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Discussion, Suggestions & Feedback / [Suggestion] Land Turbolaser should gets AOE
« on: January 22, 2018, 11:06:16 PM »
So, one thing I saw while playing EaW a lot, is that you can destroy a Turbolaser by using Arty, or by running as many Inf u can get towards its Blind Spot
Thing is, the second one does not makes sense, I mean, at least the part where they survive the shoot, as we are talking about something of the level of a Modern Day 155MM cannon...
I Actually would even suggest to it be weaker if it breaks the balance, but have the AOE so u don't lost only one man by Turbolaser Shoot
I tried to mod this in my 2.1 balance pacth, but I ended not finding what would allow me to do this.
Thing is, the second one does not makes sense, I mean, at least the part where they survive the shoot, as we are talking about something of the level of a Modern Day 155MM cannon...
I Actually would even suggest to it be weaker if it breaks the balance, but have the AOE so u don't lost only one man by Turbolaser Shoot
I tried to mod this in my 2.1 balance pacth, but I ended not finding what would allow me to do this.