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The Lounge / From the dead
« on: January 27, 2018, 02:19:40 PM »
Showing up after a 6 month hiatus in Star Wars, needing to re calibrate oneself's brain. Ever happen to one of you guys?
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I can. Never was a fan of his music. Any of it. While some of it I can tolerate listening to, I would never intentionally listen to anything of his. With the Beatles, solo, or other. Pre-Sabbath/AC-DC/Sex Pistols/Ram Jam/etc. I hate "rock" music (blues & jazz on the other hand...).
Atlhough obviously he will go down in history as one of the greatest...my personal feeling is his music was crap. Can't say I ever knew anything about the man beyond "he founded the Beatles".
He's pretty well known as having been an abusive prick anyways.
a world devastator named "Fluffy"
your fine.
mine would be the Fist of Justice standalone SSD. 23 Km long, it incorporates design features from Knight Hammer(stealth armor and reduced crew), Eclipse(extra heavy armor,same basic look, just 6 Km longer, with a laser with capabilities of the DS2 laser), and the World Devastators(eating ability and produces swarms of fighters and war material). produced in the outer rim, in the unknown regions, it would serve as the base for Palpatine's last stand, had he not been taken down for good in shadow hand. only 30% complete, and with no more support from the empire, construction was halt, and the ship was scraped. Material and Resources eventually were used to fund the Krayt Empire after the fall of the Fels in 130 ABY
The problem as I see it is that pirate factions in Legends lore aren't interested in capturing and controlling territory the way the warlords and other factions are - they are pirates, not would-be governments. I wasn't a fan of the Zann Consortium for the same reason; at most, criminal groups control a planet or two that they use as a home base (like the Invids), but these are never important planets with significant industry or populations.
Pirate groups are also never that powerful in terms of available fleets, certainly not enough to compete with proper navies - the Invids were one of the strongest we've seen and they had a grand total of one ISD2 and assorted smaller ships, while the Cavrilhu pirates later are stated to be a large band but to attack the Chimaera they couldn't muster more than a Kaloth "battlecruiser" a fifth the ISD's size and a handful of Corellian gunships and heavy fighters.
The only game I've felt really got pirate factions right was Distant Worlds - you fight, infiltrate, extort and hire your ships as mercenaries to make money. You build up criminal rings on planets owned by other proper empires, stealing much of their income, but your shipyards and bases are out in deep space and vulnerable if located. You CAN decide to start taking over planets you have built up operations on to a sufficient level, but once you do, you stop being treated like a pirate faction and now count among the empires. FoC's corruption mechanic was a step in this direction, but it was too simplistic and the ZC remained too focused on direct conquest and large-scale engagements.
I can completely agree with that, a total waste of a potentially brilliant character that could've reunited (and maybe lead) the Empire. Maybe in some pre-TFA post-TLJ story it could be pretty neat, she could be the leader of another Imperial splinter group, or even have lead the First Order before TFA.
It's not a competition. Egregious spanning will be tackled by moderators.
EDIT: Pretty sure this list is still accurate: http://thrawnsrevenge.com/forums/index.php?topic=6746.0