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Messages - Kyle-Katarn67

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I usually just mod them to the NR either way lol. 

The AI building limit doesnt concern me.

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Easily the New Republic.  Their beginnings as the Alliance and all of the struggles that this organization went through to become what it is has always been a fantastic thing to read and learn about.  Plus, I'm all for the heroism good guy stuff.

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JEsus man, I better stop modding this mod with extra little features before I forget which to add to 2.2.

Also, I believe that seeing some additional things balance and flavor did for the New Republic would be welcomed.  For example, the Orinda Campaign with the ability to capture the Guardian.  More added fighter squadron heroes like ace and Wraith.  Rogue is nice and all, but there were definitely more notable fighter squadron heroes in the EU that deserve their spot lights.

Even if the Emancipator is in the new version, the Liberator should be as well.  While it may have not had a specific commander, just having an extra unit for the time line and lore adds more to the immersion of the mod.  Seriously, it realllllly does.

Speaking of Orinda btw, could that be the splinter point after Daala?  The New Republic gains the Guardian while the Empire gains megador and Dominion?  Again, asthetics are very entertaining and good for us lore lovers.  With the hero death system also, having them in the mod isn't game breaking in the slightest.

To Add on, can Hast make a larger appearance in the Art of war based GC's?  It has played quite a major role as a Republic shipyard over and over again.

Hell even for more fun, After Zsinj dies, can the Crynyd, Skyhook, and Red gauntlet spawn for the NR in the post Zsinj era?  Then, for balancing they can despawn in the transition to the next era since canonically they were destroyed during the campaign with Rogriss.  Again these Heroes are minor, but it seriously adds a significant amount of Immersion to the Republic and the rest of the galaxy.

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Discussion, Suggestions & Feedback / Re: Republic Class Star Destroyer?
« on: October 27, 2016, 12:10:09 AM »
The RSD isn't THAT ugly.  I find it quite unique.  I hope that it stays a separate unit from the MC80B.

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News & Updates / Re: 2.2 Faction Profile: The Greater Maldrood
« on: October 23, 2016, 08:29:52 PM »
Guys what the hell is this?


Thats a Letsplay I made from the balance and flavor mod.  Glad to see my videos are reaching higher areas nonetheless :D

But I can see why you would panic, Ill make note to post in the description what I am playing EXACTLY.

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Hmm, Ill think about it!  I've never uploaded to this site before, plus I have a ton more to do for each world.  Once I do that then I'll more than likely upload.

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Personally, I have changed a lot in terms of text.  Many worlds have more expanded descriptions based off of recent events, including certain worlds mentioning the battle of Endor.  Units have expanded descriptions based of the same concept I did with planets.  I've also taken the opportunity to add fun travel advisories for worlds.  Dathormir for example:  TRAVEL ADVISORY: EVERYTHING HERE WILL TRY TO KILL YOU.

I thought that little things like these and sub mods such as balance and flavor and several other personal editions helped make the mod and the galaxy of the mod feel more alive.

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Those working on this mod do so in their own free time and for no pay.
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