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Author Topic: Multiplayer Skirmish balancing?  (Read 1391 times)

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July 02, 2011, 09:58:52 PM

Offline knorssman

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Multiplayer Skirmish balancing?
« on: July 02, 2011, 09:58:52 PM »
i have been playing the mod in LAN with my 3 brothers doing space skirmishes, and it seems that balance is off because carrak cruisers can fire weapon from both sides on their target and only cost 1000 when the cheapest empire of the hand frigate is 2000, i know clawcraft are better than ties but is that what they are supposed to rely on? i haven't played as the new republic much but when my brother plays as them in skirmish he has yet to beat me when i play as the imperial remnant

i'm just inquiring on this subject i know allot of the focus of the mod is on the single player campaign so do you guys just recomend sticking with that because multiplayer balancing takes too much effort?

 

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