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Isn't the limit 10 or 12
The limit is actually 21 for whatever reason.For those curious, the current plans include the New Republic, Imperial Remnant, Empire of the Hand, Pentastar Alignment, Zsinj's Empire, Greater Maldrood, Eriadu Authority, Duskhan League, Hostile, Neutral, Hapes, two text dividers, Zero Command, Corporate Sector, Warlords, and three I shouldn't talk about. That leaves two unused ones for hypothetical new teams.
I think it's been said before that Zero Command would likely remain AI only because it wouldn't be that unique enough to warrant being it's own playable faction. I'm sure once 2.2 comes out, someone will make a sub-mod that makes them playable though.
What exactly are Hostile and Neutral factions?