Well, let's just say that Xizer and I were brainstorming aaand...
We came out with something we think the Warlords should be and feel like.
Greater Maldrood
Space Tech Tree:
-Light Frigate Factory Yard:
-Fighters: TIE Fighter, TIE Bomber, TIE Interceptor and TIE Clutch
-Frigates: Escort Carrier, Gladiator, Tartan Patrol Cruiser, Modified Carrack Cruiser with rocket launchers, Nebulon B-2, Immobilizer 418, Vindicator and Acclamator
-Heavy Frigate Yard:
-Builds: Modified Strike Cruiser with Rocket Launchers, Candorrf VII Dreadnaughts(Dreadnaughts with Turbolasers replaced by Candorrf VII rocket launchers), VSD I, VSD II and Crimson Command VSD II
-Capital Shipyard:
-Builds: ISD I, ISD II with a build limit and a big maybe late era Bellator
Ground tech tree
-Barracks:
-Builds: Core 3 infantry(Stormtroopers, Scout Troopers and Plex Troopers), Specialist, Pirate Mercenaries, Twi'lek Mercenary Commando with build limit
-Light Vehicle Factory:
-Builds: Swamp Speeders, AT-ST, Chairot LAV and TIE Maulers
-Heavy Vehicle Factory:
-Builds: TX-130 Saber tank, LAAT/i, Pod Walker, TIE Crawler
-Advanced Vehicle Factory:
-Builds: AT-TE, and Limited AT-AT. max 3 or so AT-AT so you would have to consider where they are needed the most with a possible lifetime limit of 3
-Turbolaser Towers
-Shield Generators
-Tax Collection Agency
-Prison Camps since no Population will be on their side.
Eriadu Authority
Space Tech Tree:
-Light Frigate Factory Yard:
-Fighters: TIE Fighter, TIE Bomber, TIE Interceptor and Howlrunner
-Frigates: Lancer Frigate, Carrack Cruiser and Acclamators
-Heavy Frigate Yard:
-Builds: Strike Cruiser, Dreadnought, Venator, VSD I, VSD II and Modular Taskforce Carriers
-Capital Shipyard:
-Builds: ISD II, Dominator SD, Preator II, A stronger version of ISD II for higher cost and build time, and a late Era Night Hammer
Ground tech tree
-Barracks:
-Builds: Core 3 infantry, Elite Corps with the Navett skin, Granadiers with Navy Trooper Skin, and E-Web squads
-Light Vehicle Factory:
-Builds: AT-PT and AT-ST with Granade Launcher
-Heavy Vehicle Factory:
-Builds: 2-M Repulsorlift Tank, TIE Lancer Company SPMA-T, TIE Crawler and XR-85
-Advanced Vehicle Factory:
-Builds: AT-AT with reduced cost and build time to represent the surplus they had, AT-AA and A9 Floating Fortress
-Turbolaser Towers
-Hypervelocity Gun
-Shield Generators
-Governor's palace from base game instead of Tax Collection Agency. Suits EA much better.
-Prison Camps since no Population will be on their side.
Zsinj's Empire
Space Tech Tree:
-Light Frigate Factory Yard:
-Fighters: TIE Fighter, TIE Bomber, TIE Interceptor and TIE Raptor
-Frigates: CR90 Corellian Corvette, Nebulon B, Nebulon B-2, Immobilizer 418, Broadside Cruisers, Escort Carriers
-Heavy Frigate Yard:
-Builds: Dreadnaught, VSD I, VSD II
-Capital Shipyard:
-Builds: ISD I(With Raptors), ISD II(With Raptors), Dominator SD, late Era rebuilt Razer's Kiss(or Second death, whatever you want to call it)
Ground tech tree
-Barracks:
-Builds: Core 3 infantry, Specialists, Nightsisters, Raptor Troopers and Raptor Scouts
-Light Vehicle Factory:
-Builds: AT-PT, AT-ST, Chairot LAV and TIE Maulers
-Heavy Vehicle Factory:
-Builds: 2-M Repulsorlift Tank, IDT, Century Brigade
-Advanced Vehicle Factory:
-Builds: AT-AT, AT-AA and A6 Juggernaut
-Turbolaser Towers
-Hypervelocity Gun
-Shield Generators
-Zann Palace(renamed) from base game instead of Tax Collection Agency. As a reference for Zsinj's underground crime for his income
-Prison Camps since no Population will be on their side.
This way every warlord would be represented at properly with their preferred style in mind. Maldrood with the cheaper but more numerous forces, lacking the really heavy units, Eriadu Authority as the maldrood's polar oposite, lacking lighter units with focus on Heavy units and finally Zsinj as somewhere between the two, yet unique with lacking medium units, while his style also being represented.
We think, something like this would be the best representation for each warlord, while also making all of them unique.
There is absolutely nothing in common for any of them, yet they are all imperials.