integrating this to my next release when I get back to modding ICW, if you are OK with that.
My current personal ICW folder is a mess that isn't compatible with, well, anything.
I really need to find some time just to PLAY some ICW or the mods sometime...
You should make time lol, that Galaxy isn't going to conquer itself!
It's difficult when every time I get on my computer, there's 4-8 new commits for Ascendency, and right now they're focusing on the EoTH/PA, which both were in DESPERATE need, so there's TONS of things to go through and test if they're working correctly.glad to hear that EotH is so balanced. It will be an even greater pleasure to tear those ships apart with the PA :D
Which BTW, thus far, EoTH is a blast to play as. Possibly the most balanced of all the factions in terms of their non-capitals.
glad to hear that EotH is so balanced. It will be an even greater pleasure to tear those ships apart with the PA :D
Having played as both in it's very incomplete stage, EoTH is, at the moment, FAR FAR FAR more capable than the PA. Chaf destroyer, nuff said. :DThat makes it even sweeter :D
Just played the compatibility version. Love letting my Yevetha loose in the galaxyany bugs so far?
Lord Xizer is running the compatibility version with my submod, which has three different CR variants, so the CR90 is coded as a variant and the base unit does not have any hardpoints.
All right, I just updated everything so the CR90s should fire from now on, but... DOES ANYONE KNOWS HOW TO EDIT THE TECH TREE???
It doesn't matter if i write in units into the tech tree units XML, It just doesn't want to apply... >:(
Any help would be appreciated...
This should help:THANKYOUTHANKYOUTHANKYOU!!!!!!
http://www.everythingeaw.com/forum/showthread.php?t=36 (http://www.everythingeaw.com/forum/showthread.php?t=36)
I am still waiting for bug and balance reports before i want to give you 1.0
Please tell me how it feels to play DL
1.0 will feature:
Actual tech tree will be shown
Balancing from your replies, so please send them.
DL will be playable in Imperial Civil War GC.
and there might be other things, not yet done...
All right, I just updated everything so the CR90s should fire from now on...
You have my full support. I'll look for modellors, art on the Yevetha and anything I can to help. I love those xenophobes too. Might want to think about the EX-F for them too.What is that EX-F?
Ah, I see.
But about what I red, they could not understand it even after 12 years of reverse engineering, and the DL don't really want to change eras, so as good it could be for a brand new era 5 unit class as Sorannan-class star destroyers with the glory as a new hero unit, sadly there is no way to implement them so far.
If I can find a solution for that, Then I might add it in a later version, but it would require an another brand new model.
I already need new models for the Scouts, the Plex troopers and the Holonet Hackers and I have no modeler.
(you really don't want me to do it. I guarantee you wouldn't like the end result :()
also forgot, the hijackers shall not be part of that, as they are not working correctly at the time
The team always did say abilities were difficult to get working...In fact, they don't want to appear in the building options, but the AI builds them none the less, making the game crash, therefore I had to delete it's XML code and saved it in a safe place for the time being until I find out what was wrong...
Surprise Vacation is finally over and I even had some time to work on the submod thanks to my phone(it was not easy to write the program without any tests, only testing it after I came back home).Looking forward to testing it Kuscidave. Thanks for including me
A hundred words in six:
Polished DL submod 1.0 Beta done!
It is only beta because there are no new Models and Icons.
I will let all of those whom Supported me all the way here have it as soon as the other one is done too!
Only the Vulcanus version is done yet :P
I have done it first because Xizer uses that version, and I actually gave him a uniqe pre-beta release, what only the two of us saw.
Looking forward to testing it Kuscidave. Thanks for including meNo, thank YOU for supporting me all the way!
No, thank YOU for supporting me all the way!
You remember me telling that the Beta version will be available on the 20th?Awesome
Well, we're doing it now!
Download link already available!
Really lovin' the Dushkan League, however I've may have found a bug with the scout unit. Building it automatically leads to a CTD. Other than that, I'm having a great time.
so it didn't fixed it...
I redone the whole scout out of crap, but the problem still stands...
then I recommend everyone not to use scouts until I find a solution
Merry Xmas everyone!
I have a gift for you...
I finished the base of the Galactic Civil War GC, and now it is downloadable from the link as an optional part. Works both with the Normal and the Compatibility mode. Installation info is in the readme, and as a bonus it contains a repair for the Hunt for Zsinj GC where you could not enter a planet as Zsinj, rendering the GC unbeatable..
.WARNING! The Galactic Civil War GC is still in beta and you might experience uh... weird stuff, but it works fine. Just don't be surprised to see weird holograms and stuff.
With you? Any time, my friend.
All right everyone time for some news from me and this submod. I will only continue it after ICW 2.2 came out. With the tonns of new units the team is planning to bring in, I will be able to make a much more diverse DL and I really want to do that.
With the warlords it will be a real challange to make it unique with so many different playstiles the warlords will bring in, but I am sure that with suggestions from you and some hard work we will be able to give some justice for the DL.
In case the team expands the League too, then all hail the Th.Rev team, but since they have enough troubles with the warlords I seriously don't know if they will expand DL too, but I don't think so. Well, at least I hope they will.
The Yevetha are in serious need of some units if they want to qualify as a real threat.
One thing is for sure though. I really don't want to give DL buildable SSD, no matter what. Cannonically(ughhh... "legends" cannon) they did not had the will to build SSDs. They were happy with the Pride, and even after they lost it, they never really replaced it. They were more frigate focused, and when 2.2 comes out, I want to incorporate this into their distinct playstyle, including their tendency to go kamikaze.
Also there is only the one canon. Disney can space themselves into the Maw.Hell yeah. or even better: go to wild space and meet something nasty and painful or just never return.
I encountered a serious bug which can pretty much wreck one's game, so I disabled download link. I hope noone will suffer the same fate as I did.
Please be patient while I manage to fix it.
+kucsidaveee wow WHAT THE FUCK i would have like see it Can you make a video of it so i can see your mod bro.
God, I made the most idiot thing I ever did. Uploaded a video on youtube trying to show some of the submod's content...I shall try this mod, comrade.
https://www.youtube.com/watch?v=8WSxKgkstmg
If you want to kill somebody kill https://www.youtube.com/user/ownre1
he gave me the inspiration. Let me quote him here:
Hehehe, that's funny. I just quit my job because they were asking me to do 12+ hours a day for 6 days a week at something that I wasn't hired for. Decided they didn't pay me enough for how awful that job was.lol that is THE description of the army!
lol that is THE description of the army!