Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: New Sins DLC  (Read 5088 times)

0 Members and 1 Guest are viewing this topic.

May 21, 2013, 01:34:16 PM

Offline Kalo

  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 363
  • Approval: +31/-23
  • That Guy
    • View Profile

Codeuser says:
STUPID JFK

May 21, 2013, 01:36:16 PMReply #1

Offline Eclipse

  • Vice Admiral
  • ******
  • Posts: 350
  • Approval: +16/-5
  • My Eclipse has nothing to do with Force Unleashed.
    • View Profile
Re: New Sins DLC
« Reply #1 on: May 21, 2013, 01:36:16 PM »
Will this affect ascendacy? I mean people will buy the DLC and some will want to play ascendacy.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


May 21, 2013, 01:46:42 PMReply #2

Offline Kalo

  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 363
  • Approval: +31/-23
  • That Guy
    • View Profile
Re: New Sins DLC
« Reply #2 on: May 21, 2013, 01:46:42 PM »
Will this affect ascendacy? I mean people will buy the DLC and some will want to play ascendacy.


I've messaged Corey on STEAM and he hasn't replied. So, I doubt he even knows about it, meaning you'll have to wait a bit for a good answer on this. But if you want my opinion about the DLC itself? There's potential for it to actually increase the quality of Ascendancy. Mainly because DLC like this has a habit of doing things we couldn't do before, or allowing us to fake certain features we've deemed impossible before hand.

Codeuser says:
STUPID JFK

May 21, 2013, 01:58:34 PMReply #3

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: New Sins DLC
« Reply #3 on: May 21, 2013, 01:58:34 PM »
I haven't responded because I'm in class, but I saw this yesterday. I can't be sure about the actual functional implications of modding with this kind of DLC until its actually out. Ideally I'd like to make it so the mod is technically for Rebellion but owning the DLC won't hurt. As far as the actual content goes, I'm not impressed or inclined to take advantage of. Steam achievements are irrelevant. New research, planet types, objects, etc are all things that could or have been modded in. The only remotely interesting thing is the planet specialization, but even that seems like something we could have modded in until more info comes out. DLC like this tends to be more like a mod than Expansions, which give more structural changes allowing us to do more stuff.

Tl;dr: looks cool as DLC, shouldn't affect the mod.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


May 21, 2013, 02:54:53 PMReply #4

Offline tlmiller

  • Tester
  • Moff
  • *
  • Posts: 2,363
  • Approval: +56/-9
  • Don't turn around you moron, ATTACK!!!!!
    • View Profile
Re: New Sins DLC
« Reply #4 on: May 21, 2013, 02:54:53 PM »
I look forward to the DLC myself.  Just from a personal state of mind.
People should not be afraid of their government...governments should be afraid of their people.

May 21, 2013, 05:07:33 PMReply #5

Offline Senza

  • Vice Admiral
  • ******
  • Posts: 448
  • Approval: +8/-4
    • View Profile
Re: New Sins DLC
« Reply #5 on: May 21, 2013, 05:07:33 PM »
I'm mostly excited about the "Unlock the Dark History" part, will we FINALLY figure out what's chasing the Vasari?

May 21, 2013, 06:57:42 PMReply #6

Offline Kalo

  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 363
  • Approval: +31/-23
  • That Guy
    • View Profile
Re: New Sins DLC
« Reply #6 on: May 21, 2013, 06:57:42 PM »
I'm mostly excited about the "Unlock the Dark History" part, will we FINALLY figure out what's chasing the Vasari?

LOL BECAUSE IT'S TOTALLY NOT A 4TH FACTION.

Codeuser says:
STUPID JFK

May 23, 2013, 10:09:16 AMReply #7

Offline Lavo

  • Brevet Admiral
  • ****
  • Posts: 101
  • Approval: +8/-3
    • View Profile
Re: New Sins DLC
« Reply #7 on: May 23, 2013, 10:09:16 AM »
The DLC does include more planet research groups, which could potentially be useful to some modders, and some other new research modifiers iirc. The planet specialization could be nice, depending on moddable it is and what it actually does.

I'm mostly excited about the "Unlock the Dark History" part, will we FINALLY figure out what's chasing the Vasari?
Ha ha, enjoy waiting for Sins 2!

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!