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Author Topic: Abilities of Delta Squad...  (Read 3676 times)

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September 18, 2007, 07:27:04 PM

Offline Corey

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Abilities of Delta Squad...
« on: September 18, 2007, 07:27:04 PM »
Discuss the abilities of Delta Squad here. What do you think they should be?
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September 18, 2007, 07:42:15 PMReply #1

Offline Scarecrow63

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Re: Abilities of Delta Squad...
« Reply #1 on: September 18, 2007, 07:42:15 PM »
Probably a definite is the ability of explosives, like a thermal detonator or something

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September 19, 2007, 03:53:41 AMReply #2

Offline Slornie

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Re: Abilities of Delta Squad...
« Reply #2 on: September 19, 2007, 03:53:41 AM »
Sabotage on the Galactic Map leading to a mini missions.. Or just Sabotage :P
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September 19, 2007, 02:36:42 PMReply #3

Offline Kratas

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Re: Abilities of Delta Squad...
« Reply #3 on: September 19, 2007, 02:36:42 PM »
a power up like yoda's would be good ya lnow going crazy

September 19, 2007, 06:32:19 PMReply #4

Offline Scarecrow63

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Re: Abilities of Delta Squad...
« Reply #4 on: September 19, 2007, 06:32:19 PM »
Maybe stealth, and something where they could go up and use their little wrist-blade things
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September 19, 2007, 06:43:53 PMReply #5

Offline Corey

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Re: Abilities of Delta Squad...
« Reply #5 on: September 19, 2007, 06:43:53 PM »
The wrist blades thing is a no-go. We tried a bunch of stuff, but it won't work properly. Either way, do you really want to have to run up to a squad, target one guy, kill one guy, run back, and shoot? It's fine for an FPS, but this is an RTS.
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September 20, 2007, 12:05:15 PMReply #6

Offline Marko Dash

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Re: Abilities of Delta Squad...
« Reply #6 on: September 20, 2007, 12:05:15 PM »
they'd work well with the defiler's remote bomb, and a weapon switch to sniper and/or rocket. in galactic they need ether sabotage or assassinate hero abilities, they should definitely have galactic stealth.


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