I could not find specific mentions of this (I did check the 2.1 manual though
).
Will 2.2 also alter the economic side of the game? I must confess having tried Strategic Improvement that I quite fell in love with some aspects of the economic management (varied income producing building with variable income for some of them, such as Galactic Banks or Imperial Customs being specifically targeted for leeching by smugglers) as well as income / maintenance cost of vessels potentially harming your prognosed revenue.
Please do not take this as a criticism or anything negative but rather just an inquiry!