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You mean planets, units, heroes or all of the aforementioned?(incidentally Kalo what is your avatar of?)
That would be AMAZINGLY fun, but because of the xxx-day bug, would never be able to complete it.
Just a quick update on this, we've started creating the one planet starts GC. 50 planets, and the starts are Carida, Bothawui and Nirauan. The planets get significantly more difficult to take the farther out from your starting planet that you go, with a few surprises along the way.
We're still open to the possibilities of more GCs for 2.0 and beyond, so keep the ideas coming.
Another idea, but one I don't have much knowledge of, is have a GC based on the Restored Empire story. It seems all their units exist in the mod already, and its set in the mods timeline.
Would the Restored Empire be a minor faction then, since they technically opposed the IR(or at least the leadership) and really only had enough ships to take down 5 ISDs. Their whole goal was a coup since they lacked the might to truly be a power unto themselves. I doubt they'd be a galactic threat.
One of the main problems with the Ssi Ruuk is that they're dinosaurs. Not the easiest model to make sadly.
Also, I don't recall any description of their units other than a cruiser/carrier and fighters, and infantry. I don't recall them having any land vehicles or anything else. Also I believe only like two of their planets were named. And the biggest thing about the Ssi-Ruuk is that they entomb their prisoners. Without that ability/aspect to their gameplay, how different are they really from other factions? I don't think they're interesting enough to include in the mod, as the team would have to flesh them out completely, even more so than the EtoH. And the Chiss/EtoH (I consider them one) are much more interesting and cooler...