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Author Topic: Know Thine Enemy  (Read 4973 times)

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April 29, 2014, 01:46:20 AM

Offline Revanchist

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Know Thine Enemy
« on: April 29, 2014, 01:46:20 AM »
I believe it was Sun Tzu who said "know yourself and your enemy and you need not fear the outcome of a hundred battles." With that in mind, I finally started FTGU as the NR. Just captured Fondor, actually. That being said, I have some questions/comments about the NR as a whole so far.

  • First, I must say that I love BACs. The firepower they bring to the table is amazing and PTW doesn't drain shields. They also have PT launchers, which is awesome. I don't think I will ever buy a Dreadnaught again.
  • There are several ships I am not sure are worth my buying, though. The Sacheen, for example: what is its use? What about the Corona?
  • I really want to like the MC-40, but I just can't see their use. Somebody prove me wrong.

  • Also, I have heard negative reports about the Majestic. As it is IMO a pretty neat looking ship, what exactly is the problem?

As I go I will probably be asking more questions.
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

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April 29, 2014, 05:40:32 AMReply #1

Offline Mat8876

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Re: Know Thine Enemy
« Reply #1 on: April 29, 2014, 05:40:32 AM »
  • There are several ships I am not sure are worth my buying, though. The Sacheen, for example: what is its use? What about the Corona?
  • I really want to like the MC-40, but I just can't see their use. Somebody prove me wrong.

  • Also, I have heard negative reports about the Majestic. As it is IMO a pretty neat looking ship, what exactly is the problem?
1. The sacheen isn't a great unit but you use it if a CR-90 is useless in battle if you need to take down corvettes rather than fighters and because of its Defender squadron which gives you help if you are attacked by fighters.
2.The corona is a light carrier so you can drop it in battle but unlike the Quasar (which isn't in the corona's era)it has 1 less fighter squads it's fighters are slightly weaker and the corona has better firepower.
3.The MC-40 is a very good unit but it is 3 pop which I really don't think it should be this puts it with competition with Victorys, Munificent and Chaf destroyers rather than 2 pop ships like the strike cruiser, Dreadnaught and the Nuruodo frigate.
4. The Majestic at one point had no fighters (before 2.1)and had little firepower compared to mark I star destroyer the problem with that was the MC-90 which could take on Mark I and made Mark II's a run for their money.

I hope this clears your queries.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

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April 29, 2014, 02:03:30 PMReply #2

Offline Revanchist

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Re: Know Thine Enemy
« Reply #2 on: April 29, 2014, 02:03:30 PM »
It does, thanks. As to the Majestic, the description says it had long-range weaponry. How does this translate Ingame? I could see myself using them if they had Praetor-esque range attacks.
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

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May 01, 2014, 01:09:02 PMReply #3

Offline Revanchist

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Re: Know Thine Enemy
« Reply #3 on: May 01, 2014, 01:09:02 PM »
Played some more yesterday, finally am pumping out some capital ships. Current thoughts/musings:

  • My love for the BAC keeps on growing; they are also great for hit-and-fade shipyard destruction (which also destroys the orbiting Golans). I don't know why anyone would build any other Heavy Frigates in Era 5.
  • if the BAC is the ultimate in space, the V-wing gets this medal for ground combat. They are amazing; better than the more infantry-oriented EotH AirStraekers. They are fast and heavily armored. Alone they make great scouts; together they can lay waste to armies. All of my planets will be getting at least one, if not 2 garrisons of these.
  • I can't say I really like MPTLs that much. In comparison to their IR counterparts, they are rather underwhelming. Especially is this the case when I can buy the much cheaper pseudo-artillery AAC-1 and the flying V-wings
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

Member of the Imperial Alignment


May 02, 2014, 05:56:51 PMReply #4

Offline jordanthejq12

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Re: Know Thine Enemy
« Reply #4 on: May 02, 2014, 05:56:51 PM »
Yeah, the MPTL was great in vanilla but is kinda outclassed here. AACs are much better--they're cheaper, faster, shielded, can gun down infantry at close range, can take on aircraft, and are every bit as powerful.

BACs are pretty much the NR's best non-capital. As far as capitals go, do not underestimate the MC80b. Pretty good value. Build some 90s too, but the Nebula is definitely their best ship.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

May 03, 2014, 01:36:14 AMReply #5

Offline Revanchist

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Re: Know Thine Enemy
« Reply #5 on: May 03, 2014, 01:36:14 AM »
Third play session today; built a Viscount. Time to win this game. Thoughts:

  • The Sacheen is one of my new favorite units. It is like the Carrack-class--small but deadly. They are great at hunting those annoying MTC spams. They can also run away into asteroid fields.
  • I wish Majestics were a point cheaper, or they were able to snipe like Praetors, because they are quite good ships. That being said, I will continue building and fielding them.
  • The New Republic is really weak on ground. I mean, other than the V-wing, the RAF, and the AAC-1 I can't really say I like any of their units. The Tracker is nice, but it is a command vehicle and not too combat capable. The T3 and T4 just don't seem to cut it for me; I would take a TIE Crawler or Droid Tank over one of them anytime.

I am now beginning to split my fleet up into two attack forces. One I shall name Mon Calamari's Might: it shall be made up solely of the Viscount, MC-80Bs, MC-90s, and MC-40As with corvette support. The other shall be all New Class warships (Endurance, Nebula, Majestic, Sacheen, Corona, BAC).
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

Member of the Imperial Alignment


May 03, 2014, 11:03:53 AMReply #6

Offline Carnivore Jacques

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Re: Know Thine Enemy
« Reply #6 on: May 03, 2014, 11:03:53 AM »
What's an RAF?

May 03, 2014, 11:40:29 AMReply #7

Offline Revanchist

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Re: Know Thine Enemy
« Reply #7 on: May 03, 2014, 11:40:29 AM »
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

Member of the Imperial Alignment


May 03, 2014, 01:47:53 PMReply #8

Offline jordanthejq12

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Re: Know Thine Enemy
« Reply #8 on: May 03, 2014, 01:47:53 PM »
I'm not a Tracker fan either. It does have Sensor Ping, which is useful for knocking out a power generator (send V-Wings to actually do it). Their transport role can be filled by HTTs, which do the job without cluttering the ground (and, IIRC, can carry light vehicles too). A situational unit, I would say. Same with the T-1B and T-2B. The T1's flak cannon is better at AA than the AAC, while the T2 has better shielding and is overall not a bad unit to mass, but neither packs overwhelming heat. Elsewhere, the NR doesn't have that strong of a ground lineup.
"Show the same loyalty you have in the past, Mandalore. If there is a Mandalorian crusade, let it be for something that will carry your people's memory into the future, so when the time comes when there are no more Mandalorians, than at least their honor will remain."
--Kreia, Knights of the Old Republic II: The Sith Lords

May 03, 2014, 03:33:47 PMReply #9

Offline Revanchist

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Re: Know Thine Enemy
« Reply #9 on: May 03, 2014, 03:33:47 PM »
I'm not a Tracker fan either. It does have Sensor Ping, which is useful for knocking out a power generator (send V-Wings to actually do it). Their transport role can be filled by HTTs, which do the job without cluttering the ground (and, IIRC, can carry light vehicles too). A situational unit, I would say. Same with the T-1B and T-2B. The T1's flak cannon is better at AA than the AAC, while the T2 has better shielding and is overall not a bad unit to mass, but neither packs overwhelming heat. Elsewhere, the NR doesn't have that strong of a ground lineup.

The Tracker can carry light vehicles too. Being a PA user I like the Tracker as it is similar to the Floating Fortress. It doesn't draw too much aggro, though, and is decent against vehicles when supported by RAFs and V-wings.
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

Member of the Imperial Alignment


May 25, 2014, 03:39:34 AMReply #10

Offline Prince Xizor

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Re: Know Thine Enemy
« Reply #10 on: May 25, 2014, 03:39:34 AM »
The problem I find with the Majestic is lack of weapons, Shields are great but the few heavy turbo lasers and ion canons make them ideal for taking ships like frigates head on. But I would never take on a capital ship with one or two though, Maybe a victory but that's it.
« Last Edit: May 25, 2014, 07:55:57 AM by Prince Xizor »

 

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