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At the moment, yes. When 2.2 comes out? Who knows. Maybe we won't even use the mechanic if it hurts AI/balance, and there is the question if we can make it so that even if they are on enemy planet to still take effect. This is a pretty much testbed of new stuff. Question is what works, how it can be improved and how can we implement it if we can in the first place.
If we ultimately decide to keep the upkeep costs, I'm going to try to do it through LUA, which will keep the costs even on enemy planets.
This is my solution, it'll always draw the same amount, no matter where the ships are. <Abilities SubObjectList="Yes"> <Planet_Income_Bonus_Ability Name="CR90_maintenance"> <Specific_Mod_Source_Text>TEXT_CR90_MAINTENANCE</Specific_Mod_Source_Text> <Absolute_Income_Modifier>-108</Absolute_Income_Modifier> </Planet_Income_Bonus_Ability> </Abilities>