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Author Topic: Imperial Remnant Unit List  (Read 51777 times)

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January 19, 2014, 03:31:40 PMReply #100

Offline tlmiller

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Re: Imperial Remnant Unit List
« Reply #100 on: January 19, 2014, 03:31:40 PM »
You need a 4th faction.  In fact, I think you need a 4th and 5th faction.  Maybe a 6th too.  :D
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January 19, 2014, 04:51:03 PMReply #101

Offline Revanchist

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Re: Imperial Remnant Unit List
« Reply #101 on: January 19, 2014, 04:51:03 PM »
Where's the Galaxy Gun progress??
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January 19, 2014, 04:59:10 PMReply #102

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Re: Imperial Remnant Unit List
« Reply #102 on: January 19, 2014, 04:59:10 PM »
I'd left most of the structures off of these lists. I just added it, but considering we've shown it ingame it's not overly surprising that it's done.
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April 04, 2014, 01:54:25 AMReply #103

Offline Thrashia

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Re: Imperial Remnant Unit List
« Reply #103 on: April 04, 2014, 01:54:25 AM »
Keep up the good work Corey & Co. I fully wish to see Ascendancy take off!
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April 04, 2014, 04:06:45 AMReply #104

Offline Lord Xizer

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Re: Imperial Remnant Unit List
« Reply #104 on: April 04, 2014, 04:06:45 AM »
You need a 4th faction.  In fact, I think you need a 4th and 5th faction.  Maybe a 6th too.  :D

Well this was once the case as in old AoW you had the Hapans, Yevethans and Warlords in addition to the NR, IR, EotH and PA all with active AI...the game couldn't take it, crashes were frequent and it was determined to run fewer active factions for that reason. If it were possible without neg effects I'd say give all factions playability and active AI but sadly it's just not feesible.
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April 04, 2014, 04:31:25 AMReply #105

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Re: Imperial Remnant Unit List
« Reply #105 on: April 04, 2014, 04:31:25 AM »
This is Ascendancy, Xizer, not ICW.
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April 04, 2014, 03:38:28 PMReply #106

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Re: Imperial Remnant Unit List
« Reply #106 on: April 04, 2014, 03:38:28 PM »
This is Ascendancy, Xizer, not ICW.

Ah! That is right! Then I suppose it is possible!
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April 04, 2014, 05:30:22 PMReply #107

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Re: Imperial Remnant Unit List
« Reply #107 on: April 04, 2014, 05:30:22 PM »
The problem will be fleshing out minor factions like the Yvetha.  We're only aware of a few types of ships other than their Executor they had.

Also I don't foresee the PA being unique enough to be in this mod.  With no ground combat and no heros, there's simply not enough canonically to distinguish them from the Empire proper to bother, IMO.
People should not be afraid of their government...governments should be afraid of their people.

April 04, 2014, 06:24:58 PMReply #108

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Re: Imperial Remnant Unit List
« Reply #108 on: April 04, 2014, 06:24:58 PM »
I know this is probably a stupid question. But what exactly is this ascension game? Is it like EaW? What is the host game?
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April 04, 2014, 06:56:53 PMReply #109

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Re: Imperial Remnant Unit List
« Reply #109 on: April 04, 2014, 06:56:53 PM »
I know this is probably a stupid question. But what exactly is this ascension game? Is it like EaW? What is the host game?

It's a mod for Sins of a Solar Empire:  Rebellion.
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June 01, 2014, 06:33:48 AMReply #110

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Re: Imperial Remnant Unit List
« Reply #110 on: June 01, 2014, 06:33:48 AM »
I bet it has already been asked, but why no eclipse?

June 02, 2014, 09:05:44 AMReply #111

Offline Waffle Wagon

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Re: Imperial Remnant Unit List
« Reply #111 on: June 02, 2014, 09:05:44 AM »
Unlike the Sovereign, only one Eclipse-class vessel was ever built as the emperor's flagship. Hence, the Eclipse would have to be some sort of hero unit that can only be built once, and as far as I know heroes will not be appearing in Ascendancy.

June 02, 2014, 09:52:15 AMReply #112

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Re: Imperial Remnant Unit List
« Reply #112 on: June 02, 2014, 09:52:15 AM »
Pretty much. Having both the Sovereign and the Eclipse would be entirely redundant, so we had to pick one. The Sovereign has lower expectations of power, so we can make more tradeoffs with the Executor, it's (in our opinion) better looking, and considering that to some extent the Remnant is supposed to represent all of the Imperial subgroups, and many games will have them fighting each other, we prefer to have as little as possible that directly identifies them with one person.
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June 09, 2014, 12:32:35 PMReply #113

Offline Dark_Ansem

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Re: Imperial Remnant Unit List
« Reply #113 on: June 09, 2014, 12:32:35 PM »
the 4x mod does introduce the concept of heroes tho, as the Star Trek Armada mod does.

June 09, 2014, 01:16:45 PMReply #114

Offline Corey

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Re: Imperial Remnant Unit List
« Reply #114 on: June 09, 2014, 01:16:45 PM »
We know. The reason we're most likely not going to have any heroes has absolutely nothing to do with whether it's technically possible, it's because while they sound like a cool extra feature, more is not always better and  we're not sure that they're actually good for gameplay.
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June 09, 2014, 02:52:31 PMReply #115

Offline Dark_Ansem

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Re: Imperial Remnant Unit List
« Reply #115 on: June 09, 2014, 02:52:31 PM »
Ah.
well, I just hoped so because I am an Eclipse fan :) your decision is the one that matters tho.

June 22, 2014, 03:53:24 PMReply #116

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Re: Imperial Remnant Unit List
« Reply #116 on: June 22, 2014, 03:53:24 PM »
may I ask why we won't see some units such as the Star Home or the Allegiance star destroyer?

June 22, 2014, 04:21:34 PMReply #117

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Re: Imperial Remnant Unit List
« Reply #117 on: June 22, 2014, 04:21:34 PM »
For one thing, the Star Home is strictly Hapan, and we haven't really said anything about them except for a pun a recently made.  As for the Allegiance, it fills the same role as the Praetor II does, but the Praetor II was decided to be the better choice because it fits the gap between ISDII and Executor/Sovereign better, and to a lesser extent because we already had the unit in ICW.
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June 22, 2014, 07:40:32 PMReply #118

Offline tlmiller

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Re: Imperial Remnant Unit List
« Reply #118 on: June 22, 2014, 07:40:32 PM »
For one thing, the Star Home is strictly Hapan, and we haven't really said anything about them except for a pun a recently made.  As for the Allegiance, it fills the same role as the Praetor II does, but the Praetor II was decided to be the better choice because it fits the gap between ISDII and Executor/Sovereign better, and to a lesser extent because we already had the unit in ICW.

What about the fact that it's better looking?  Doesn't that have any affect?
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June 22, 2014, 09:24:35 PMReply #119

Offline Corey

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Re: Imperial Remnant Unit List
« Reply #119 on: June 22, 2014, 09:24:35 PM »
Yeah, that's part of it. Definitely why we went with the Nebula over the RSD... .Although in that case the Nebula was also much more canonically prominent as well.
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