0 Members and 3 Guests are viewing this topic.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
I know this is probably intended to be played multiplayer however as someone who frequently practices with ai skirmish i have a few things to say. First of all, i like how the game has been accelerated everything from combat to resource collection takes a fraction of the time, but if it is possible can we change base upgrades from sitting in the ship build queue? When you are sitting on resources you could be using to build ships nothing is more frustrating than waiting for your base to upgrade, hell if its an odd team map 1 imp vs 2 rebel you can get obliterated waiting for your base to finish, 2 increase the range of the repair module not by much but enough so that you don't have to have units huddling around the station, also give them the ability to repair ruined hard points so that they actually have a use? also Give the main base the ability to repair as well and have the rate grow as the base gains levels? i mean its a star base if anything they should have damage control crews, last but not least the space AI... its horrendous 2 hard AI's and I steamrolled them in 10 mins. I know the rebellion is not the most powerful of factions but i expected a better fight than that. I will be editing this post as go along stay tuned.
Considering that I made the station upgrades go into the upgrades queue several months ago...In any case, Dre, where did you get Imperial Civil War? I know you have the Fall of the Republic minimod V2 as I made sure you got it yesterday, however I'm 100% sure that no version of Imperial Civil War is even uploaded, or has been for months.
but if it is possible can we change base upgrades from sitting in the ship build queue?
2 increase the range of the repair module not by much but enough so that you don't have to have units huddling around the station,
also give them the ability to repair ruined hard points so that they actually have a use?
Give the main base the ability to repair as well and have the rate grow as the base gains levels?
AI... its horrendous 2 hard AI's and I steamrolled them in 10 mins. I know the rebellion is not the most powerful of factions
For the repair, in the Star Trek: Federation at War all units have a self repair ability. If starbases have damage control, so do starships. Maybe we should give Capital Ships the ability to repair themselves.
can we take battleships out of play via hyperspace? I mean it is a game however im also pretty sure that if a ISD Victory class takes a beating they would run if they had the chance, make it a skill attached to the engines so that if the engines are shot they cant run...i don't know if it is possible but it would add tactical options to battle other than destroy shield generators then beat the hell out of it...
save for infantry being individually selected.