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Author Topic: Super Star Destroyers  (Read 59429 times)

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September 14, 2007, 01:04:36 PMReply #160

Offline ItchyTasty

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Re: Super Star Destroyers
« Reply #160 on: September 14, 2007, 01:04:36 PM »
fantastic. I'm currently using the executor model from the Conflict in Space mod it sports 25 targetable and 2 hidden hardpoints. It works quite nicely, Ive seen other mods using more.


September 14, 2007, 10:20:36 PMReply #161

Offline Scarecrow63

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Re: Super Star Destroyers
« Reply #161 on: September 14, 2007, 10:20:36 PM »
Will the Executor have more than one hangar?
Isn't in the bath, he prefers the shower

September 15, 2007, 01:56:43 AMReply #162

Offline Meyer

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Re: Super Star Destroyers
« Reply #162 on: September 15, 2007, 01:56:43 AM »
I sure hope it has.

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September 15, 2007, 07:13:06 PMReply #163

Offline Scarecrow63

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Re: Super Star Destroyers
« Reply #163 on: September 15, 2007, 07:13:06 PM »
ty, ill screenie when i get 1337

and more than one hangar would make sense on a ship of that size, be annoying if they killed one hardpoint and there goes your fighters
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