Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: planet flickering 2.2  (Read 2795 times)

0 Members and 1 Guest are viewing this topic.

April 12, 2018, 10:14:42 PM

Joe44

  • Guest
planet flickering 2.2
« on: April 12, 2018, 10:14:42 PM »
Hey so certain planets flicker red, they look neutral or dont have a faction icon. i cannot move any forces to those planets either. I will put a link to a youtube video that i made showing the problem in 3 different GC's as the empire, PC specs are included.

April 12, 2018, 10:36:41 PMReply #1

Offline Jorritkarwehr

  • Mod Team Member
  • Brevet Admiral
  • ****
  • Posts: 96
  • Approval: +3/-0
    • View Profile
Re: planet flickering 2.2
« Reply #1 on: April 12, 2018, 10:36:41 PM »
Those are locked planets. They'll unlock as story events progress, usually in era changes.

April 13, 2018, 01:40:11 AMReply #2

Offline DemonKingDan

  • Brevet Admiral
  • ****
  • Posts: 65
  • Approval: +1/-0
  • We're the Spark that'll burn down the First Order
    • View Profile
Re: planet flickering 2.2
« Reply #2 on: April 13, 2018, 01:40:11 AM »
The way it is set up is that they are accessible at the Start of the Historical GC and will only be available until certain events have happened or they are Independent Factions (In Example, Zero Command and or the Corporate Sector Authority)  In other words, those are implemented into the game so there is nothing to worry about!
DemonKingDan, King of the Demons

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!