Total Members Voted: 7
0 Members and 2 Guests are viewing this topic.
Awesome must try this out, now I can play with my friends the PA vs IR thanks Blackout .
I'm planning to create 3 more maps atm:Pride of Yevetha: Map focusing on the Yevetha and their main capital ship, "Pride of Yevetha". Hoping to be able to edit code so one way to win is to Destroy the POY!Sovereign Showdown: Map focusing on the Imperial Remnant's Sovereign-Class. Hoping to be able to edit code so on way to win is to destroy the Sovereign-Class!Enclosing Empires: Imperial Faction's planet are all surrounding the New Republic that is stuck in the middle of their conflict(May include Yevetha!)That's all I have for now
I'm planning to create 3 more maps atm:Pride of Yevetha: Map focusing on the Yevetha and their main capital ship, "Pride of Yevetha". Hoping to be able to edit code so one way to win is to Destroy the POY!(Currently in Progress )Sovereign Showdown: Map focusing on the Imperial Remnant's Sovereign-Class. Hoping to be able to edit code so on way to win is to destroy the Sovereign-Class!(No Progress )Enclosing Empires: Imperial Faction's planet are all surrounding the New Republic that is stuck in the middle of their conflict(May include Yevetha!)(No Progress )That's all I have for now
Isn't Story Coding disabled in Multiplayer? Or do they still allow for specific win conditions?
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
Victory conditions, for both the human and AI players, are listed in the GC xml entry - although the vanilla multiplayer ones only use Galactic_All_Planets_Controlled. The conditions that I've found in other single player GCs include:Galactic_All_Planets_ControlledGalactic_Opponent_Controls_No_PlanetsGalactic_Super_Weapon_Destroys_Last_Enemy_PlanetGalactic_Super_Weapon_DestructionGalactic_Kill_Enemy_LeaderGalactic_Cycles_ElapsedGalactic_Control_Named_Planets
I appreciate the devs' time to look at my topic I just want to ask though, how would it be possible to change code to make it so when a specific unit dies(like the DS in Vanilla EaW), the faction who lost he unit would also lose entirely?
Would it be possible, and if so, do you know how to change FoC's files to make the Pride of Yevetha considered as the Super Weapon(Like the Death Star)?
If I were you I'd just try using those entries for testing and placing the Pride of Yevethas entry within them.
"Galactic_Kill_Pride_of_Yevetha"Smiley
Well if you mean by like instead of "Galactic_Super_Weapon_Destruction" I put "Galactic_Pride_of_Yevetha_Destruction", I've tried that but to no avail , but I will try "Galactic_Kill_Pride_of_Yevetha"
You can't just make up fields Kalo, that's something you put in a specific field, not a field in itself and you can't just try to make it one. The faction leader is already a thing and that's not a real line. You'd have to set the Pride of Yevetha as the faction leader in the Yevetha's code in Factions.xml and then use the Galactic_Kill_Enemy_Leader in Victory conditions. The game won't read it if you try to make up new XML lines.
ITT : Kalos wrong.