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Author Topic: Flat landing zones pleasee  (Read 2393 times)

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March 01, 2012, 02:07:54 PM

Offline Senza

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Flat landing zones pleasee
« on: March 01, 2012, 02:07:54 PM »
I've noticed a lot of times in this mod I'll have bumpy terrain at a landing zone, which doesn't really make sense for a landing zone, and also often causes units to become stuck in the terrain, making them unable to move for the duration of the battle.

March 01, 2012, 02:43:18 PMReply #1

Offline Corey

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Re: Flat landing zones pleasee
« Reply #1 on: March 01, 2012, 02:43:18 PM »
Can you provide examples of where this is happening? We're not going through and redoing 71 land maps, and I've never had a problem with them. EaW movement isn't based on the game deciding where you can and can't go, it's not based on the terrain itself at all, it's painted on by the mapper, so if units are getting stuck somewhere that just means people are somehow landing units on impassable terrain and we just need to adjust the passability. An AT-AT could walk straight up a wall if we let it.

Besides, they aren't supposed to be some official designated landing zone. It's not like a planet has a sign that says "invade here". Reality is a bumpy place.
« Last Edit: March 01, 2012, 02:45:23 PM by Corey »
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March 01, 2012, 02:45:01 PMReply #2

Offline Senza

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Re: Flat landing zones pleasee
« Reply #2 on: March 01, 2012, 02:45:01 PM »
Alright, I'll start compiling a list of planets and locations as it happens to me.

March 01, 2012, 04:13:31 PMReply #3

Offline tlmiller

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Re: Flat landing zones pleasee
« Reply #3 on: March 01, 2012, 04:13:31 PM »
I've had this happen a couple times myself.  AT-AT's toward the edge of a landing zone will become stuck unable to move.

Unfortunately, I didn't keep any record of it either.  If I see it again, I'll also post.
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March 01, 2012, 04:24:18 PMReply #4

Offline Enceladus

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Re: Flat landing zones pleasee
« Reply #4 on: March 01, 2012, 04:24:18 PM »
If possible, take a picture of where the unit is stuck, makes it a lot easier to fix since in the map editor there is no way of knowing where the landing circle actually is in relation to the point.


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March 01, 2012, 05:03:33 PMReply #5

Offline Senza

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Re: Flat landing zones pleasee
« Reply #5 on: March 01, 2012, 05:03:33 PM »
If possible, take a picture of where the unit is stuck, makes it a lot easier to fix since in the map editor there is no way of knowing where the landing circle actually is in relation to the point.

Ahhh, that makes sense. I'll try to take a screenie.

 

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