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Is not the point, his worthlessly used, I mentioned it. Yes it was equipped with 144 fighters, but as already said it's a fact.ISD Executor class, it is not just a big ship with lots of guns.
And yet, as in real life, a carrier is only as good as the fighters it carries. If most SSDs couldn't be given a full fighter complement without sacrificing fighter support elsewhere, what's the point in calling it anything but a big ship with lots of guns?Most of the time SSDs were parked in orbit over important planets. In these situations it was likely that most of the local fighters were on surface bases rather than the SSD, so it didn't need to carry a thousand fighters, just provide an orbital pilot recovery and repair yard for the planetary fighters in case the system was attacked.
Hm.. you not correct about ISD Executor class, it is not just a big ship with lots of guns. Do not forget how many fighters were located on it as well as ground troops. Imperial command just worthlessly use them, they are also fairly expensive to operate (I mean not only game).
If you think about it you'll probably find most ships and space stations were destroyed by fighters compared to other means. And most SD sized and larger were destroyed by fighters.
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
What a pity I wouldn't be able to get Secutor with IR. Still nice to see I get new stuff to destroy.As for carriers/SDs comparison, it is not correct to compare real life situations. IRL the main reason for big ships with big guns loosing to carriers was not only the small aircrafts ability to carry very powerful weapons, but also ineffectiveness of guns at great ranges. But that's for guns. After WWII we never seen large scale naval combat so we can only assume that small aircrafts will dominate the battlefield, maybe iceans will be dominated by missile-carrying submarines and cruisers. Or not, who knows. As for space, Lucas was definitely inspired by WWII while creating space fights but there is major difference between space and naval combat. In space you don't have such thing as the horizon that was obstructing ship's line of sight and making it very difficult to shoot at long ranges with satisfying accuracy while in open space ithere is no horizon so the big ships with many guns seems like reasonable idea (ofcourse if you have FCS that can provide accurate shooting at great ranges).
But you do have entire new fields of difficulty for gunners firing at snubfighters. It's constantly mentioned how the larger guns can't track a snub(while if it DOES hit it kills it in one shot) and unlike naval warfare said snubs can attack from literally ANY angle and escape at any trajectory. SSDs in particular have limited fire arcs horizontally and to the rear due to their designs. Added to this is the extra capabilities of the snubs for TRD and other anti ship tactics. Gravity wells, solar irregularities, nebulae and asteroids all provide additional woes for gunnery.