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Thrawn's Revenge
Imperial Civil War [Empire at War]
Discussion, Suggestions & Feedback
Super Star Destroyers
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Topic: Super Star Destroyers (Read 59422 times)
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September 14, 2007, 01:04:36 PM
Reply #160
ItchyTasty
Stormtrooper
Posts: 6
Approval: +0/-0
Re: Super Star Destroyers
«
Reply #160 on:
September 14, 2007, 01:04:36 PM »
Quote
fantastic. I'm currently using the executor model from the Conflict in Space mod it sports 25 targetable and 2 hidden hardpoints. It works quite nicely, Ive seen other mods using more.
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September 14, 2007, 10:20:36 PM
Reply #161
Scarecrow63
Former Mod Team Member
Moff
Posts: 1,891
Approval: +37/-30
In internet speak, vowels are the first casualty
Re: Super Star Destroyers
«
Reply #161 on:
September 14, 2007, 10:20:36 PM »
Quote
Will the Executor have more than one hangar?
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Isn't in the bath, he prefers the shower
September 15, 2007, 01:56:43 AM
Reply #162
Meyer
Grand Moff
Posts: 4,152
Approval: +69/-2
Do-ro'ik vong pratte!
Re: Super Star Destroyers
«
Reply #162 on:
September 15, 2007, 01:56:43 AM »
Quote
I sure hope it has.
And Scarecrow63 gongratulations for making 1000 posts.
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I reject your canon and substitute my own!
September 15, 2007, 07:13:06 PM
Reply #163
Scarecrow63
Former Mod Team Member
Moff
Posts: 1,891
Approval: +37/-30
In internet speak, vowels are the first casualty
Re: Super Star Destroyers
«
Reply #163 on:
September 15, 2007, 07:13:06 PM »
Quote
ty, ill screenie when i get 1337
and more than one hangar would make sense on a ship of that size, be annoying if they killed one hardpoint and there goes your fighters
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Thrawn's Revenge
Imperial Civil War [Empire at War]
Discussion, Suggestions & Feedback
Super Star Destroyers
Those working on this mod do so in their own free time and for no pay.
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