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To kick it off, Corey I thought you were going to give the AI (and player?) capital shipyards to begin GCs. This doesn't seem to have carried over from the beta (I remember it being in place in patch 5).
I'm not sure how I feel about the complete fog of war reveal in all space battles now. It makes player assaults a bit easier, you can send in a single vanguard unit then pick exactly where to hype in the rest of your forces too easily.
They did, it just may not be on every planet.
This isn't something we actually did. The game decides to do it when certain parameters happen.
Well first, I'm not sure why the addition of Kuat to the GC map would necessitate the removal of Bilbringi. I'm not sure that it's a BAD thing for the NR to benefit from four initial capital shipyards. The player can't leverage that early anyway due to money limits, and the NR AI would waste time by building Golans all the way back there at Sluis Van. And in this era, the NR IS supposed to be the dominant force in the galaxy...
If you're trying to keep the number readily available to the IR early lower, then the removal of Ord Trasi could be done to balance that.
I would agree that Bilbringi is positioned well for the IR to take and hold from the NR, BUT it's also susceptible to attack by the EotH. It easily can become a flashpoint for all three factions to fight over, which is something the IR player should keep in mind. I would argue that for the IR, fortifying and holding Borosk from the EotH is a nicer way to seal off that flank, then driving down Levian Two -> Champala -> Chandrila -> Kuat would be a nice spearpoint into the Inner Rim. Especially if the player is aware of the KDY bonus. I've previously viewed Kuat and Coruscant together as a mini-objective. When I know I'm stable enough in the back end of my empire then I feel ready to drive into the Inner Rim and pour resources to hold my position there. As the IR you COULD skirt around the outer and middle rim before driving towards the Core but that doesn't seem like them. That seems more like a silly Rebel thing to do.
So Disra was never added to era 5 as a separate hero right? Well, in the XMLs it looks like the Relentless was intended to offer a price reduction bonus? That's not the case in-game, nor is it mentioned in the manual. So was it simply abandoned?
Yeah, their galactic AI was disabled. IF you remember from the last week or two of the beta, there was the huge spike in control freeze occurances in AoW because there was simply too much going on, and the Warlord AI removal was one of the three main changes I made to counteract it.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
i just have one big suggestion i guess, glizeans are (at the moment) EXTREAMLY OVERPOWERED... they basically can walk over turbo-laser towers and atats probably at the same time and win. plus they shoot lasers not "rail guns" so it would be cool if you perhaps give them a different weapon effect . otherwise the Empire of the Hand is AWESOMEEdit Probs shoulda put this in the questions and comments for 2.0 sorry Edit number two - just to clarify im referring to a group of glizeans (3) not a single one