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Author Topic: Will the Night Hammer have the ability to cloak as well as being a stealth unit?  (Read 4096 times)

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May 10, 2017, 07:45:13 PM

Offline Director Krennic

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After playing a sub mod for Thrawn's Revenge, it showed me the Night Night hammer as a stealth unit and being able to stealth in battle. I loved seeing it and hope it gets added to Thrawns Revenge. Do you it should? Please comment your thoughts.
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May 10, 2017, 08:09:52 PMReply #1

Offline Corey

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Night Hammer did not have a cloaking device, so we won't be doing that.
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May 10, 2017, 08:11:15 PMReply #2

Offline Director Krennic

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will it be a stealth unit?
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May 10, 2017, 09:30:58 PMReply #3

Offline Helix345

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What exactly does the term "stealth unit" mean?

May 10, 2017, 10:27:31 PMReply #4

Offline tlmiller

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In the game, all the stealth units I can remember were able to cloak.  So by that definitition, no it won't be stealth.
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May 10, 2017, 10:30:16 PMReply #5

Offline Director Krennic

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by stealth unit I mean you can head to a planet without triggering a battle.
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May 10, 2017, 10:33:11 PMReply #6

Offline GreyStar

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In the game, all the stealth units I can remember were able to cloak.  So by that definitition, no it won't be stealth.
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May 10, 2017, 11:12:29 PMReply #7

Offline DarthRevansRevenge

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in short, i'm pretty sure Night Hammer will do neither
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

May 11, 2017, 12:38:11 AMReply #8

Offline Lord Xizer

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by stealth unit I mean you can head to a planet without triggering a battle.

The sub mod has something planned that will reflect it's stealth armor, it won't cloak but you won't see it on radar or in incoming stack since the armor makes it harder to detect, but doesn't fully 'cloak' it.

There are a few other buffs she will get in the sub mod to reflect her one of a kind design. Three hangars, simultaneous launch capabilities and improved defense for starters along with some minor tweaks to weaponry. Considering putting the missile jamming on her to further reflect the effect on sensors, but that likely won't make it into final draft.

Her build time and cost are going to skyrocket though for this, she nearly bankrupted Delvardus and took years to complete.
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May 11, 2017, 05:47:58 PMReply #9

Offline Avarice1987

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Delvardus has build 3 Superstardestroyers. One with the Special Cloak Armour ( Nighthammer) and 2 Normal Superstardestroyers. Dominion and Megador?

May 11, 2017, 06:32:25 PMReply #10

Offline Jorritkarwehr

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That seems unlikely, given that Megador and Dominion were with Harrsk in Zero Command, not the Eriadu Authority. Delardus can make generic executors, but the only specific SSD for him is the (K)Night Hammer.

May 11, 2017, 06:53:39 PMReply #11

Offline DarthRevansRevenge

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looking forward to this Night Hammer.

question: Xizer, could you make just Night Hammer's weapons do like ten percent+ more damage to represent advanced tech?
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

May 11, 2017, 07:13:07 PMReply #12

Offline Helix345

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I'm unsure that advance tech would be represented by damage alone. I would try to represent it with more fighters, stronger shields, and stonger turbolasers, but keep it fairly moderate. less than 5% dmg for turbolasers.

May 11, 2017, 08:20:31 PMReply #13

Offline Lord Xizer

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looking forward to this Night Hammer.

question: Xizer, could you make just Night Hammer's weapons do like ten percent+ more damage to represent advanced tech?

This is not the route we were going with. Instead of added damage(since Night Hammer to our knowledge carried the weaponry of the era already, the only real advancements in damage dealing tech from Yavin to the end of the GCW were the Diamond Boron torp(3.5 ABY- Galactic Empire), the cluster bomb(11 ABY- NR), Ion torpedo(8.5 ABY- NR), long range turbolasers(40 ABY- NR) and the metal crystal phase shifter(Designed and sort of implemented 10.5 ABY and not used again en masse until 41 ABY- Maw Irregular fleet)

As such we will merely diversify it's weaponry from standard Executor with say more dual and a few quad turbolasers.

I'm unsure that advance tech would be represented by damage alone. I would try to represent it with more fighters, stronger shields, and stonger turbolasers, but keep it fairly moderate. less than 5% dmg for turbolasers.

Night Hammer will be able to very quickly mass launch fighters from her three hangars but they will be standard TIE Fighters and Bombers as that is all she was listed as carrying in Darksaber, however these weaker fighters will be somewhat made up for in volume and speed of deployment. Her hull will be slightly tougher but shields will be standard, with possibly a slightly faster recharge rate.
« Last Edit: May 11, 2017, 08:26:25 PM by Lord Xizer »
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

May 12, 2017, 09:41:50 PMReply #14

Offline DarthRevansRevenge

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ok, that makes sense
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

 

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