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Author Topic: Ship weapon firing bug  (Read 1848 times)

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February 16, 2016, 06:13:38 AM

Offline WozzaNova

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Ship weapon firing bug
« on: February 16, 2016, 06:13:38 AM »


Firstly I just wanted to say how much I have been enjoying playing your mod and the work and effort the team has put in really shows.


 I have currently been playing as the Pentastar alignment. When I  either send the the Secutor, Enforcer, Procursator  or Gladiator into combat. Whilst they follow the engagement trajectory (the red line appears) there weapons do not fire, and no damage is done to the enemy.

I was wondering if there is anyway I can think this, since I know how to code sins fairly well. If not I hope it helps bringing it to your attention.

February 16, 2016, 02:01:10 PMReply #1

Offline Corey

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Re: Ship weapon firing bug
« Reply #1 on: February 16, 2016, 02:01:10 PM »
Enforcer was because of a roletype, Secutor and Procursator are because the firing bones got removed when the models got resized/re-exported. These have been fixed internally.
« Last Edit: February 16, 2016, 02:19:36 PM by Corey »
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