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For 1.0, basically everything had a deathclone,
why do most new/redone units have no death clones and do you plan on doing death clones for them and if so when?
The real problem here, though, is that I'm on Windows 7 and no matter what I do I can't get any version of 3ds MAX that can actually export into ALAMO Format to work on my computer.
They were all done within a months time. I had to rush like 75% of them and I only spent any real time on really large and major ships.
So basically you guys could do it, but you'd have to redo all the units that are new/redone? and well Corey yes the death clones in 1.0 were unrealistic but its rather unrealistic when ships instantaneously vaporize too...Im not really asking for you guys to do them its more of a, when do you guys think your gonna be done all the important shtuff enough to bother improving the game in these minor aesthetic areas?
So your not planning on doing them ever?
So apparently we're doing this now.
Kalo volunteered. The problem was with having me do it, not if Kalo wanted to do it. He technically hasn't been on the team (EaW branch of it at least) basically since 1.1, which is why I wasn't counting him.
Any smaller ship just disappears into a cloud of small fragments and debris due to huge explosions of missiles and energy beams that rip it apart.