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Messages - StormSchutze

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1
Thank you for your reply, Corey. I suspected as much.

Will get the Steam version as soon as I can.

2
EAW Gold GoG version;
TR 2.2.3;

Playing Empire's End as IR


1. During an attack on Fondor my Interdictor got stuck in an asteroid field and it was impossible to move it (the fleet was auto-deployed, no initially-spawning unit was selected prior to attacking)
A screenshot is included.
https://imgur.com/a/UyR02sz

2. When commanding AT-ATs to Attack Move on a NR Mining facility, the walker stops dead and doesn't move. It's as if it was trying to open fire but is out of range but does nothing to actually get into range either. It happened during at least 2-3 land battles. This only seems to happen with this specific building for some reason.

3. During certain space battles with the player as the defender, the NR AI spawns new units in ther initial insertion point and does not move them towards the player's forces. They just linger in the back and do nothing until attacked or until the AI decides to retreat. The initial wave of ships acts normally and proceeds towards the space station to attack, it's some of the reinforcements that seem to stay put. The specific unit types affected by this behaviour were MC80 Home One Type and Dauntless Heavy Cruiser.

4. My save somehow got corrupted after switching from era 2 to era 3:

-the game was working fine but as I started to approach 1.500 population it suddenly got very laggy and then as suddenly it returned to normal. Was that unit overflow or something? Eriadu and the Hapans were already gone at that point and the NR was nearly finished with like 4 planets left.
-due to some weird bug all of my saves from the past several hours (when the game got super laggy) got corrupted and would crash upon loading. I do remember killing the process at some point during loading as it was taking ages and I thought the game froze. Could this be the cause behind the save corruption?

So far, I have been unable to finish either one of my 2 playthroughs on the GoG version, but still had tons of fun playing the new TR. Besides that, I have actually noticed a considerabe improvement in the overall stability of the mod, despite not having any steam-only patches for EaW. Keep up the good work guys.

3
EAW Gold GoG version;
TR 2.2.3;

Playing Empire's End as IR
Specs:
i7-7700
GeForce GTX 1060 6GB
16 GB RAM
1TB HDD 7200RPM

1. I get a consistent, repeatable crash during a space battle on Bothawui.

The NR has multiple starfighter wings, MC80 Home One type, couple Dauntless cruisers and other smaller units, a Golan III and an Empress station, while I deploy Isard's SSD, 6-7 lancets, 2 normal ISDs and a wing of Tie Defenders.

At the beginning the game works fine but after a couple minutes it starts stuttering more and more and then it just freezes. I reloaded the save like 10 times and it happened every time I tried. I was only able to overcome this issue by retreating my fleet and coming back later, the enemy removed some units from the planet by then.

2. A minor issue - sometimes  only one enemy fleet is approaching but I still get several warnings about it.

I was having crashing issues on my first playthrought on 2.2, so much so that my game became unplayable at some point because it would always crash. 2.2.3 is however significantly more stable for me than the previous versions. The performance on the galaxy map has improved significantly as well.

I would also like to ask whether the Steam version is any better in that regard? Could getting EaW on Steam resolve some of these stability issues?





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