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Author Topic: Future Factions (Split from Choose Your Side)  (Read 30424 times)

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December 17, 2012, 09:07:24 PM

Offline tlmiller

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Future Factions (Split from Choose Your Side)
« on: December 17, 2012, 09:07:24 PM »
I know not at initial release, but any plans to do the PA in Ascendancy?
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December 17, 2012, 10:36:01 PMReply #1

Offline Corey

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« Reply #1 on: December 17, 2012, 10:36:01 PM »
There's about 3 factions we're deciding between for the first added faction, one of which is the Pentastar.
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December 18, 2012, 02:49:45 PMReply #2

Offline tlmiller

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« Reply #2 on: December 18, 2012, 02:49:45 PM »
Sweet.  I may end up sucking up my hatred of digital distribution and purchase anyway then.
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December 19, 2012, 04:45:55 PMReply #3

Offline Lord Xizer

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« Reply #3 on: December 19, 2012, 04:45:55 PM »
Neat, I'll have to get on board this too. It will be interesting to see the PA in Ascendancy if they make the cut.
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December 21, 2012, 12:05:03 PMReply #4

Offline tlmiller

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« Reply #4 on: December 21, 2012, 12:05:03 PM »
Now that I'm playing the game, question.  Is the mod going to affect what type of starbases you can build at the varying planets like ICW?  IE - at Coruscant, you can ONLY build frigate shipyards, not the cap ship yards?  Or is there no way to mod that if you have sufficient...ummmm...whatever spaces (I can't think of what they're called).
People should not be afraid of their government...governments should be afraid of their people.

December 21, 2012, 07:05:19 PMReply #5

Offline Lord Xizer

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« Reply #5 on: December 21, 2012, 07:05:19 PM »
That question is also on my mind.
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December 22, 2012, 03:30:47 PMReply #6

Offline Corey

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« Reply #6 on: December 22, 2012, 03:30:47 PM »
Planets are basically coded by type, not by individual planet name. The primary differences between planets are number of slots, so the types of structures you can build won't be limited on a planet by planet basis.
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December 23, 2012, 10:47:40 AMReply #7

Offline Lord Xizer

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« Reply #7 on: December 23, 2012, 10:47:40 AM »
Oh, I see
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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December 30, 2012, 12:03:58 AMReply #8

Offline Kalo

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« Reply #8 on: December 30, 2012, 12:03:58 AM »
Neat, I'll have to get on board this too. It will be interesting to see the PA in Ascendancy if they make the cut.

Same here. Only because I want a player to load up the mod and actually make a more conscious decision about who he's playing. Imagine (This is just stuff I want to see personally. There's no guarantee anything I'm about to say will actually be in the mod.) loading up and seeing the Three you all know and love (Or two, if you're new to us.). And then, you can select the PA, the Ssi Ruuvi, stuff like that. I get all giddy every time I think about the idea.

Codeuser says:
STUPID JFK

December 30, 2012, 12:05:38 AMReply #9

Offline Lord Xizer

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« Reply #9 on: December 30, 2012, 12:05:38 AM »
That would be most interesting indeed Kalo
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December 30, 2012, 12:29:24 AMReply #10

Offline Corey

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« Reply #10 on: December 30, 2012, 12:29:24 AM »
Same here. Only because I want a player to load up the mod and actually make a more conscious decision about who he's playing. Imagine (This is just stuff I want to see personally. There's no guarantee anything I'm about to say will actually be in the mod.) loading up and seeing the Three you all know and love (Or two, if you're new to us.). And then, you can select the PA, the Ssi Ruuvi, stuff like that. I get all giddy every time I think about the idea.

See, that's the thing that makes me unsure of whether the PA is the best choice for a fourth faction if we're going for more diversity. At least compared to some of the other options. There's a few key differences between them and the IR, and I think it's doable, but at the core they're still pretty similar and would have a lot of overlap, including in their ship roster.
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December 30, 2012, 12:57:42 AMReply #11

Offline Revanchist

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« Reply #11 on: December 30, 2012, 12:57:42 AM »
I agree about the PA, especially when there are more different factions (Ssi Ruuvi [ENTCHMENT] and the Vong in particular). Perhaps the PA and IR could be a Loyalist/Rebel thing, or a Game Altering research development (opening up an entirely different set of techs/ships depending on which path you choose, as well as altering your relations with other factions). The IR could be a more War-Oriented faction, with bigger, stronger ships, the choice of two Titans, but terrible diplomacy. The PA could have more support-oriented ships, only have one type of Titan (perhaps a Vengeance SSD) with a maximum build limit of two at a time, but have better diplomatic abilities.
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December 30, 2012, 01:49:57 AMReply #12

Offline Lavo

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« Reply #12 on: December 30, 2012, 01:49:57 AM »
If anything, the PA and IR having similar a core would be a good thing; they could be an easy diversification to the mod without having to make a major RAM sacrifice. Further, seeing how the PA was different from the IR in SW proper, the major differences could be in technology/research. Perhaps say, thanks to the Muun influence and other factors, they could have much more economic/diplomatic research than the Imperials. With Sins one of it's strongest points is that ships and structures aren't the only defining parts of a faction; research and technology also play a large role. Plus, thanks to Rebellion itself, Revanchist's idea of locking out a player from one or two tech paths is quite possible thanks to fully functional legacy code from SD's original faction setup idea.

December 30, 2012, 10:16:12 PMReply #13

Offline Corey

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« Reply #13 on: December 30, 2012, 10:16:12 PM »
I've never just been concerned about the ships for it, I just don't think even with that stronger emphasis on economics and such it'd be as interesting as the Ssi-Ruuvi or another group would be.
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December 30, 2012, 10:22:24 PMReply #14

Offline tlmiller

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« Reply #14 on: December 30, 2012, 10:22:24 PM »
As long as you can make Venators and Preators with the IR, I can survive without the PA.
People should not be afraid of their government...governments should be afraid of their people.

December 30, 2012, 10:54:12 PMReply #15

Offline Corey

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« Reply #15 on: December 30, 2012, 10:54:12 PM »
They won't have either. We don't want to overload on redundant units where they aren't necessary because of memory limitations within the game, and we wanted to reduce the overlap in case we do ever do the PA (which we probably will anyways, eventually). Also the Venator would need a new skin and screw that shit. If we ever add a unit to the Praetor's role for the IR it's probably more likely to be the Allegiance.
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December 31, 2012, 12:12:05 AMReply #16

Offline tlmiller

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« Reply #16 on: December 31, 2012, 12:12:05 AM »
In that case, we definitely need the PA.  I much prefer the look of the Praetor to the Allegiance.  :D
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December 31, 2012, 01:18:13 AMReply #17

Offline Lord Xizer

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Re: Future Factions (Split from Choose Your Side)
« Reply #17 on: December 31, 2012, 01:18:13 AM »
It'd be nice to see the Yevetha too, I'm quite fond of the Thrustships.
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December 31, 2012, 02:08:26 AMReply #18

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Re: Future Factions (Split from Choose Your Side)
« Reply #18 on: December 31, 2012, 02:08:26 AM »
I don't think we'll ever do the Yevetha in this. Maybe Thrustships as the indigenous units around N'zoth and such but beyond that there really isn't enough there.
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December 31, 2012, 05:13:58 AMReply #19

Offline Lord Xizer

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Re: Future Factions (Split from Choose Your Side)
« Reply #19 on: December 31, 2012, 05:13:58 AM »
Very well. it's true they didn't have a lot of variety in the EU but they were interesting. The indigenous ship thing would be a cool idea definitely.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

 

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